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I'm noticing across the board that in a platformer scene, the player's walking speed will change if they're walking left vs. right. The difference seems more extreme at lower walk velocity settings.
Repro steps:
Create a new project using the "Sample Project" template.
In Settings, set Walk Velocity to 1000.
Go to the Parallax Example scene.
It will take over 50 seconds to walk from the left side to the right side, and only about 40 seconds to walk from the right side to the left side.
Re-enter the scene after setting Walk Velocity to 500.
At 500, the speed difference is visibly noticeable.
Expected behavior:
The player should go the same speed when moving left and right.
Screenshot:
Here are the walk speeds at Walk Velocity = 500.
Platform:
Windows 10 Home
Version 22H2
OS build 19045.5487
The text was updated successfully, but these errors were encountered:
I'm noticing across the board that in a platformer scene, the player's walking speed will change if they're walking left vs. right. The difference seems more extreme at lower walk velocity settings.
Repro steps:
Expected behavior:
The player should go the same speed when moving left and right.
Screenshot:

Here are the walk speeds at Walk Velocity = 500.
Platform:
Windows 10 Home
Version 22H2
OS build 19045.5487
The text was updated successfully, but these errors were encountered: