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Describe the bug
The first call for music does not start playing the music. The music playback starts after pressing a button (it can be any button, it does not have a script assigned) this happens on real devices, the emu and on pocket. The first button press can happen in a previous scene, it does not have to be the scene where the music event is being called. The music playback also starts after clicking into the emu window when testing the ROM (so no button pressed at all).
To Reproduce
It' reproducible within my project, but not in a new one. Creating a new scene or rearrange scene order does not fix it.
Expected behavior
Music playback starts after calling the event.
Platform (please complete the following information):
OS: macOS 15.2
App version 4.1.3
The text was updated successfully, but these errors were encountered:
Describe the bug
The first call for music does not start playing the music. The music playback starts after pressing a button (it can be any button, it does not have a script assigned) this happens on real devices, the emu and on pocket. The first button press can happen in a previous scene, it does not have to be the scene where the music event is being called. The music playback also starts after clicking into the emu window when testing the ROM (so no button pressed at all).
To Reproduce
It' reproducible within my project, but not in a new one. Creating a new scene or rearrange scene order does not fix it.
Expected behavior
Music playback starts after calling the event.
Platform (please complete the following information):
The text was updated successfully, but these errors were encountered: