Voice features. #98
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cinderblocks
PoofImaFox
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I don’t think it’s feasible to do with Vivox, but I’m writing a client for the WebRTC replacement and that is something that could be done there.
… On Tuesday, Dec 24, 2024 at 8:50 AM, PoofImaFox ***@***.*** ***@***.***)> wrote:
I've been able to figure out how to use most of this from looking at the unit tests.
But I'm not sure I understand how the voice works. Is there any built in way to stream data to the voice channel in the game from sound files like an mp3? Should I look into building this feature in a fork? Ideally this is useful for AI assistants. @cinderblocks (https://github.com/cinderblocks) Thanks for the help.
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I've been able to figure out how to use most of this from looking at the unit tests.
But I'm not sure I understand how the voice works. Is there any built in way to stream data to the voice channel in the game from sound files like an mp3? Should I look into building this feature in a fork? Ideally this is useful for AI assistants. @cinderblocks Thanks for the help.
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