diff --git a/game/client-render-game/src/components/hud.rs b/game/client-render-game/src/components/hud.rs index d68e8fa..48826cf 100644 --- a/game/client-render-game/src/components/hud.rs +++ b/game/client-render-game/src/components/hud.rs @@ -33,10 +33,8 @@ use graphics::{ }; use graphics_types::rendering::State; use math::math::{vector::vec2, Rng, RngSlice, PI}; -use vanilla::weapons::definitions::weapon_def::{ - get_weapon_sprite_scale, get_weapon_visual_scale, -}; use ui_base::ui::UiCreator; +use vanilla::weapons::definitions::weapon_def::{get_weapon_sprite_scale, get_weapon_visual_scale}; const GRID_SIZE: f32 = 36.0; @@ -812,8 +810,8 @@ impl RenderHud { state.map_canvas( 0.0, 0.0, - self.canvas_handle.canvas_width() / ppp, - self.canvas_handle.canvas_height() / ppp, + self.canvas_handle.window_width() as f32 / ppp, + self.canvas_handle.window_height() as f32 / ppp, ); match pipe.local_player_render_info {