diff --git a/scripts/systemShims/SwadeShim.mjs b/scripts/systemShims/SwadeShim.mjs index 4a2af09..ff6c108 100644 --- a/scripts/systemShims/SwadeShim.mjs +++ b/scripts/systemShims/SwadeShim.mjs @@ -5,13 +5,13 @@ export class SwadeShim { // Catch faster get str() { - const die = this.character.system.abilities.strength.die.sides; + const die = this.character.system.attributes.strength.die.sides; return (die / 2) - 2; } // Bait moves faster get con() { - const die = this.character.system.abilities.vigor.die.sides; + const die = this.character.system.attributes.vigor.die.sides; return (die / 2) - 2; } @@ -23,19 +23,19 @@ export class SwadeShim { // Speed of fish is reduced get wis() { - const die = this.character.system.abilities.spirit.die.sides; + const die = this.character.system.attributes.spirit.die.sides; return (die / 2) - 2; } // How far the fish jumps is reduced get cha() { - const die = this.character.system.abilities.spirit.die.sides; + const die = this.character.system.attributes.spirit.die.sides; return (die / 2) - 2; } // The fish moves less often get dex() { - const die = this.character.system.abilities.agility.die.sides; + const die = this.character.system.attributes.agility.die.sides; return (die / 2) - 2; } }