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stdafx.h
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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently
#pragma once
#ifndef ADDITIONAL_INCLUDES
#define ADDITIONAL_INCLUDES
#include <atomic>
#include <cassert>
#include <mutex>
#include <queue>
#include <thread>
#include <vector>
#include <string>
#include <memory>
#include <stdlib.h>
#include <stdio.h>
#include <assert.h>
#include <errno.h>
#include <math.h>
#include <string.h>
#include <time.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <sstream>
#include <iostream>
#endif
#ifndef VC_EXTRALEAN
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
#endif
#include "targetver.h"
#define _ATL_CSTRING_EXPLICIT_CONSTRUCTORS // some CString constructors will be explicit
// turns off MFC's hiding of some common and often safely ignored warning messages
#define _AFX_ALL_WARNINGS
#include <afxwin.h> // MFC core and standard components
#include <afxext.h> // MFC extensions
#include <afxdisp.h> // MFC Automation classes
#ifndef _AFX_NO_OLE_SUPPORT
#include <afxdtctl.h> // MFC support for Internet Explorer 4 Common Controls
#endif
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h> // MFC support for Windows Common Controls
#endif // _AFX_NO_AFXCMN_SUPPORT
#include <afxcontrolbars.h> // MFC support for ribbons and control bars
#ifdef _UNICODE
#if defined _M_IX86
#pragma comment(linker,"/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='x86' publicKeyToken='6595b64144ccf1df' language='*'\"")
#elif defined _M_X64
#pragma comment(linker,"/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='amd64' publicKeyToken='6595b64144ccf1df' language='*'\"")
#else
#pragma comment(linker,"/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='*' publicKeyToken='6595b64144ccf1df' language='*'\"")
#endif
#endif
#ifndef AUDIO_LIB
#define AUDIO_LIB
#include "SFML/Audio.hpp"
#include "deepspeech.h"
#include <libsoundio/sndfile.h>
#include <libsoundio/soundio.h>
#endif
#ifndef DEEP_SPEECH
#define DEEP_SPEECH
#include "STTN.h"
#endif // !DEEP_SPEECH
#include <afxcontrolbars.h>