This is the main subcrate of the zbus project, that provides the API to interact with D-Bus. It takes care of the establishment of a connection, the creation, sending and receiving of different kind of D-Bus messages (method calls, signals etc) for you.
Status: Stable.
The best way to get started with zbus is the book, where we start with basic D-Bus concepts and explain with code samples, how zbus makes D-Bus easy.
A simple service that politely greets whoever calls its SayHello
method:
use std::{error::Error, future::pending};
use zbus::{ConnectionBuilder, dbus_interface};
struct Greeter {
count: u64
}
#[dbus_interface(name = "org.zbus.MyGreeter1")]
impl Greeter {
// Can be `async` as well.
fn say_hello(&mut self, name: &str) -> String {
self.count += 1;
format!("Hello {}! I have been called {} times.", name, self.count)
}
}
// Although we use `async-std` here, you can use any async runtime of choice.
#[async_std::main]
async fn main() -> Result<(), Box<dyn Error>> {
let greeter = Greeter { count: 0 };
let _conn = ConnectionBuilder::session()?
.name("org.zbus.MyGreeter")?
.serve_at("/org/zbus/MyGreeter", greeter)?
.build()
.await?;
// Do other things or go to wait forever
pending::<()>().await;
Ok(())
}
You can use the following command to test it:
$ busctl --user call org.zbus.MyGreeter /org/zbus/MyGreeter org.zbus.MyGreeter1 SayHello s "Maria"
s "Hello Maria! I have been called 1 times."
Now let's write the client-side code for MyGreeter
service:
use zbus::{Connection, Result, dbus_proxy};
#[dbus_proxy(
interface = "org.zbus.MyGreeter1",
default_service = "org.zbus.MyGreeter",
default_path = "/org/zbus/MyGreeter"
)]
trait MyGreeter {
async fn say_hello(&self, name: &str) -> Result<String>;
}
// Although we use `async-std` here, you can use any async runtime of choice.
#[async_std::main]
async fn main() -> Result<()> {
let connection = Connection::session().await?;
// `dbus_proxy` macro creates `MyGreaterProxy` based on `Notifications` trait.
let proxy = MyGreeterProxy::new(&connection).await?;
let reply = proxy.say_hello("Maria").await?;
println!("{reply}");
Ok(())
}
While zbus is primarily asynchronous (since 2.0), blocking wrappers are provided for convenience.
zbus is runtime-agnostic and should work out of the box with different Rust async runtimes. However, in order to achieve that, zbus spawns a thread per connection to handle various internal tasks. If that is something you would like to avoid, you need to:
- Use
ConnectionBuilder
and disable theinternal_executor
flag. - Ensure the internal executor keeps ticking continuously.
Moreover, by default zbus makes use of async-io
for all I/O, which also launches its own thread
to run its own internal executor.
Since tokio
is the most popular async runtime, zbus provides an easy way to enable tight
integration with it without you having to worry about any of the above: Enabling the tokio
feature:
# Sample Cargo.toml snippet.
[dependencies]
# Also disable the default `async-io` feature to avoid unused dependencies.
zbus = { version = "3", default-features = false, features = ["tokio"] }
That's it! No threads launched behind your back by zbus (directly or indirectly) now and no need to tick any executors etc. 😼
Note: On Windows, the async-io
feature is currently required for UNIX domain socket support,
see the corresponding tokio issue on GitHub.
Note: On Windows, there is no standard implicit way to connect to a session bus. zbus provides
opt-in compatibility to the GDBus session bus discovery mechanism via the windows-gdbus
feature.
This mechanism uses a machine-wide mutex however, so only one GDBus session bus can run at a time.