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Copy pathFF777 Flex Values.txt
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FF777 Flex Values.txt
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Replace every WingPress or EngRPress with these values.
Ordered numerically, with the R and L values sorted underneath their respective WingPress. Make sure that the first anim [WingPress] is replaced by the first block, but make ABSOLUTE sure that the wing_tip_deflection block does NOT replace anything, but instead is added on after the WingPress. Same thing with EngRPress.
SEARCH EACH VALUE MULTIPLE TIMES, THERE ARE LIKELY MANY INSTANCES OF THESE VALUES WITHIN ONE OBJECT FILE. EXHAUST EVERY SINGLE ONE!!!
After that, go into PlaneMaker, open up whatever 777 you modified [or all of them], go to Wings, WingFlex, up Midpoint Dihedral to 1.50. VERY IMPORTANT TOO, MAKES THE WING_TIP_DEFLECTION VALUE WORK!!!
WingPress1
ANIM_rotate_begin 0.014300 0.039800 -0.999105 anim/WingPress1R
ANIM_rotate_key -3.000000 0.500000
ANIM_rotate_key -1.000000 0.150000
ANIM_rotate_key 0.000000 0.000000
ANIM_rotate_key 1.000000 -0.150000
ANIM_rotate_key 3.000000 -0.500000
ANIM_rotate_end
ANIM_rotate_begin 0.014300 0.039800 -0.999105 sim/flightmodel2/wing/wing_tip_deflection_deg[0]
ANIM_rotate_key -10.000000 1.500000
ANIM_rotate_key -8.000000 1.500000
ANIM_rotate_key -5.000000 0.000000
ANIM_rotate_key -0.500000 -2.000000
ANIM_rotate_key 5.000000 -3.500000
ANIM_rotate_key 10.000000 -3.500000
ANIM_rotate_end
ANIM_rotate_begin 0.014301 -0.036601 0.999228 anim/WingPress1L
ANIM_rotate_key -3.000000 0.500000
ANIM_rotate_key -1.000000 0.150000
ANIM_rotate_key 0.000000 0.000000
ANIM_rotate_key 1.000000 -0.150000
ANIM_rotate_key 3.000000 -0.500000
ANIM_rotate_end
ANIM_rotate_begin 0.014301 -0.036601 0.999228 sim/flightmodel2/wing/wing_tip_deflection_deg[0]
ANIM_rotate_key -10.000000 1.500000
ANIM_rotate_key -8.000000 1.500000
ANIM_rotate_key -5.000000 0.000000
ANIM_rotate_key -0.500000 -2.000000
ANIM_rotate_key 5.000000 -3.500000
ANIM_rotate_key 10.000000 -3.500000
ANIM_rotate_end
WingPress2
ANIM_rotate_begin 0.000000 0.029499 -0.999565 anim/WingPress2R
ANIM_rotate_key -3.000000 0.650000
ANIM_rotate_key -1.000000 0.200000
ANIM_rotate_key 0.000000 0.000000
ANIM_rotate_key 1.000000 -0.350000
ANIM_rotate_key 3.000000 -0.750000
ANIM_rotate_end
ANIM_rotate_begin 0.000000 0.029499 -0.999565 sim/flightmodel2/wing/wing_tip_deflection_deg[0]
ANIM_rotate_key -10.000000 1.500000
ANIM_rotate_key -8.000000 1.500000
ANIM_rotate_key -5.000000 0.000000
ANIM_rotate_key -0.500000 -2.100000
ANIM_rotate_key 5.000000 -3.500000
ANIM_rotate_key 10.000000 -3.500000
ANIM_rotate_end
ANIM_rotate_begin 0.000000 -0.033201 0.999449 anim/WingPress2L
ANIM_rotate_key -3.000000 0.650000
ANIM_rotate_key -1.000000 0.200000
ANIM_rotate_key 0.000000 0.000000
ANIM_rotate_key 1.000000 -0.350000
ANIM_rotate_key 3.000000 -0.750000
ANIM_rotate_end
ANIM_rotate_begin 0.000000 -0.033201 0.999449 sim/flightmodel2/wing/wing_tip_deflection_deg[0]
ANIM_rotate_key -10.000000 1.500000
ANIM_rotate_key -8.000000 1.500000
ANIM_rotate_key -5.000000 0.000000
ANIM_rotate_key -0.500000 -2.100000
ANIM_rotate_key 5.000000 -3.500000
ANIM_rotate_key 10.000000 -3.500000
ANIM_rotate_end
WingPress3
ANIM_rotate_begin 0.000000 -0.001600 -0.999999 anim/WingPress3R
ANIM_rotate_key -2.000000 0.400000
ANIM_rotate_key -1.00000 0.200000
ANIM_rotate_key 0.000000 0.000000
ANIM_rotate_key 1.00000 -0.200000
ANIM_rotate_key 2.000000 -0.40000
ANIM_rotate_end
ANIM_rotate_begin 0.000000 -0.001600 -0.999999 sim/flightmodel2/wing/wing_tip_deflection_deg[0]
ANIM_rotate_key -10.000000 1.500000
ANIM_rotate_key -8.000000 1.500000
ANIM_rotate_key -5.000000 0.000000
ANIM_rotate_key -0.500000 -4.500000
ANIM_rotate_key 5.000000 -5.500000
ANIM_rotate_key 10.000000 -5.500000
ANIM_rotate_end
ANIM_rotate_begin 0.000000 0.004400 0.999990 anim/WingPress3L
ANIM_rotate_key -2.000000 0.400000
ANIM_rotate_key -1.00000 0.200000
ANIM_rotate_key 0.000000 0.000000
ANIM_rotate_key 1.00000 -0.200000
ANIM_rotate_key 2.000000 -0.40000
ANIM_rotate_end
ANIM_rotate_begin 0.000000 0.004400 0.999990 sim/flightmodel2/wing/wing_tip_deflection_deg[0]
ANIM_rotate_key -10.000000 1.500000
ANIM_rotate_key -8.000000 1.500000
ANIM_rotate_key -5.000000 0.000000
ANIM_rotate_key -0.500000 -4.500000
ANIM_rotate_key 5.000000 -5.500000
ANIM_rotate_key 10.000000 -5.500000
ANIM_rotate_end
WingPress4
ANIM_rotate_begin 0.000000 0.005300 -0.999986 anim/WingPress4R
ANIM_rotate_key -2.000000 0.400000
ANIM_rotate_key -1.00000 0.200000
ANIM_rotate_key 0.000000 0.000000
ANIM_rotate_key 1.00000 -0.200000
ANIM_rotate_key 2.000000 -0.40000
ANIM_rotate_end
ANIM_rotate_begin 0.000000 0.005300 -0.999986 sim/flightmodel2/wing/wing_tip_deflection_deg[0]
ANIM_rotate_key -10.000000 1.500000
ANIM_rotate_key -8.000000 1.500000
ANIM_rotate_key -5.000000 0.000000
ANIM_rotate_key -0.500000 -4.000000
ANIM_rotate_key 5.000000 -4.500000
ANIM_rotate_key 10.000000 -4.500000
ANIM_rotate_end
ANIM_rotate_begin 0.000000 -0.011500 0.999934 anim/WingPress4L
ANIM_rotate_key -2.000000 0.400000
ANIM_rotate_key -1.00000 0.200000
ANIM_rotate_key 0.000000 0.000000
ANIM_rotate_key 1.00000 -0.200000
ANIM_rotate_key 2.000000 -0.40000
ANIM_rotate_end
ANIM_rotate_begin 0.000000 -0.011500 0.999934 sim/flightmodel2/wing/wing_tip_deflection_deg[0]
ANIM_rotate_key -10.000000 1.500000
ANIM_rotate_key -8.000000 1.500000
ANIM_rotate_key -5.000000 0.000000
ANIM_rotate_key -0.500000 -4.000000
ANIM_rotate_key 5.000000 -4.500000
ANIM_rotate_key 10.000000 -4.500000
ANIM_rotate_end
EngRPress
ANIM_rotate_begin -1.000000 0.000000 0.000000 anim/EngRPress
ANIM_rotate_key -5.000000 3.000000
ANIM_rotate_key 0.000000 0.000000
ANIM_rotate_key 5.000000 -3.000000
ANIM_rotate_end