Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Make players say "UNO!" instead of saying it for them #7

Open
dgw opened this issue Jul 12, 2015 · 1 comment · May be fixed by #59
Open

Make players say "UNO!" instead of saying it for them #7

dgw opened this issue Jul 12, 2015 · 1 comment · May be fixed by #59

Comments

@dgw
Copy link
Owner

dgw commented Jul 12, 2015

When you have one card left, you must yell "UNO" (meaning one). Failure to do this results in you having to pick two cards from the DRAW pile. That is, of course if you get caught by the other players.

GOING OUT
A player who forgets to say UNO before his card touches the discard pile, but "catches" himself before any other player catches him, is safe and is not subject to the penalty. You may not catch a player for failure to say UNO until his second to last card touches the DISCARD pile. Also, you may not catch a player for failure to say UNO after the next player begins his turn. "Beginning a turn is defines as either drawing a card from the DRAW pile or drawing a card from your hand to play.
If the last card played in a hand is a Draw Two or Wild Draw Four card, the next player must draw the two or four cards. These cards are counted when points are totaled.

— both from http://www.wonkavator.com/uno/unorules.html

Letting players catch each other might be more complicated than it's worth; maybe the bot should always catch people who fail, or have a random chance (~75% maybe) to catch players who fail to say UNO.

@dgw dgw self-assigned this Jul 12, 2015
@dgw dgw added the gameplay label Jul 12, 2015
dgw added a commit that referenced this issue Jul 27, 2015
@dgw
Copy link
Owner Author

dgw commented Feb 21, 2016

UNO! calling has been split out into its own branch because it's currently less important than a lot of the other stuff happening directly on master.

@dgw dgw linked a pull request Apr 9, 2020 that will close this issue
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging a pull request may close this issue.

1 participant