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schedule.h
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schedule.h
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/** @file schedule.h
* @brief Thread scheduler.
*/
#ifndef __SCHEDULE_H__
#define __SCHEDULE_H__
#include "mymemory.h"
#include "modeltypes.h"
/* Forward declaration */
class Thread;
class Node;
class ModelExecution;
typedef enum enabled_type {
THREAD_DISABLED,
THREAD_ENABLED,
THREAD_SLEEP_SET
} enabled_type_t;
void enabled_type_to_string(enabled_type_t e, char *str);
/** @brief The Scheduler class performs the mechanics of Thread execution
* scheduling. */
class Scheduler {
public:
Scheduler();
void register_engine(ModelExecution *execution);
void add_thread(Thread *t);
void remove_thread(Thread *t);
void sleep(Thread *t);
void wake(Thread *t);
Thread * select_next_thread(Node *n);
void set_current_thread(Thread *t);
Thread * get_current_thread() const;
void print() const;
enabled_type_t * get_enabled_array() const { return enabled; };
void remove_sleep(Thread *t);
void add_sleep(Thread *t);
enabled_type_t get_enabled(const Thread *t) const;
void update_sleep_set(Node *n);
bool is_enabled(const Thread *t) const;
bool is_enabled(thread_id_t tid) const;
bool is_sleep_set(const Thread *t) const;
bool all_threads_sleeping() const;
void set_scheduler_thread(thread_id_t tid);
SNAPSHOTALLOC
private:
ModelExecution *execution;
/** The list of available Threads that are not currently running */
enabled_type_t *enabled;
int enabled_len;
int curr_thread_index;
void set_enabled(Thread *t, enabled_type_t enabled_status);
/** The currently-running Thread */
Thread *current;
};
#endif /* __SCHEDULE_H__ */