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Implement chat and messages serverside. #10

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cnelsonsic opened this issue Jun 16, 2012 · 0 comments
Open

Implement chat and messages serverside. #10

cnelsonsic opened this issue Jun 16, 2012 · 0 comments
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@cnelsonsic
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The basescript can create messages in the database, but there is no way for clients to get at them.

This needs the MessageHandler implemented to return queried messages since a datetime, like the ObjectsHandler.

There are two types of messages:

  • Intra-Zone messages, messages that are only inside of the zone. Usually sent by mobs. (DONE in 5c2eb76)
  • Game-wide messages, messages that are sent to a target regardless of location in world. These are private messages by players, usually.
cnelsonsic added a commit that referenced this issue Aug 3, 2012
This is the first half of #9 and #10.

Also adds support to clientlib for intra-zone messages.
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