You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
MissingReferenceException: The object of type 'GameObject' has been destroyed but you are still trying to access it.
Your script should either check if it is null or you should not destroy the object.
UnityEngine.GameObject.GetComponent[T] () (at C:/buildslave/unity/build/Runtime/Export/GameObject.bindings.cs:28)
Utilities+d__0.MoveNext () (at Assets/Scripts/Utilities.cs:22)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at C:/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
d__41:MoveNext() (at Assets/Scripts/ShapesManager.cs:530)
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
The text was updated successfully, but these errors were encountered:
I would think you have game objects that are initialised in the wrong order (version sensitivity). I can tell you that when I play the game there are no visible animations. I can't tell you what the root cause is, but probably nothing very complicated for someone who knows their way around the code.
MissingReferenceException: The object of type 'GameObject' has been destroyed but you are still trying to access it.
Your script should either check if it is null or you should not destroy the object.
UnityEngine.GameObject.GetComponent[T] () (at C:/buildslave/unity/build/Runtime/Export/GameObject.bindings.cs:28)
Utilities+d__0.MoveNext () (at Assets/Scripts/Utilities.cs:22)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at C:/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
d__41:MoveNext() (at Assets/Scripts/ShapesManager.cs:530)
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
The text was updated successfully, but these errors were encountered: