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Shotgun Choke removal removes stun from standard pb #8644

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cm13-issue-bot opened this issue Mar 3, 2025 · 0 comments
Open

Shotgun Choke removal removes stun from standard pb #8644

cm13-issue-bot opened this issue Mar 3, 2025 · 0 comments
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Bug Admin events aren't bugs

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Testmerges

#8442: 'Removes devour, replaces it with haul. #2737 Revival' by casperr04 at commit 385b1c4730
#7645: 'adds poll subsystem, entities and ui' by hry-gh at commit ddd2f66fd9
#8378: 'Yautja Ship - Complete Remake & more...' by Zenith00000 at commit 0cdba4c8ed
#8492: 'chunk tgui topic payloads on 516' by hry-gh at commit f003f713b4
#8181: 'Nerfs playable huggers' by Git-Nivrak at commit 9d320b716f
#8606: 'refactors audio player (by adding a 516 version with nicer code)' by hry-gh at commit c08ed16336
#7816: 'Hostile Survivor Rework Revival' by BOBAMAx at commit 3cbca27874

Round ID

26664

Description of the bug

When adding a shotgun choke and removing it, there seems to be an inconsistency with readding the stun to the buckshot.
I believe it is by chambering w/ choke then removing it.

What's the difference with what should have happened?

It shouldve caused a stun again.

How do we reproduce this bug?

n/a

Attached logs

N/A

Additional details

  • Author: NotVerySmart
  • Admin: SmellyHippie
  • Note: None
@cm13-issue-bot cm13-issue-bot added the Bug Admin events aren't bugs label Mar 3, 2025
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