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All clients are crashing after artifact update [RedM] #2864
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At this restart i'll try rollbacking to 10048 |
Please post the crash zip folder not the dmp |
And also post reproduction steps how does it crash and when it happens to who it happens etc. |
Don't really know what you mean by that, in the crashes folder they're 2 files bound to the crash; .dmp and .dmp.gamelog, what zip ?
It's randomly crashing as i said, it could be instant or after 10-15 minutes of playing, there's no repro. |
Also, 10048 seems to be crash-free. I'll get a newer artifact at every server restart so pinpoint the exact artifact causing the crashes. |
when it asks you to save the crash it gives you a zip folder thats what you need to post here |
Oh, i get it. Yup, none of the players did save it, i can only take the dmps from the crashes folder. Anyways, when i'll get to the point when i update the artifact to the problematic one again, i'll tell them to save it! |
the crash doesnt exist in lower artifacts it's only for the above of 10230 |
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How ? What was changed ? Only thing that has been changed was netgameeventv2 disabled by default, meaning if someone has it enabled it would still crash ? If we know that's the cause that's what should be solved, no ? |
wait for next build, then you can update. |
I still have the same questions. |
add this to your server cfg set sv_experimentalNetGameEventHandler false |
there's no need to use that, the fix should be included in the next build on monday/today. |
If it only disables netgameeventv2 it's not a fix @outsider31000 |
you still on about the commits you saw idk why? thats already in the old builds |
just an fyi this is now on canary and it's fixed. notes:
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What happened?
I've seen the latest RedM Issues about crashing in the newer artifacts, so i decided to update the artifact in my server to help a little bit with testing. It seems my players are getting a different crash than the already open issues.
That is the crash, it seems to be having a stack trace, i'll also upload a crash dump from one of my players.
I have a lot of them since all the players were getting the crash, if you need more just ask and i'll try to get them. For the moment, i will rollback the artifact to somewhat older since it's unplayable.
1a600943-b741-4832-b394-839eeeec6eed.dmp
Expected result
no crash
Reproduction steps
Some players are getting the crash instantly when they connect or after 10-15 mins of playing.
Importancy
Crash
Area(s)
RedM
Specific version(s)
Redem ( release, beta, canary ) ; Server Build 10309
Additional information
The text was updated successfully, but these errors were encountered: