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Copy path103.binary-tree-zigzag-level-order-traversal.cpp
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103.binary-tree-zigzag-level-order-traversal.cpp
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/*
* @lc app=leetcode id=103 lang=cpp
*
* [103] Binary Tree Zigzag Level Order Traversal
*/
// @lc code=start
/**
* Definition for a binary tree node.
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode() : val(0), left(nullptr), right(nullptr) {}
* TreeNode(int x) : val(x), left(nullptr), right(nullptr) {}
* TreeNode(int x, TreeNode *left, TreeNode *right) : val(x), left(left), right(right) {}
* };
*/
#define ll long long int
class Solution {
public:
vector<vector<int>> zigzagLevelOrder(TreeNode* root) {
ll flag=0;
if(root == nullptr){
return {};
}
stack<TreeNode*> current,newStack;
vector<vector<int>> final1;
vector<int> temp;
current.push(root);
while(!current.empty()){
TreeNode* temp1=current.top();
current.pop();
if(flag){
temp.push_back(temp1->val);
if(temp1->right)
newStack.push(temp1->right);
if(temp1->left)
newStack.push(temp1->left);
}
else{
temp.push_back(temp1->val);
if(temp1->left)
newStack.push(temp1->left);
if(temp1->right)
newStack.push(temp1->right);
}
if(current.empty()){
cout<<"working"<<endl;
flag=1-flag;
swap(current,newStack);
final1.push_back(temp);
temp.clear();
}
}
return final1;
}
};
// @lc code=end