-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathSound.py
51 lines (42 loc) · 1.45 KB
/
Sound.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
import os
import random
from pygame import mixer
class Sound(object):
def __init__(self):
self.directory = "/home/pi/R2D2/Sounds"
self.device = "PCM"
try:
mixer.init()
except:
pass
self.Volume = 20
#@property
def get_Volume(self):
try:
return 2 * int(os.popen("amixer sget " + self.device).read().split("[")[1].split("%")[0])
except IndexError:
return 0
#@Volume.setter
def set_Volume(self, value):
volume = max(0, min(100, value)) / 2
os.system("amixer set " + self.device + " " + str(volume) + "% > /dev/null")
Volume = property(get_Volume, set_Volume)
def Mute(self):
os.system("amixer set " + self.device + " mute > /dev/null")
def Unmute(self):
os.system("amixer set " + self.device + " unmute > /dev/null")
def IsMute(self):
return "[off]" in os.popen("amixer sget " + self.device).read()
def PlayFile(self, file):
if not os.path.isabs(file):
file = os.path.join(self.directory, file)
mixer.music.load(file)
mixer.music.set_volume(0.1)
mixer.music.play()
pass
def Play(self, directory, number=None):
d = os.path.join(self.directory, directory)
files = sorted(os.listdir(d))
if number == None:
number = random.randint(0, len(files) - 1)
self.PlayFile(os.path.join(d, files[number]))