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No end state #110

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jaredready opened this issue Mar 2, 2015 · 3 comments
Open

No end state #110

jaredready opened this issue Mar 2, 2015 · 3 comments
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@jaredready
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Currently the game has no checks for determining that the game is over. This should be dealt with so we can have a functional game finally.

@jaredready jaredready self-assigned this Mar 2, 2015
@LB--
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LB-- commented Mar 2, 2015

We want to support more than just vanilla chess victory/tie conditions, I'm not sure the best way just yet.

@jaredready
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We want to support more than just vanilla chess victory/tie conditions

What did you have in mind?

@LB--
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LB-- commented Mar 2, 2015

There are many variations of chess, many of which don't involve king pieces - it would make more sense if the victory/tie condition was a property of a board layout, rather than an integral part of the engine.

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