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.legend
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_______________________________________________________________________________
i 1s 1p 4 2 s 1 4 2S 1 2p 4 1a 2 4 1s 2 3t 1 2
1i 2 3a 1 2i 3 1p 3 2t 1 3S 2i 1s 2p 4
_______________________________________________________________________________
_______________________________________________________________________________
i 1s 1p 3 2 s 1 3 2S 1 2p 3 1a 2 3 1s 2 3t 1 2
1i 2 3a 1 2i 3 1p 3 2t 1 3S 2i 1s 2p 3
i 1s 1p 3 2 s 1 3 2S 1 2p 3 1a 2 3 1s 2 3t 1 2 3p
1i 2 3a 1 2i 3 1p 3 2t 1 3S 2i 1s 2p 3
_______________________________________________________________________________
_______________________________________________________________________________
i 1s 1p 3 2 s 1 3 2S 1 2p 3 1a 2 3 1s 2 3t 1
1i 2 3a 1 2i 3 1p 3 2t 1 3S 2i 1s 2p 3
i 1s 1p 3 2 s 1 3 2S 1 2p 3 1a 2 3 1s 2 3t 1 2 3
1i 2 3a 1 2i 3 1p 3 2t 1 3S 2i 1s 2p
i 1s 1p 3 2 s 1 3 2S 1 2p 3 1a 2 3 1s 2 3t 1 2
1i 2 3a 1 2i 3 1p 3 2t 1 3S 2i 1s 2p
i 1s 1p 3 2 s 1 3 2S 1 2p 3 1a 2 3 1s 2 3t 1 2 3p
1i 2 3a 1 2i 3 1p 3 2t 1 3S 2i 1s 2p 3
3 2 1 3 2 1 2 3
_______________________________________________________________________________
--
Map legend
Monsters
1 : BAT
2 : WEREWOLF
3 : PANTHER
4 : KNIGHT
--
Items
i : Ice Cream
t : Turkey
s : Shortcake
a : Apple
S : Spaghetti
p : Parfait
--
Bats are kinda slow-paced, but requires you to either (precisely) jump or just crouch to dodge them.
Werewolfs are medium-paced, requires you to jump over them.
Panthers are fast-paced, requires you to jump in advance to let them run under you.
Knights are really fast, requires you to crouch asap, or else you'll die, don't even try to
jump over them until the dev add the possibility to double jump
--
One character (and space)'s separation between eachother roughly equals to half the size of the window.
Each lines represent a wave. (Enter as many as you wish).
I highly suggest that you put a little bit of space right at the start :).
There you go, you got all the ingredients to make a super cool map !
Also, the first map is hard, but doable ;).