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schema.js
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module.exports = `
type TakeGems implements Turn {
when: String!
playerId: ID!
type: TurnType!
gems: [GemColor!]!
}
type ReserveCard implements Turn {
when: String!
playerId: ID!
type: TurnType!
cardType: CardStackType
card: Card
}
type PurchaseCard implements Turn {
when: String!
playerId: ID!
type: TurnType!
card: Card
}
interface Turn {
when: String!
playerId: ID!
type: TurnType!
}
enum TurnType {
TAKE_GEMS
RESERVE_CARD
PURCHASE_CARD
}
enum GemColor {
WHITE
BLUE
GREEN
RED
BLACK
YELLOW
}
type CostUnit {
gemColor: GemColor!
quantity: Int!
}
type Card {
id: ID!
gemColor: GemColor
pointValue: Int!
cost: [CostUnit!]!
}
enum CardStackType {
I
II
III
}
type CardStack {
type: CardStackType!
remaining: Int!
cards: [Card!]!
}
enum GameState {
LOBBY
ACTIVE
COMPLETE
}
type Game {
id: ID!
players(currentPlayer: ID): [Player!]!
player(id: ID!): Player
currentTurn: Player
state: GameState!
name: String!
createdAt: String!
bank: [CostUnit!]!
turns: [Turn!]!
nobles: [Card!]!
cardStacks(type: CardStackType): [CardStack!]!
winner: Player
messages: [Message!]!
}
type Player {
id: ID!
bank: [CostUnit!]!
reservedCards: [Card]!
purchasedCards: [Card!]!
nobles: [Card!]!
score: Int!
}
type Message {
when: String!
playerId: ID!
text: String!
}
type Query {
game(id: ID!): Game
allGames: [Game!]!
}
type Mutation {
game(id: ID!): GameMutation
newGame(name: String!): Game
}
type GameMutation {
start: Game
join(playerId: ID!): Game
takeTurn(
playerId: ID!
takeGems: [GemColor!]
returnGems: [GemColor!]
purchaseCardById: ID
reserveCardById: ID
reserveCardFromStack: CardStackType
): Game
newMessage(
playerId: ID!
text: String!
): Message
}
type Subscription {
allGamesPub: Game!
gameMutation(id: ID!): Game!
}
`;