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Vulkan client support? #12

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keybangz opened this issue Oct 3, 2022 · 3 comments
Open

Vulkan client support? #12

keybangz opened this issue Oct 3, 2022 · 3 comments

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@keybangz
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keybangz commented Oct 3, 2022

Feature / Addition suggestion:
Just wondering if it is possible to have the cheat support the Vulkan renderer for CS:GO? I am yet to tackle this myself, as I've got other projects going on.

I haven't found any concrete details as too why this couldn't be possible, not a biggie though.

@deboogerxyz
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Hi! Yes, it is possible. All we need to do is make a Vulkan+SDL2 backend for Nuklear. I have no experience using the Vulkan API, but there already is a project which uses Vulkan+GLFW. https://github.com/m0ppers/nuklear-glfw-vulkan. We'd have to adapt this code to use SDL2 instead of GLFW. Then the cheat would detect if you are using Vulkan by trying to dlopen it's dynamic library.

@k1gen
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k1gen commented Jun 15, 2023

hey @deboogerxyz, any progress on this? if I inject this in it's current state, I lose control in the game

@deboogerxyz
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No, Vulkan is not supported. I don't plan on updating this project as I don't play CS:GO anymore.

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