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commons-bb65821f9147683d27ed.js.map
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strict';\n\nif (process.env.NODE_ENV === 'production') {\n module.exports = require('./cjs/react.production.min.js');\n} else {\n module.exports = require('./cjs/react.development.js');\n}","export var reflow = function reflow(node) {\n return node.scrollTop;\n};\nexport function getTransitionProps(props, options) {\n var timeout = props.timeout,\n _props$style = props.style,\n style = _props$style === void 0 ? {} : _props$style;\n return {\n duration: style.transitionDuration || typeof timeout === 'number' ? timeout : timeout[options.mode] || 0,\n delay: style.transitionDelay\n };\n}","import { useTheme as useThemeWithoutDefault } from '@material-ui/styles';\nimport defaultTheme from './defaultTheme';\nexport default function useTheme() {\n return useThemeWithoutDefault() || defaultTheme;\n}","\"use strict\";\n\nrequire(\"core-js/modules/es6.object.define-property\");\n\nvar _interopRequireDefault = require(\"@babel/runtime/helpers/interopRequireDefault\");\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports[\"default\"] = createSvgIcon;\n\nvar _extends2 = _interopRequireDefault(require(\"@babel/runtime/helpers/extends\"));\n\nvar _react = _interopRequireDefault(require(\"react\"));\n\nvar _SvgIcon = _interopRequireDefault(require(\"@material-ui/core/SvgIcon\"));\n\nfunction createSvgIcon(path, displayName) {\n var Component = _react[\"default\"].memo(_react[\"default\"].forwardRef(function (props, ref) {\n return _react[\"default\"].createElement(_SvgIcon[\"default\"], (0, _extends2[\"default\"])({\n ref: ref\n }, props), path);\n }));\n\n if (process.env.NODE_ENV !== 'production') {\n Component.displayName = \"\".concat(displayName, \"Icon\");\n }\n\n Component.muiName = _SvgIcon[\"default\"].muiName;\n return Component;\n}","const preferDefault = m => (m && m.default) || m\n\nif (process.env.BUILD_STAGE === `develop`) {\n module.exports = preferDefault(require(`./public-page-renderer-dev`))\n} else if (process.env.BUILD_STAGE === `build-javascript`) {\n module.exports = preferDefault(require(`./public-page-renderer-prod`))\n} else {\n module.exports = () => null\n}\n","\"use strict\";\n\nrequire(\"core-js/modules/es6.object.define-property\");\n\nvar _interopRequireDefault = require(\"@babel/runtime/helpers/interopRequireDefault\");\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports[\"default\"] = void 0;\n\nvar _react = _interopRequireDefault(require(\"react\"));\n\nvar _createSvgIcon = _interopRequireDefault(require(\"./utils/createSvgIcon\"));\n\nvar _default = (0, _createSvgIcon[\"default\"])(_react[\"default\"].createElement(\"path\", {\n d: \"M20 2H4c-1.1 0-1.99.9-1.99 2L2 22l4-4h14c1.1 0 2-.9 2-2V4c0-1.1-.9-2-2-2zM6 9h12v2H6V9zm8 5H6v-2h8v2zm4-6H6V6h12v2z\"\n}), 'Chat');\n\nexports[\"default\"] = _default;","\"use strict\";\n\nrequire(\"core-js/modules/es6.object.define-property\");\n\nvar _interopRequireDefault = require(\"@babel/runtime/helpers/interopRequireDefault\");\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports[\"default\"] = void 0;\n\nvar _react = _interopRequireDefault(require(\"react\"));\n\nvar _createSvgIcon = _interopRequireDefault(require(\"./utils/createSvgIcon\"));\n\nvar _default = (0, _createSvgIcon[\"default\"])(_react[\"default\"].createElement(\"path\", {\n d: \"M12 8c1.1 0 2-.9 2-2s-.9-2-2-2-2 .9-2 2 .9 2 2 2zm0 2c-1.1 0-2 .9-2 2s.9 2 2 2 2-.9 2-2-.9-2-2-2zm0 6c-1.1 0-2 .9-2 2s.9 2 2 2 2-.9 2-2-.9-2-2-2z\"\n}), 'MoreVert');\n\nexports[\"default\"] = _default;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport { withStyles as withStylesWithoutDefault } from '@material-ui/styles';\nimport defaultTheme from './defaultTheme';\n\nfunction withStyles(stylesOrCreator, options) {\n return withStylesWithoutDefault(stylesOrCreator, _extends({\n defaultTheme: defaultTheme\n }, options));\n}\n\nexport default withStyles;","/** @license React v16.9.0\n * react.production.min.js\n *\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n'use strict';\n\nrequire(\"core-js/modules/es6.function.bind\");\n\nrequire(\"core-js/modules/es6.regexp.to-string\");\n\nrequire(\"core-js/modules/es6.date.to-string\");\n\nrequire(\"core-js/modules/web.dom.iterable\");\n\nrequire(\"core-js/modules/es6.array.iterator\");\n\nrequire(\"core-js/modules/es6.object.to-string\");\n\nrequire(\"core-js/modules/es6.object.keys\");\n\nrequire(\"core-js/modules/es6.array.is-array\");\n\nrequire(\"core-js/modules/es6.regexp.replace\");\n\nrequire(\"core-js/modules/es7.symbol.async-iterator\");\n\nrequire(\"core-js/modules/es6.symbol\");\n\nvar h = require(\"object-assign\"),\n n = \"function\" === typeof Symbol && Symbol[\"for\"],\n p = n ? Symbol[\"for\"](\"react.element\") : 60103,\n q = n ? Symbol[\"for\"](\"react.portal\") : 60106,\n r = n ? Symbol[\"for\"](\"react.fragment\") : 60107,\n t = n ? Symbol[\"for\"](\"react.strict_mode\") : 60108,\n u = n ? Symbol[\"for\"](\"react.profiler\") : 60114,\n v = n ? Symbol[\"for\"](\"react.provider\") : 60109,\n w = n ? Symbol[\"for\"](\"react.context\") : 60110,\n x = n ? Symbol[\"for\"](\"react.forward_ref\") : 60112,\n y = n ? Symbol[\"for\"](\"react.suspense\") : 60113,\n aa = n ? Symbol[\"for\"](\"react.suspense_list\") : 60120,\n ba = n ? Symbol[\"for\"](\"react.memo\") : 60115,\n ca = n ? Symbol[\"for\"](\"react.lazy\") : 60116;\n\nn && Symbol[\"for\"](\"react.fundamental\");\nn && Symbol[\"for\"](\"react.responder\");\nvar z = \"function\" === typeof Symbol && Symbol.iterator;\n\nfunction A(a) {\n for (var b = a.message, d = \"https://reactjs.org/docs/error-decoder.html?invariant=\" + b, c = 1; c < arguments.length; c++) {\n d += \"&args[]=\" + encodeURIComponent(arguments[c]);\n }\n\n a.message = \"Minified React error #\" + b + \"; visit \" + d + \" for the full message or use the non-minified dev environment for full errors and additional helpful warnings. \";\n return a;\n}\n\nvar B = {\n isMounted: function isMounted() {\n return !1;\n },\n enqueueForceUpdate: function enqueueForceUpdate() {},\n enqueueReplaceState: function enqueueReplaceState() {},\n enqueueSetState: function enqueueSetState() {}\n},\n C = {};\n\nfunction D(a, b, d) {\n this.props = a;\n this.context = b;\n this.refs = C;\n this.updater = d || B;\n}\n\nD.prototype.isReactComponent = {};\n\nD.prototype.setState = function (a, b) {\n if (\"object\" !== typeof a && \"function\" !== typeof a && null != a) throw A(Error(85));\n this.updater.enqueueSetState(this, a, b, \"setState\");\n};\n\nD.prototype.forceUpdate = function (a) {\n this.updater.enqueueForceUpdate(this, a, \"forceUpdate\");\n};\n\nfunction E() {}\n\nE.prototype = D.prototype;\n\nfunction F(a, b, d) {\n this.props = a;\n this.context = b;\n this.refs = C;\n this.updater = d || B;\n}\n\nvar G = F.prototype = new E();\nG.constructor = F;\nh(G, D.prototype);\nG.isPureReactComponent = !0;\nvar H = {\n current: null\n},\n I = {\n suspense: null\n},\n J = {\n current: null\n},\n K = Object.prototype.hasOwnProperty,\n L = {\n key: !0,\n ref: !0,\n __self: !0,\n __source: !0\n};\n\nfunction M(a, b, d) {\n var c = void 0,\n e = {},\n g = null,\n k = null;\n if (null != b) for (c in void 0 !== b.ref && (k = b.ref), void 0 !== b.key && (g = \"\" + b.key), b) {\n K.call(b, c) && !L.hasOwnProperty(c) && (e[c] = b[c]);\n }\n var f = arguments.length - 2;\n if (1 === f) e.children = d;else if (1 < f) {\n for (var l = Array(f), m = 0; m < f; m++) {\n l[m] = arguments[m + 2];\n }\n\n e.children = l;\n }\n if (a && a.defaultProps) for (c in f = a.defaultProps, f) {\n void 0 === e[c] && (e[c] = f[c]);\n }\n return {\n $$typeof: p,\n type: a,\n key: g,\n ref: k,\n props: e,\n _owner: J.current\n };\n}\n\nfunction da(a, b) {\n return {\n $$typeof: p,\n type: a.type,\n key: b,\n ref: a.ref,\n props: a.props,\n _owner: a._owner\n };\n}\n\nfunction N(a) {\n return \"object\" === typeof a && null !== a && a.$$typeof === p;\n}\n\nfunction escape(a) {\n var b = {\n \"=\": \"=0\",\n \":\": \"=2\"\n };\n return \"$\" + (\"\" + a).replace(/[=:]/g, function (a) {\n return b[a];\n });\n}\n\nvar O = /\\/+/g,\n P = [];\n\nfunction Q(a, b, d, c) {\n if (P.length) {\n var e = P.pop();\n e.result = a;\n e.keyPrefix = b;\n e.func = d;\n e.context = c;\n e.count = 0;\n return e;\n }\n\n return {\n result: a,\n keyPrefix: b,\n func: d,\n context: c,\n count: 0\n };\n}\n\nfunction R(a) {\n a.result = null;\n a.keyPrefix = null;\n a.func = null;\n a.context = null;\n a.count = 0;\n 10 > P.length && P.push(a);\n}\n\nfunction S(a, b, d, c) {\n var e = typeof a;\n if (\"undefined\" === e || \"boolean\" === e) a = null;\n var g = !1;\n if (null === a) g = !0;else switch (e) {\n case \"string\":\n case \"number\":\n g = !0;\n break;\n\n case \"object\":\n switch (a.$$typeof) {\n case p:\n case q:\n g = !0;\n }\n\n }\n if (g) return d(c, a, \"\" === b ? \".\" + T(a, 0) : b), 1;\n g = 0;\n b = \"\" === b ? \".\" : b + \":\";\n if (Array.isArray(a)) for (var k = 0; k < a.length; k++) {\n e = a[k];\n var f = b + T(e, k);\n g += S(e, f, d, c);\n } else if (null === a || \"object\" !== typeof a ? f = null : (f = z && a[z] || a[\"@@iterator\"], f = \"function\" === typeof f ? f : null), \"function\" === typeof f) for (a = f.call(a), k = 0; !(e = a.next()).done;) {\n e = e.value, f = b + T(e, k++), g += S(e, f, d, c);\n } else if (\"object\" === e) throw d = \"\" + a, A(Error(31), \"[object Object]\" === d ? \"object with keys {\" + Object.keys(a).join(\", \") + \"}\" : d, \"\");\n return g;\n}\n\nfunction U(a, b, d) {\n return null == a ? 0 : S(a, \"\", b, d);\n}\n\nfunction T(a, b) {\n return \"object\" === typeof a && null !== a && null != a.key ? escape(a.key) : b.toString(36);\n}\n\nfunction ea(a, b) {\n a.func.call(a.context, b, a.count++);\n}\n\nfunction fa(a, b, d) {\n var c = a.result,\n e = a.keyPrefix;\n a = a.func.call(a.context, b, a.count++);\n Array.isArray(a) ? V(a, c, d, function (a) {\n return a;\n }) : null != a && (N(a) && (a = da(a, e + (!a.key || b && b.key === a.key ? \"\" : (\"\" + a.key).replace(O, \"$&/\") + \"/\") + d)), c.push(a));\n}\n\nfunction V(a, b, d, c, e) {\n var g = \"\";\n null != d && (g = (\"\" + d).replace(O, \"$&/\") + \"/\");\n b = Q(b, g, c, e);\n U(a, fa, b);\n R(b);\n}\n\nfunction W() {\n var a = H.current;\n if (null === a) throw A(Error(321));\n return a;\n}\n\nvar X = {\n Children: {\n map: function map(a, b, d) {\n if (null == a) return a;\n var c = [];\n V(a, c, null, b, d);\n return c;\n },\n forEach: function forEach(a, b, d) {\n if (null == a) return a;\n b = Q(null, null, b, d);\n U(a, ea, b);\n R(b);\n },\n count: function count(a) {\n return U(a, function () {\n return null;\n }, null);\n },\n toArray: function toArray(a) {\n var b = [];\n V(a, b, null, function (a) {\n return a;\n });\n return b;\n },\n only: function only(a) {\n if (!N(a)) throw A(Error(143));\n return a;\n }\n },\n createRef: function createRef() {\n return {\n current: null\n };\n },\n Component: D,\n PureComponent: F,\n createContext: function createContext(a, b) {\n void 0 === b && (b = null);\n a = {\n $$typeof: w,\n _calculateChangedBits: b,\n _currentValue: a,\n _currentValue2: a,\n _threadCount: 0,\n Provider: null,\n Consumer: null\n };\n a.Provider = {\n $$typeof: v,\n _context: a\n };\n return a.Consumer = a;\n },\n forwardRef: function forwardRef(a) {\n return {\n $$typeof: x,\n render: a\n };\n },\n lazy: function lazy(a) {\n return {\n $$typeof: ca,\n _ctor: a,\n _status: -1,\n _result: null\n };\n },\n memo: function memo(a, b) {\n return {\n $$typeof: ba,\n type: a,\n compare: void 0 === b ? null : b\n };\n },\n useCallback: function useCallback(a, b) {\n return W().useCallback(a, b);\n },\n useContext: function useContext(a, b) {\n return W().useContext(a, b);\n },\n useEffect: function useEffect(a, b) {\n return W().useEffect(a, b);\n },\n useImperativeHandle: function useImperativeHandle(a, b, d) {\n return W().useImperativeHandle(a, b, d);\n },\n useDebugValue: function useDebugValue() {},\n useLayoutEffect: function useLayoutEffect(a, b) {\n return W().useLayoutEffect(a, b);\n },\n useMemo: function useMemo(a, b) {\n return W().useMemo(a, b);\n },\n useReducer: function useReducer(a, b, d) {\n return W().useReducer(a, b, d);\n },\n useRef: function useRef(a) {\n return W().useRef(a);\n },\n useState: function useState(a) {\n return W().useState(a);\n },\n Fragment: r,\n Profiler: u,\n StrictMode: t,\n Suspense: y,\n unstable_SuspenseList: aa,\n createElement: M,\n cloneElement: function cloneElement(a, b, d) {\n if (null === a || void 0 === a) throw A(Error(267), a);\n var c = void 0,\n e = h({}, a.props),\n g = a.key,\n k = a.ref,\n f = a._owner;\n\n if (null != b) {\n void 0 !== b.ref && (k = b.ref, f = J.current);\n void 0 !== b.key && (g = \"\" + b.key);\n var l = void 0;\n a.type && a.type.defaultProps && (l = a.type.defaultProps);\n\n for (c in b) {\n K.call(b, c) && !L.hasOwnProperty(c) && (e[c] = void 0 === b[c] && void 0 !== l ? l[c] : b[c]);\n }\n }\n\n c = arguments.length - 2;\n if (1 === c) e.children = d;else if (1 < c) {\n l = Array(c);\n\n for (var m = 0; m < c; m++) {\n l[m] = arguments[m + 2];\n }\n\n e.children = l;\n }\n return {\n $$typeof: p,\n type: a.type,\n key: g,\n ref: k,\n props: e,\n _owner: f\n };\n },\n createFactory: function createFactory(a) {\n var b = M.bind(null, a);\n b.type = a;\n return b;\n },\n isValidElement: N,\n version: \"16.9.0\",\n unstable_withSuspenseConfig: function unstable_withSuspenseConfig(a, b) {\n var d = I.suspense;\n I.suspense = void 0 === b ? null : b;\n\n try {\n a();\n } finally {\n I.suspense = d;\n }\n },\n __SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED: {\n ReactCurrentDispatcher: H,\n ReactCurrentBatchConfig: I,\n ReactCurrentOwner: J,\n IsSomeRendererActing: {\n current: !1\n },\n assign: h\n }\n},\n Y = {\n \"default\": X\n},\n Z = Y && X || Y;\nmodule.exports = Z[\"default\"] || Z;","/** @license React v16.9.0\n * react-dom.production.min.js\n *\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n/*\n Modernizr 3.0.0pre (Custom Build) | MIT\n*/\n'use strict';\n\nrequire(\"core-js/modules/es6.weak-set\");\n\nrequire(\"core-js/modules/es6.string.trim\");\n\nrequire(\"core-js/modules/es6.weak-map\");\n\nrequire(\"core-js/modules/es6.function.bind\");\n\nrequire(\"core-js/modules/es6.set\");\n\nrequire(\"core-js/modules/es6.string.iterator\");\n\nrequire(\"core-js/modules/es6.map\");\n\nrequire(\"core-js/modules/web.dom.iterable\");\n\nrequire(\"core-js/modules/es6.array.iterator\");\n\nrequire(\"core-js/modules/es6.object.keys\");\n\nrequire(\"core-js/modules/es6.regexp.replace\");\n\nrequire(\"core-js/modules/es6.function.name\");\n\nrequire(\"core-js/modules/es7.symbol.async-iterator\");\n\nrequire(\"core-js/modules/es6.symbol\");\n\nrequire(\"core-js/modules/es6.object.define-property\");\n\nrequire(\"core-js/modules/es6.date.now\");\n\nrequire(\"core-js/modules/es6.regexp.split\");\n\nrequire(\"core-js/modules/es6.regexp.to-string\");\n\nrequire(\"core-js/modules/es6.date.to-string\");\n\nrequire(\"core-js/modules/es6.object.to-string\");\n\nrequire(\"core-js/modules/es6.array.for-each\");\n\nrequire(\"core-js/modules/es6.array.is-array\");\n\nrequire(\"core-js/modules/es6.array.index-of\");\n\nvar aa = require(\"react\"),\n m = require(\"object-assign\"),\n q = require(\"scheduler\");\n\nfunction t(a) {\n for (var b = a.message, c = \"https://reactjs.org/docs/error-decoder.html?invariant=\" + b, d = 1; d < arguments.length; d++) {\n c += \"&args[]=\" + encodeURIComponent(arguments[d]);\n }\n\n a.message = \"Minified React error #\" + b + \"; visit \" + c + \" for the full message or use the non-minified dev environment for full errors and additional helpful warnings. \";\n return a;\n}\n\nif (!aa) throw t(Error(227));\nvar ba = null,\n ca = {};\n\nfunction da() {\n if (ba) for (var a in ca) {\n var b = ca[a],\n c = ba.indexOf(a);\n if (!(-1 < c)) throw t(Error(96), a);\n\n if (!ea[c]) {\n if (!b.extractEvents) throw t(Error(97), a);\n ea[c] = b;\n c = b.eventTypes;\n\n for (var d in c) {\n var e = void 0;\n var f = c[d],\n h = b,\n g = d;\n if (fa.hasOwnProperty(g)) throw t(Error(99), g);\n fa[g] = f;\n var k = f.phasedRegistrationNames;\n\n if (k) {\n for (e in k) {\n k.hasOwnProperty(e) && ha(k[e], h, g);\n }\n\n e = !0;\n } else f.registrationName ? 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a.toLowerCase(), null, !1);\n});\nvar xc = /[\\-:]([a-z])/g;\n\nfunction yc(a) {\n return a[1].toUpperCase();\n}\n\n\"accent-height alignment-baseline arabic-form baseline-shift cap-height clip-path clip-rule color-interpolation color-interpolation-filters color-profile color-rendering dominant-baseline enable-background fill-opacity fill-rule flood-color flood-opacity font-family font-size font-size-adjust font-stretch font-style font-variant font-weight glyph-name glyph-orientation-horizontal glyph-orientation-vertical horiz-adv-x horiz-origin-x image-rendering letter-spacing lighting-color marker-end marker-mid marker-start overline-position overline-thickness paint-order panose-1 pointer-events rendering-intent shape-rendering stop-color stop-opacity strikethrough-position strikethrough-thickness stroke-dasharray stroke-dashoffset stroke-linecap stroke-linejoin stroke-miterlimit stroke-opacity stroke-width text-anchor text-decoration text-rendering underline-position underline-thickness unicode-bidi unicode-range units-per-em v-alphabetic v-hanging v-ideographic v-mathematical vector-effect vert-adv-y vert-origin-x vert-origin-y word-spacing writing-mode xmlns:xlink x-height\".split(\" \").forEach(function (a) {\n var b = a.replace(xc, yc);\n F[b] = new D(b, 1, !1, a, null, !1);\n});\n\"xlink:actuate xlink:arcrole xlink:role xlink:show xlink:title xlink:type\".split(\" \").forEach(function (a) {\n var b = a.replace(xc, yc);\n F[b] = new D(b, 1, !1, a, \"http://www.w3.org/1999/xlink\", !1);\n});\n[\"xml:base\", \"xml:lang\", \"xml:space\"].forEach(function (a) {\n var b = a.replace(xc, yc);\n F[b] = new D(b, 1, !1, a, \"http://www.w3.org/XML/1998/namespace\", !1);\n});\n[\"tabIndex\", \"crossOrigin\"].forEach(function (a) {\n F[a] = new D(a, 1, !1, a.toLowerCase(), null, !1);\n});\nF.xlinkHref = new D(\"xlinkHref\", 1, !1, \"xlink:href\", \"http://www.w3.org/1999/xlink\", !0);\n[\"src\", \"href\", \"action\", \"formAction\"].forEach(function (a) {\n F[a] = new D(a, 1, !1, a.toLowerCase(), null, !0);\n});\n\nfunction zc(a, b, c, d) {\n var e = F.hasOwnProperty(b) ? F[b] : null;\n var f = null !== e ? 0 === e.type : d ? !1 : !(2 < b.length) || \"o\" !== b[0] && \"O\" !== b[0] || \"n\" !== b[1] && \"N\" !== b[1] ? !1 : !0;\n f || (wc(b, c, e, d) && (c = null), d || null === e ? uc(b) && (null === c ? a.removeAttribute(b) : a.setAttribute(b, \"\" + c)) : e.mustUseProperty ? a[e.propertyName] = null === c ? 3 === e.type ? !1 : \"\" : c : (b = e.attributeName, d = e.attributeNamespace, null === c ? a.removeAttribute(b) : (e = e.type, c = 3 === e || 4 === e && !0 === c ? \"\" : \"\" + c, d ? a.setAttributeNS(d, b, c) : a.setAttribute(b, c))));\n}\n\nfunction Ac(a) {\n switch (typeof a) {\n case \"boolean\":\n case \"number\":\n case \"object\":\n case \"string\":\n case \"undefined\":\n return a;\n\n default:\n return \"\";\n }\n}\n\nfunction Bc(a, b) {\n var c = b.checked;\n return m({}, b, {\n defaultChecked: void 0,\n defaultValue: void 0,\n value: void 0,\n checked: null != c ? c : a._wrapperState.initialChecked\n });\n}\n\nfunction Cc(a, b) {\n var c = null == b.defaultValue ? \"\" : b.defaultValue,\n d = null != b.checked ? b.checked : b.defaultChecked;\n c = Ac(null != b.value ? b.value : c);\n a._wrapperState = {\n initialChecked: d,\n initialValue: c,\n controlled: \"checkbox\" === b.type || \"radio\" === b.type ? null != b.checked : null != b.value\n };\n}\n\nfunction Dc(a, b) {\n b = b.checked;\n null != b && zc(a, \"checked\", b, !1);\n}\n\nfunction Ec(a, b) {\n Dc(a, b);\n var c = Ac(b.value),\n d = b.type;\n if (null != c) {\n if (\"number\" === d) {\n if (0 === c && \"\" === a.value || a.value != c) a.value = \"\" + c;\n } else a.value !== \"\" + c && (a.value = \"\" + c);\n } else if (\"submit\" === d || \"reset\" === d) {\n a.removeAttribute(\"value\");\n return;\n }\n b.hasOwnProperty(\"value\") ? Fc(a, b.type, c) : b.hasOwnProperty(\"defaultValue\") && Fc(a, b.type, Ac(b.defaultValue));\n null == b.checked && null != b.defaultChecked && (a.defaultChecked = !!b.defaultChecked);\n}\n\nfunction Gc(a, b, c) {\n if (b.hasOwnProperty(\"value\") || b.hasOwnProperty(\"defaultValue\")) {\n var d = b.type;\n if (!(\"submit\" !== d && \"reset\" !== d || void 0 !== b.value && null !== b.value)) return;\n b = \"\" + a._wrapperState.initialValue;\n c || b === a.value || (a.value = b);\n a.defaultValue = b;\n }\n\n c = a.name;\n \"\" !== c && (a.name = \"\");\n a.defaultChecked = !a.defaultChecked;\n a.defaultChecked = !!a._wrapperState.initialChecked;\n \"\" !== c && (a.name = c);\n}\n\nfunction Fc(a, b, c) {\n if (\"number\" !== b || a.ownerDocument.activeElement !== a) null == c ? a.defaultValue = \"\" + a._wrapperState.initialValue : a.defaultValue !== \"\" + c && (a.defaultValue = \"\" + c);\n}\n\nvar Hc = {\n change: {\n phasedRegistrationNames: {\n bubbled: \"onChange\",\n captured: \"onChangeCapture\"\n },\n dependencies: \"blur change click focus input keydown keyup selectionchange\".split(\" \")\n }\n};\n\nfunction Ic(a, b, c) {\n a = y.getPooled(Hc.change, a, b, c);\n a.type = \"change\";\n Hb(c);\n Qa(a);\n return a;\n}\n\nvar Jc = null,\n Kc = null;\n\nfunction Lc(a) {\n Ba(a);\n}\n\nfunction Mc(a) {\n var b = Ja(a);\n if (Wb(b)) return a;\n}\n\nfunction Nc(a, b) {\n if (\"change\" === a) return b;\n}\n\nvar Oc = !1;\nRa && (Oc = Sb(\"input\") && (!document.documentMode || 9 < document.documentMode));\n\nfunction Pc() {\n Jc && (Jc.detachEvent(\"onpropertychange\", Qc), Kc = Jc = null);\n}\n\nfunction Qc(a) {\n if (\"value\" === a.propertyName && Mc(Kc)) if (a = Ic(Kc, a, Rb(a)), Nb) Ba(a);else {\n Nb = !0;\n\n try {\n Jb(Lc, a);\n } finally {\n Nb = !1, Ob();\n }\n }\n}\n\nfunction Rc(a, b, c) {\n \"focus\" === a ? (Pc(), Jc = b, Kc = c, Jc.attachEvent(\"onpropertychange\", Qc)) : \"blur\" === a && Pc();\n}\n\nfunction Sc(a) {\n if (\"selectionchange\" === a || \"keyup\" === a || \"keydown\" === a) return Mc(Kc);\n}\n\nfunction Tc(a, b) {\n if (\"click\" === a) return Mc(b);\n}\n\nfunction Uc(a, b) {\n if (\"input\" === a || \"change\" === a) return Mc(b);\n}\n\nvar Vc = {\n eventTypes: Hc,\n _isInputEventSupported: Oc,\n extractEvents: function extractEvents(a, b, c, d) {\n var e = b ? Ja(b) : window,\n f = void 0,\n h = void 0,\n g = e.nodeName && e.nodeName.toLowerCase();\n \"select\" === g || \"input\" === g && \"file\" === e.type ? f = Nc : Qb(e) ? Oc ? f = Uc : (f = Sc, h = Rc) : (g = e.nodeName) && \"input\" === g.toLowerCase() && (\"checkbox\" === e.type || \"radio\" === e.type) && (f = Tc);\n if (f && (f = f(a, b))) return Ic(f, c, d);\n h && h(a, e, b);\n \"blur\" === a && (a = e._wrapperState) && a.controlled && \"number\" === e.type && Fc(e, \"number\", e.value);\n }\n},\n Wc = y.extend({\n view: null,\n detail: null\n}),\n Xc = {\n Alt: \"altKey\",\n Control: \"ctrlKey\",\n Meta: \"metaKey\",\n Shift: \"shiftKey\"\n};\n\nfunction Yc(a) {\n var b = this.nativeEvent;\n return b.getModifierState ? b.getModifierState(a) : (a = Xc[a]) ? !!b[a] : !1;\n}\n\nfunction Zc() {\n return Yc;\n}\n\nvar $c = 0,\n ad = 0,\n bd = !1,\n cd = !1,\n dd = Wc.extend({\n screenX: null,\n screenY: null,\n clientX: null,\n clientY: null,\n pageX: null,\n pageY: null,\n ctrlKey: null,\n shiftKey: null,\n altKey: null,\n metaKey: null,\n getModifierState: Zc,\n button: null,\n buttons: null,\n relatedTarget: function relatedTarget(a) {\n return a.relatedTarget || (a.fromElement === a.srcElement ? a.toElement : a.fromElement);\n },\n movementX: function movementX(a) {\n if (\"movementX\" in a) return a.movementX;\n var b = $c;\n $c = a.screenX;\n return bd ? \"mousemove\" === a.type ? a.screenX - b : 0 : (bd = !0, 0);\n },\n movementY: function movementY(a) {\n if (\"movementY\" in a) return a.movementY;\n var b = ad;\n ad = a.screenY;\n return cd ? \"mousemove\" === a.type ? a.screenY - b : 0 : (cd = !0, 0);\n }\n}),\n ed = dd.extend({\n pointerId: null,\n width: null,\n height: null,\n pressure: null,\n tangentialPressure: null,\n tiltX: null,\n tiltY: null,\n twist: null,\n pointerType: null,\n isPrimary: null\n}),\n fd = {\n mouseEnter: {\n registrationName: \"onMouseEnter\",\n dependencies: [\"mouseout\", \"mouseover\"]\n },\n mouseLeave: {\n registrationName: \"onMouseLeave\",\n dependencies: [\"mouseout\", \"mouseover\"]\n },\n pointerEnter: {\n registrationName: \"onPointerEnter\",\n dependencies: [\"pointerout\", \"pointerover\"]\n },\n pointerLeave: {\n registrationName: \"onPointerLeave\",\n dependencies: [\"pointerout\", \"pointerover\"]\n }\n},\n gd = {\n eventTypes: fd,\n extractEvents: function extractEvents(a, b, c, d) {\n var e = \"mouseover\" === a || \"pointerover\" === a,\n f = \"mouseout\" === a || \"pointerout\" === a;\n if (e && (c.relatedTarget || c.fromElement) || !f && !e) return null;\n e = d.window === d ? d : (e = d.ownerDocument) ? e.defaultView || e.parentWindow : window;\n f ? (f = b, b = (b = c.relatedTarget || c.toElement) ? Ha(b) : null) : f = null;\n if (f === b) return null;\n var h = void 0,\n g = void 0,\n k = void 0,\n l = void 0;\n if (\"mouseout\" === a || \"mouseover\" === a) h = dd, g = fd.mouseLeave, k = fd.mouseEnter, l = \"mouse\";else if (\"pointerout\" === a || \"pointerover\" === a) h = ed, g = fd.pointerLeave, k = fd.pointerEnter, l = \"pointer\";\n var n = null == f ? e : Ja(f);\n e = null == b ? e : Ja(b);\n a = h.getPooled(g, f, c, d);\n a.type = l + \"leave\";\n a.target = n;\n a.relatedTarget = e;\n c = h.getPooled(k, b, c, d);\n c.type = l + \"enter\";\n c.target = e;\n c.relatedTarget = n;\n d = b;\n if (f && d) a: {\n b = f;\n e = d;\n l = 0;\n\n for (h = b; h; h = La(h)) {\n l++;\n }\n\n h = 0;\n\n for (k = e; k; k = La(k)) {\n h++;\n }\n\n for (; 0 < l - h;) {\n b = La(b), l--;\n }\n\n for (; 0 < h - l;) {\n e = La(e), h--;\n }\n\n for (; l--;) {\n if (b === e || b === e.alternate) break a;\n b = La(b);\n e = La(e);\n }\n\n b = null;\n } else b = null;\n e = b;\n\n for (b = []; f && f !== e;) {\n l = f.alternate;\n if (null !== l && l === e) break;\n b.push(f);\n f = La(f);\n }\n\n for (f = []; d && d !== e;) {\n l = d.alternate;\n if (null !== l && l === e) break;\n f.push(d);\n d = La(d);\n }\n\n for (d = 0; d < b.length; d++) {\n Oa(b[d], \"bubbled\", a);\n }\n\n for (d = f.length; 0 < d--;) {\n Oa(f[d], \"captured\", c);\n }\n\n return [a, c];\n }\n};\n\nfunction hd(a, b) {\n return a === b && (0 !== a || 1 / a === 1 / b) || a !== a && b !== b;\n}\n\nvar id = Object.prototype.hasOwnProperty;\n\nfunction jd(a, b) {\n if (hd(a, b)) return !0;\n if (\"object\" !== typeof a || null === a || \"object\" !== typeof b || null === b) return !1;\n var c = Object.keys(a),\n d = Object.keys(b);\n if (c.length !== d.length) return !1;\n\n for (d = 0; d < c.length; d++) {\n if (!id.call(b, c[d]) || !hd(a[c[d]], b[c[d]])) return !1;\n }\n\n return !0;\n}\n\nfunction kd(a, b) {\n return {\n responder: a,\n props: b\n };\n}\n\nnew Map();\nnew Map();\nnew Set();\nnew Map();\n\nfunction ld(a) {\n var b = a;\n if (a.alternate) for (; b[\"return\"];) {\n b = b[\"return\"];\n } else {\n if (0 !== (b.effectTag & 2)) return 1;\n\n for (; b[\"return\"];) {\n if (b = b[\"return\"], 0 !== (b.effectTag & 2)) return 1;\n }\n }\n return 3 === b.tag ? 2 : 3;\n}\n\nfunction od(a) {\n if (2 !== ld(a)) throw t(Error(188));\n}\n\nfunction pd(a) {\n var b = a.alternate;\n\n if (!b) {\n b = ld(a);\n if (3 === b) throw t(Error(188));\n return 1 === b ? null : a;\n }\n\n for (var c = a, d = b;;) {\n var e = c[\"return\"];\n if (null === e) break;\n var f = e.alternate;\n\n if (null === f) {\n d = e[\"return\"];\n\n if (null !== d) {\n c = d;\n continue;\n }\n\n break;\n }\n\n if (e.child === f.child) {\n for (f = e.child; f;) {\n if (f === c) return od(e), a;\n if (f === d) return od(e), b;\n f = f.sibling;\n }\n\n throw t(Error(188));\n }\n\n if (c[\"return\"] !== d[\"return\"]) c = e, d = f;else {\n for (var h = !1, g = e.child; g;) {\n if (g === c) {\n h = !0;\n c = e;\n d = f;\n break;\n }\n\n if (g === d) {\n h = !0;\n d = e;\n c = f;\n break;\n }\n\n g = g.sibling;\n }\n\n if (!h) {\n for (g = f.child; g;) {\n if (g === c) {\n h = !0;\n c = f;\n d = e;\n break;\n }\n\n if (g === d) {\n h = !0;\n d = f;\n c = e;\n break;\n }\n\n g = g.sibling;\n }\n\n if (!h) throw t(Error(189));\n }\n }\n if (c.alternate !== d) throw t(Error(190));\n }\n\n if (3 !== c.tag) throw t(Error(188));\n return c.stateNode.current === c ? a : b;\n}\n\nfunction qd(a) {\n a = pd(a);\n if (!a) return null;\n\n for (var b = a;;) {\n if (5 === b.tag || 6 === b.tag) return b;\n if (b.child) b.child[\"return\"] = b, b = b.child;else {\n if (b === a) break;\n\n for (; !b.sibling;) {\n if (!b[\"return\"] || b[\"return\"] === a) return null;\n b = b[\"return\"];\n }\n\n b.sibling[\"return\"] = b[\"return\"];\n b = b.sibling;\n }\n }\n\n return null;\n}\n\nvar rd = y.extend({\n animationName: null,\n elapsedTime: null,\n pseudoElement: null\n}),\n sd = y.extend({\n clipboardData: function clipboardData(a) {\n return \"clipboardData\" in a ? a.clipboardData : window.clipboardData;\n }\n}),\n td = Wc.extend({\n relatedTarget: null\n});\n\nfunction ud(a) {\n var b = a.keyCode;\n \"charCode\" in a ? (a = a.charCode, 0 === a && 13 === b && (a = 13)) : a = b;\n 10 === a && (a = 13);\n return 32 <= a || 13 === a ? a : 0;\n}\n\nvar vd = {\n Esc: \"Escape\",\n Spacebar: \" \",\n Left: \"ArrowLeft\",\n Up: \"ArrowUp\",\n Right: \"ArrowRight\",\n Down: \"ArrowDown\",\n Del: \"Delete\",\n Win: \"OS\",\n Menu: \"ContextMenu\",\n Apps: \"ContextMenu\",\n Scroll: \"ScrollLock\",\n MozPrintableKey: \"Unidentified\"\n},\n wd = {\n 8: \"Backspace\",\n 9: \"Tab\",\n 12: \"Clear\",\n 13: \"Enter\",\n 16: \"Shift\",\n 17: \"Control\",\n 18: \"Alt\",\n 19: \"Pause\",\n 20: \"CapsLock\",\n 27: \"Escape\",\n 32: \" \",\n 33: \"PageUp\",\n 34: \"PageDown\",\n 35: \"End\",\n 36: \"Home\",\n 37: \"ArrowLeft\",\n 38: \"ArrowUp\",\n 39: \"ArrowRight\",\n 40: \"ArrowDown\",\n 45: \"Insert\",\n 46: \"Delete\",\n 112: \"F1\",\n 113: \"F2\",\n 114: \"F3\",\n 115: \"F4\",\n 116: \"F5\",\n 117: \"F6\",\n 118: \"F7\",\n 119: \"F8\",\n 120: \"F9\",\n 121: \"F10\",\n 122: \"F11\",\n 123: \"F12\",\n 144: \"NumLock\",\n 145: \"ScrollLock\",\n 224: \"Meta\"\n},\n xd = Wc.extend({\n key: function key(a) {\n if (a.key) {\n var b = vd[a.key] || a.key;\n if (\"Unidentified\" !== b) return b;\n }\n\n return \"keypress\" === a.type ? (a = ud(a), 13 === a ? \"Enter\" : String.fromCharCode(a)) : \"keydown\" === a.type || \"keyup\" === a.type ? wd[a.keyCode] || \"Unidentified\" : \"\";\n },\n location: null,\n ctrlKey: null,\n shiftKey: null,\n altKey: null,\n metaKey: null,\n repeat: null,\n locale: null,\n getModifierState: Zc,\n charCode: function charCode(a) {\n return \"keypress\" === a.type ? ud(a) : 0;\n },\n keyCode: function keyCode(a) {\n return \"keydown\" === a.type || \"keyup\" === a.type ? a.keyCode : 0;\n },\n which: function which(a) {\n return \"keypress\" === a.type ? ud(a) : \"keydown\" === a.type || \"keyup\" === a.type ? a.keyCode : 0;\n }\n}),\n yd = dd.extend({\n dataTransfer: null\n}),\n zd = Wc.extend({\n touches: null,\n targetTouches: null,\n changedTouches: null,\n altKey: null,\n metaKey: null,\n ctrlKey: null,\n shiftKey: null,\n getModifierState: Zc\n}),\n Ad = y.extend({\n propertyName: null,\n elapsedTime: null,\n pseudoElement: null\n}),\n Bd = dd.extend({\n deltaX: function deltaX(a) {\n return \"deltaX\" in a ? a.deltaX : \"wheelDeltaX\" in a ? -a.wheelDeltaX : 0;\n },\n deltaY: function deltaY(a) {\n return \"deltaY\" in a ? a.deltaY : \"wheelDeltaY\" in a ? -a.wheelDeltaY : \"wheelDelta\" in a ? -a.wheelDelta : 0;\n },\n deltaZ: null,\n deltaMode: null\n}),\n Cd = [[\"blur\", \"blur\", 0], [\"cancel\", \"cancel\", 0], [\"click\", \"click\", 0], [\"close\", \"close\", 0], [\"contextmenu\", \"contextMenu\", 0], [\"copy\", \"copy\", 0], [\"cut\", \"cut\", 0], [\"auxclick\", \"auxClick\", 0], [\"dblclick\", \"doubleClick\", 0], [\"dragend\", \"dragEnd\", 0], [\"dragstart\", \"dragStart\", 0], [\"drop\", \"drop\", 0], [\"focus\", \"focus\", 0], [\"input\", \"input\", 0], [\"invalid\", \"invalid\", 0], [\"keydown\", \"keyDown\", 0], [\"keypress\", \"keyPress\", 0], [\"keyup\", \"keyUp\", 0], [\"mousedown\", \"mouseDown\", 0], [\"mouseup\", \"mouseUp\", 0], [\"paste\", \"paste\", 0], [\"pause\", \"pause\", 0], [\"play\", \"play\", 0], [\"pointercancel\", \"pointerCancel\", 0], [\"pointerdown\", \"pointerDown\", 0], [\"pointerup\", \"pointerUp\", 0], [\"ratechange\", \"rateChange\", 0], [\"reset\", \"reset\", 0], [\"seeked\", \"seeked\", 0], [\"submit\", \"submit\", 0], [\"touchcancel\", \"touchCancel\", 0], [\"touchend\", \"touchEnd\", 0], [\"touchstart\", \"touchStart\", 0], [\"volumechange\", \"volumeChange\", 0], [\"drag\", \"drag\", 1], [\"dragenter\", \"dragEnter\", 1], [\"dragexit\", \"dragExit\", 1], [\"dragleave\", \"dragLeave\", 1], [\"dragover\", \"dragOver\", 1], [\"mousemove\", \"mouseMove\", 1], [\"mouseout\", \"mouseOut\", 1], [\"mouseover\", \"mouseOver\", 1], [\"pointermove\", \"pointerMove\", 1], [\"pointerout\", \"pointerOut\", 1], [\"pointerover\", \"pointerOver\", 1], [\"scroll\", \"scroll\", 1], [\"toggle\", \"toggle\", 1], [\"touchmove\", \"touchMove\", 1], [\"wheel\", \"wheel\", 1], [\"abort\", \"abort\", 2], [Xa, \"animationEnd\", 2], [Ya, \"animationIteration\", 2], [Za, \"animationStart\", 2], [\"canplay\", \"canPlay\", 2], [\"canplaythrough\", \"canPlayThrough\", 2], [\"durationchange\", \"durationChange\", 2], [\"emptied\", \"emptied\", 2], [\"encrypted\", \"encrypted\", 2], [\"ended\", \"ended\", 2], [\"error\", \"error\", 2], [\"gotpointercapture\", \"gotPointerCapture\", 2], [\"load\", \"load\", 2], [\"loadeddata\", \"loadedData\", 2], [\"loadedmetadata\", \"loadedMetadata\", 2], [\"loadstart\", \"loadStart\", 2], [\"lostpointercapture\", \"lostPointerCapture\", 2], [\"playing\", \"playing\", 2], [\"progress\", \"progress\", 2], [\"seeking\", \"seeking\", 2], [\"stalled\", \"stalled\", 2], [\"suspend\", \"suspend\", 2], [\"timeupdate\", \"timeUpdate\", 2], [ab, \"transitionEnd\", 2], [\"waiting\", \"waiting\", 2]],\n Dd = {},\n Ed = {},\n Fd = 0;\n\nfor (; Fd < Cd.length; Fd++) {\n var Gd = Cd[Fd],\n Hd = Gd[0],\n Id = Gd[1],\n Jd = Gd[2],\n Kd = \"on\" + (Id[0].toUpperCase() + Id.slice(1)),\n Ld = {\n phasedRegistrationNames: {\n bubbled: Kd,\n captured: Kd + \"Capture\"\n },\n dependencies: [Hd],\n eventPriority: Jd\n };\n Dd[Id] = Ld;\n Ed[Hd] = Ld;\n}\n\nvar Md = {\n eventTypes: Dd,\n getEventPriority: function getEventPriority(a) {\n a = Ed[a];\n return void 0 !== a ? 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(C = n, n = null) : C = n.sibling;\n var p = x(e, n, g[w], k);\n\n if (null === p) {\n null === n && (n = C);\n break;\n }\n\n a && n && null === p.alternate && b(e, n);\n h = f(p, h, w);\n null === u ? l = p : u.sibling = p;\n u = p;\n n = C;\n }\n\n if (w === g.length) return c(e, n), l;\n\n if (null === n) {\n for (; w < g.length; w++) {\n n = z(e, g[w], k), null !== n && (h = f(n, h, w), null === u ? l = n : u.sibling = n, u = n);\n }\n\n return l;\n }\n\n for (n = d(e, n); w < g.length; w++) {\n C = v(n, e, w, g[w], k), null !== C && (a && null !== C.alternate && n[\"delete\"](null === C.key ? w : C.key), h = f(C, h, w), null === u ? l = C : u.sibling = C, u = C);\n }\n\n a && n.forEach(function (a) {\n return b(e, a);\n });\n return l;\n }\n\n function Be(e, h, g, k) {\n var l = mc(g);\n if (\"function\" !== typeof l) throw t(Error(150));\n g = l.call(g);\n if (null == g) throw t(Error(151));\n\n for (var n = l = null, u = h, w = h = 0, C = null, p = g.next(); null !== u && !p.done; w++, p = g.next()) {\n u.index > w ? (C = u, u = null) : C = u.sibling;\n var r = x(e, u, p.value, k);\n\n if (null === r) {\n null === u && (u = C);\n break;\n }\n\n a && u && null === r.alternate && b(e, u);\n h = f(r, h, w);\n null === n ? l = r : n.sibling = r;\n n = r;\n u = C;\n }\n\n if (p.done) return c(e, u), l;\n\n if (null === u) {\n for (; !p.done; w++, p = g.next()) {\n p = z(e, p.value, k), null !== p && (h = f(p, h, w), null === n ? l = p : n.sibling = p, n = p);\n }\n\n return l;\n }\n\n for (u = d(e, u); !p.done; w++, p = g.next()) {\n p = v(u, e, w, p.value, k), null !== p && (a && null !== p.alternate && u[\"delete\"](null === p.key ? w : p.key), h = f(p, h, w), null === n ? l = p : n.sibling = p, n = p);\n }\n\n a && u.forEach(function (a) {\n return b(e, a);\n });\n return l;\n }\n\n return function (a, d, f, g) {\n var k = \"object\" === typeof f && null !== f && f.type === ac && null === f.key;\n k && (f = f.props.children);\n var l = \"object\" === typeof f && null !== f;\n if (l) switch (f.$$typeof) {\n case Zb:\n a: {\n l = f.key;\n\n for (k = d; null !== k;) {\n if (k.key === l) {\n if (7 === k.tag ? f.type === ac : k.elementType === f.type) {\n c(a, k.sibling);\n d = e(k, f.type === ac ? f.props.children : f.props, g);\n d.ref = lg(a, k, f);\n d[\"return\"] = a;\n a = d;\n break a;\n }\n\n c(a, k);\n break;\n } else b(a, k);\n\n k = k.sibling;\n }\n\n f.type === ac ? (d = sg(f.props.children, a.mode, g, f.key), d[\"return\"] = a, a = d) : (g = qg(f.type, f.key, f.props, null, a.mode, g), g.ref = lg(a, d, f), g[\"return\"] = a, a = g);\n }\n\n return h(a);\n\n case $b:\n a: {\n for (k = f.key; null !== d;) {\n if (d.key === k) {\n if (4 === d.tag && d.stateNode.containerInfo === f.containerInfo && d.stateNode.implementation === f.implementation) {\n c(a, d.sibling);\n d = e(d, f.children || [], g);\n d[\"return\"] = a;\n a = d;\n break a;\n }\n\n c(a, d);\n break;\n } else b(a, d);\n\n d = d.sibling;\n }\n\n d = rg(f, a.mode, g);\n d[\"return\"] = a;\n a = d;\n }\n\n return h(a);\n }\n if (\"string\" === typeof f || \"number\" === typeof f) return f = \"\" + f, null !== d && 6 === d.tag ? (c(a, d.sibling), d = e(d, f, g), d[\"return\"] = a, a = d) : (c(a, d), d = pg(f, a.mode, g), d[\"return\"] = a, a = d), h(a);\n if (kg(f)) return rb(a, d, f, g);\n if (mc(f)) return Be(a, d, f, g);\n l && mg(a, f);\n if (\"undefined\" === typeof f && !k) switch (a.tag) {\n case 1:\n case 0:\n throw a = a.type, t(Error(152), a.displayName || a.name || \"Component\");\n }\n return c(a, d);\n };\n}\n\nvar tg = ng(!0),\n ug = ng(!1),\n vg = {},\n wg = {\n current: vg\n},\n xg = {\n current: vg\n},\n yg = {\n current: vg\n};\n\nfunction zg(a) {\n if (a === vg) throw t(Error(174));\n return a;\n}\n\nfunction Ag(a, b) {\n J(yg, b, a);\n J(xg, a, a);\n J(wg, vg, a);\n var c = b.nodeType;\n\n switch (c) {\n case 9:\n case 11:\n b = (b = b.documentElement) ? b.namespaceURI : te(null, \"\");\n break;\n\n default:\n c = 8 === c ? b.parentNode : b, b = c.namespaceURI || null, c = c.tagName, b = te(b, c);\n }\n\n H(wg, a);\n J(wg, b, a);\n}\n\nfunction Bg(a) {\n H(wg, a);\n H(xg, a);\n H(yg, a);\n}\n\nfunction Cg(a) {\n zg(yg.current);\n var b = zg(wg.current);\n var c = te(b, a.type);\n b !== c && (J(xg, a, a), J(wg, c, a));\n}\n\nfunction Dg(a) {\n xg.current === a && (H(wg, a), H(xg, a));\n}\n\nvar Eg = 1,\n Fg = 1,\n Gg = 2,\n P = {\n current: 0\n};\n\nfunction Hg(a) {\n for (var b = a; null !== b;) {\n if (13 === b.tag) {\n if (null !== b.memoizedState) return b;\n } else if (19 === b.tag && void 0 !== b.memoizedProps.revealOrder) {\n if (0 !== (b.effectTag & 64)) return b;\n } else if (null !== b.child) {\n b.child[\"return\"] = b;\n b = b.child;\n continue;\n }\n\n if (b === a) break;\n\n for (; null === b.sibling;) {\n if (null === b[\"return\"] || b[\"return\"] === a) return null;\n b = b[\"return\"];\n }\n\n b.sibling[\"return\"] = b[\"return\"];\n b = b.sibling;\n }\n\n return null;\n}\n\nvar Ig = 0,\n Jg = 2,\n Kg = 4,\n Lg = 8,\n Mg = 16,\n Ng = 32,\n Og = 64,\n Pg = 128,\n Qg = Xb.ReactCurrentDispatcher,\n Rg = 0,\n Sg = null,\n Q = null,\n Tg = null,\n Ug = null,\n R = null,\n Vg = null,\n Wg = 0,\n Xg = null,\n Yg = 0,\n Zg = !1,\n $g = null,\n ah = 0;\n\nfunction bh() {\n throw t(Error(321));\n}\n\nfunction ch(a, b) {\n if (null === b) return !1;\n\n for (var c = 0; c < b.length && c < a.length; c++) {\n if (!hd(a[c], b[c])) return !1;\n }\n\n return !0;\n}\n\nfunction dh(a, b, c, d, e, f) {\n Rg = f;\n Sg = b;\n Tg = null !== a ? a.memoizedState : null;\n Qg.current = null === Tg ? eh : fh;\n b = c(d, e);\n\n if (Zg) {\n do {\n Zg = !1, ah += 1, Tg = null !== a ? a.memoizedState : null, Vg = Ug, Xg = R = Q = null, Qg.current = fh, b = c(d, e);\n } while (Zg);\n\n $g = null;\n ah = 0;\n }\n\n Qg.current = hh;\n a = Sg;\n a.memoizedState = Ug;\n a.expirationTime = Wg;\n a.updateQueue = Xg;\n a.effectTag |= Yg;\n a = null !== Q && null !== Q.next;\n Rg = 0;\n Vg = R = Ug = Tg = Q = Sg = null;\n Wg = 0;\n Xg = null;\n Yg = 0;\n if (a) throw t(Error(300));\n return b;\n}\n\nfunction ih() {\n Qg.current = hh;\n Rg = 0;\n Vg = R = Ug = Tg = Q = Sg = null;\n Wg = 0;\n Xg = null;\n Yg = 0;\n Zg = !1;\n $g = null;\n ah = 0;\n}\n\nfunction jh() {\n var a = {\n memoizedState: null,\n baseState: null,\n queue: null,\n baseUpdate: null,\n next: null\n };\n null === R ? Ug = R = a : R = R.next = a;\n return R;\n}\n\nfunction kh() {\n if (null !== Vg) R = Vg, Vg = R.next, Q = Tg, Tg = null !== Q ? Q.next : null;else {\n if (null === Tg) throw t(Error(310));\n Q = Tg;\n var a = {\n memoizedState: Q.memoizedState,\n baseState: Q.baseState,\n queue: Q.queue,\n baseUpdate: Q.baseUpdate,\n next: null\n };\n R = null === R ? Ug = a : R.next = a;\n Tg = Q.next;\n }\n return R;\n}\n\nfunction lh(a, b) {\n return \"function\" === typeof b ? b(a) : b;\n}\n\nfunction mh(a) {\n var b = kh(),\n c = b.queue;\n if (null === c) throw t(Error(311));\n c.lastRenderedReducer = a;\n\n if (0 < ah) {\n var d = c.dispatch;\n\n if (null !== $g) {\n var e = $g.get(c);\n\n if (void 0 !== e) {\n $g[\"delete\"](c);\n var f = b.memoizedState;\n\n do {\n f = a(f, e.action), e = e.next;\n } while (null !== e);\n\n hd(f, b.memoizedState) || (Lf = !0);\n b.memoizedState = f;\n b.baseUpdate === c.last && (b.baseState = f);\n c.lastRenderedState = f;\n return [f, d];\n }\n }\n\n return [b.memoizedState, d];\n }\n\n d = c.last;\n var h = b.baseUpdate;\n f = b.baseState;\n null !== h ? (null !== d && (d.next = null), d = h.next) : d = null !== d ? d.next : null;\n\n if (null !== d) {\n var g = e = null,\n k = d,\n l = !1;\n\n do {\n var n = k.expirationTime;\n n < Rg ? (l || (l = !0, g = h, e = f), n > Wg && (Wg = n)) : (Xf(n, k.suspenseConfig), f = k.eagerReducer === a ? k.eagerState : a(f, k.action));\n h = k;\n k = k.next;\n } while (null !== k && k !== d);\n\n l || (g = h, e = f);\n hd(f, b.memoizedState) || (Lf = !0);\n b.memoizedState = f;\n b.baseUpdate = g;\n b.baseState = e;\n c.lastRenderedState = f;\n }\n\n return [b.memoizedState, c.dispatch];\n}\n\nfunction nh(a, b, c, d) {\n a = {\n tag: a,\n create: b,\n destroy: c,\n deps: d,\n next: null\n };\n null === Xg ? (Xg = {\n lastEffect: null\n }, Xg.lastEffect = a.next = a) : (b = Xg.lastEffect, null === b ? Xg.lastEffect = a.next = a : (c = b.next, b.next = a, a.next = c, Xg.lastEffect = a));\n return a;\n}\n\nfunction oh(a, b, c, d) {\n var e = jh();\n Yg |= a;\n e.memoizedState = nh(b, c, void 0, void 0 === d ? null : d);\n}\n\nfunction ph(a, b, c, d) {\n var e = kh();\n d = void 0 === d ? null : d;\n var f = void 0;\n\n if (null !== Q) {\n var h = Q.memoizedState;\n f = h.destroy;\n\n if (null !== d && ch(d, h.deps)) {\n nh(Ig, c, f, d);\n return;\n }\n }\n\n Yg |= a;\n e.memoizedState = nh(b, c, f, d);\n}\n\nfunction qh(a, b) {\n if (\"function\" === typeof b) return a = a(), b(a), function () {\n b(null);\n };\n if (null !== b && void 0 !== b) return a = a(), b.current = a, function () {\n b.current = null;\n };\n}\n\nfunction rh() {}\n\nfunction sh(a, b, c) {\n if (!(25 > ah)) throw t(Error(301));\n var d = a.alternate;\n if (a === Sg || null !== d && d === Sg) {\n if (Zg = !0, a = {\n expirationTime: Rg,\n suspenseConfig: null,\n action: c,\n eagerReducer: null,\n eagerState: null,\n next: null\n }, null === $g && ($g = new Map()), c = $g.get(b), void 0 === c) $g.set(b, a);else {\n for (b = c; null !== b.next;) {\n b = b.next;\n }\n\n b.next = a;\n }\n } else {\n var e = cg(),\n f = $f.suspense;\n e = dg(e, a, f);\n f = {\n expirationTime: e,\n suspenseConfig: f,\n action: c,\n eagerReducer: null,\n eagerState: null,\n next: null\n };\n var h = b.last;\n if (null === h) f.next = f;else {\n var g = h.next;\n null !== g && (f.next = g);\n h.next = f;\n }\n b.last = f;\n if (0 === a.expirationTime && (null === d || 0 === d.expirationTime) && (d = b.lastRenderedReducer, null !== d)) try {\n var k = b.lastRenderedState,\n l = d(k, c);\n f.eagerReducer = d;\n f.eagerState = l;\n if (hd(l, k)) return;\n } catch (n) {} finally {}\n eg(a, e);\n }\n}\n\nvar hh = {\n readContext: Mf,\n useCallback: bh,\n useContext: bh,\n useEffect: bh,\n useImperativeHandle: bh,\n useLayoutEffect: bh,\n useMemo: bh,\n useReducer: bh,\n useRef: bh,\n useState: bh,\n useDebugValue: bh,\n useResponder: bh\n},\n eh = {\n readContext: Mf,\n useCallback: function useCallback(a, b) {\n jh().memoizedState = [a, void 0 === b ? null : b];\n return a;\n },\n useContext: Mf,\n useEffect: function useEffect(a, b) {\n return oh(516, Pg | Og, a, b);\n },\n useImperativeHandle: function useImperativeHandle(a, b, c) {\n c = null !== c && void 0 !== c ? c.concat([a]) : null;\n return oh(4, Kg | Ng, qh.bind(null, b, a), c);\n },\n useLayoutEffect: function useLayoutEffect(a, b) {\n return oh(4, Kg | Ng, a, b);\n },\n useMemo: function useMemo(a, b) {\n var c = jh();\n b = void 0 === b ? null : b;\n a = a();\n c.memoizedState = [a, b];\n return a;\n },\n useReducer: function useReducer(a, b, c) {\n var d = jh();\n b = void 0 !== c ? c(b) : b;\n d.memoizedState = d.baseState = b;\n a = d.queue = {\n last: null,\n dispatch: null,\n lastRenderedReducer: a,\n lastRenderedState: b\n };\n a = a.dispatch = sh.bind(null, Sg, a);\n return [d.memoizedState, a];\n },\n useRef: function useRef(a) {\n var b = jh();\n a = {\n current: a\n };\n return b.memoizedState = a;\n },\n useState: function useState(a) {\n var b = jh();\n \"function\" === typeof a && (a = a());\n b.memoizedState = b.baseState = a;\n a = b.queue = {\n last: null,\n dispatch: null,\n lastRenderedReducer: lh,\n lastRenderedState: a\n };\n a = a.dispatch = sh.bind(null, Sg, a);\n return [b.memoizedState, a];\n },\n useDebugValue: rh,\n useResponder: kd\n},\n fh = {\n readContext: Mf,\n useCallback: function useCallback(a, b) {\n var c = kh();\n b = void 0 === b ? null : b;\n var d = c.memoizedState;\n if (null !== d && null !== b && ch(b, d[1])) return d[0];\n c.memoizedState = [a, b];\n return a;\n },\n useContext: Mf,\n useEffect: function useEffect(a, b) {\n return ph(516, Pg | Og, a, b);\n },\n useImperativeHandle: function useImperativeHandle(a, b, c) {\n c = null !== c && void 0 !== c ? c.concat([a]) : null;\n return ph(4, Kg | Ng, qh.bind(null, b, a), c);\n },\n useLayoutEffect: function useLayoutEffect(a, b) {\n return ph(4, Kg | Ng, a, b);\n },\n useMemo: function useMemo(a, b) {\n var c = kh();\n b = void 0 === b ? null : b;\n var d = c.memoizedState;\n if (null !== d && null !== b && ch(b, d[1])) return d[0];\n a = a();\n c.memoizedState = [a, b];\n return a;\n },\n useReducer: mh,\n useRef: function useRef() {\n return kh().memoizedState;\n },\n useState: function useState(a) {\n return mh(lh, a);\n },\n useDebugValue: rh,\n useResponder: kd\n},\n th = null,\n uh = null,\n vh = !1;\n\nfunction wh(a, b) {\n var c = xh(5, null, null, 0);\n c.elementType = \"DELETED\";\n c.type = \"DELETED\";\n c.stateNode = b;\n c[\"return\"] = a;\n c.effectTag = 8;\n null !== a.lastEffect ? (a.lastEffect.nextEffect = c, a.lastEffect = c) : a.firstEffect = a.lastEffect = c;\n}\n\nfunction yh(a, b) {\n switch (a.tag) {\n case 5:\n var c = a.type;\n b = 1 !== b.nodeType || c.toLowerCase() !== b.nodeName.toLowerCase() ? null : b;\n return null !== b ? (a.stateNode = b, !0) : !1;\n\n case 6:\n return b = \"\" === a.pendingProps || 3 !== b.nodeType ? null : b, null !== b ? (a.stateNode = b, !0) : !1;\n\n case 13:\n return !1;\n\n default:\n return !1;\n }\n}\n\nfunction zh(a) {\n if (vh) {\n var b = uh;\n\n if (b) {\n var c = b;\n\n if (!yh(a, b)) {\n b = Ne(c.nextSibling);\n\n if (!b || !yh(a, b)) {\n a.effectTag |= 2;\n vh = !1;\n th = a;\n return;\n }\n\n wh(th, c);\n }\n\n th = a;\n uh = Ne(b.firstChild);\n } else a.effectTag |= 2, vh = !1, th = a;\n }\n}\n\nfunction Ah(a) {\n for (a = a[\"return\"]; null !== a && 5 !== a.tag && 3 !== a.tag && 18 !== a.tag;) {\n a = a[\"return\"];\n }\n\n th = a;\n}\n\nfunction Bh(a) {\n if (a !== th) return !1;\n if (!vh) return Ah(a), vh = !0, !1;\n var b = a.type;\n if (5 !== a.tag || \"head\" !== b && \"body\" !== b && !Ke(b, a.memoizedProps)) for (b = uh; b;) {\n wh(a, b), b = Ne(b.nextSibling);\n }\n Ah(a);\n uh = th ? 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(b.child = tg(b, a.child, null, f), b.child = tg(b, null, g, f)) : S(a, b, g, f);\n b.memoizedState = d.state;\n e && Ye(b, c, !0);\n return b.child;\n}\n\nfunction Nh(a) {\n var b = a.stateNode;\n b.pendingContext ? Ve(a, b.pendingContext, b.pendingContext !== b.context) : b.context && Ve(a, b.context, !1);\n Ag(a, b.containerInfo);\n}\n\nvar Oh = {};\n\nfunction Ph(a, b, c) {\n var d = b.mode,\n e = b.pendingProps,\n f = P.current,\n h = null,\n g = !1,\n k;\n (k = 0 !== (b.effectTag & 64)) || (k = 0 !== (f & Gg) && (null === a || null !== a.memoizedState));\n k ? 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(a.effectTag = b & -2049 | 64, a) : null;\n\n case 3:\n Bg(a);\n Ue(a);\n b = a.effectTag;\n if (0 !== (b & 64)) throw t(Error(285));\n a.effectTag = b & -2049 | 64;\n return a;\n\n case 5:\n return Dg(a), null;\n\n case 13:\n return H(P, a), b = a.effectTag, b & 2048 ? (a.effectTag = b & -2049 | 64, a) : null;\n\n case 18:\n return null;\n\n case 19:\n return H(P, a), null;\n\n case 4:\n return Bg(a), null;\n\n case 10:\n return If(a), null;\n\n default:\n return null;\n }\n}\n\nfunction bi(a, b) {\n return {\n value: a,\n source: b,\n stack: pc(b)\n };\n}\n\nvar ci = \"function\" === typeof WeakSet ? WeakSet : Set;\n\nfunction di(a, b) {\n var c = b.source,\n d = b.stack;\n null === d && null !== c && (d = pc(c));\n null !== c && oc(c.type);\n b = b.value;\n null !== a && 1 === a.tag && oc(a.type);\n\n try {\n console.error(b);\n } catch (e) {\n setTimeout(function () {\n throw e;\n });\n }\n}\n\nfunction ei(a, b) {\n try {\n b.props = a.memoizedProps, b.state = a.memoizedState, b.componentWillUnmount();\n } catch (c) {\n fi(a, c);\n }\n}\n\nfunction gi(a) {\n var b = a.ref;\n if (null !== b) if (\"function\" === typeof b) try {\n b(null);\n } catch (c) {\n fi(a, c);\n } else b.current = null;\n}\n\nfunction hi(a, b, c) {\n c = c.updateQueue;\n c = null !== c ? c.lastEffect : null;\n\n if (null !== c) {\n var d = c = c.next;\n\n do {\n if ((d.tag & a) !== Ig) {\n var e = d.destroy;\n d.destroy = void 0;\n void 0 !== e && e();\n }\n\n (d.tag & b) !== Ig && (e = d.create, d.destroy = e());\n d = d.next;\n } while (d !== c);\n }\n}\n\nfunction ii(a, b) {\n \"function\" === typeof ji && ji(a);\n\n switch (a.tag) {\n case 0:\n case 11:\n case 14:\n case 15:\n var c = a.updateQueue;\n\n if (null !== c && (c = c.lastEffect, null !== c)) {\n var d = c.next;\n vf(97 < b ? 97 : b, function () {\n var b = d;\n\n do {\n var c = b.destroy;\n\n if (void 0 !== c) {\n var h = a;\n\n try {\n c();\n } catch (g) {\n fi(h, g);\n }\n }\n\n b = b.next;\n } while (b !== d);\n });\n }\n\n break;\n\n case 1:\n gi(a);\n b = a.stateNode;\n \"function\" === typeof b.componentWillUnmount && ei(a, b);\n break;\n\n case 5:\n gi(a);\n break;\n\n case 4:\n ki(a, b);\n }\n}\n\nfunction li(a, b) {\n for (var c = a;;) {\n if (ii(c, b), null !== c.child && 4 !== c.tag) c.child[\"return\"] = c, c = c.child;else {\n if (c === a) break;\n\n for (; null === c.sibling;) {\n if (null === c[\"return\"] || c[\"return\"] === a) return;\n c = c[\"return\"];\n }\n\n c.sibling[\"return\"] = c[\"return\"];\n c = c.sibling;\n }\n }\n}\n\nfunction mi(a) {\n return 5 === a.tag || 3 === a.tag || 4 === a.tag;\n}\n\nfunction ni(a) {\n a: {\n for (var b = a[\"return\"]; null !== b;) {\n if (mi(b)) {\n var c = b;\n break a;\n }\n\n b = b[\"return\"];\n }\n\n throw t(Error(160));\n }\n\n b = c.stateNode;\n\n switch (c.tag) {\n case 5:\n var d = !1;\n break;\n\n case 3:\n b = b.containerInfo;\n d = !0;\n break;\n\n case 4:\n b = b.containerInfo;\n d = !0;\n break;\n\n default:\n throw t(Error(161));\n }\n\n c.effectTag & 16 && (we(b, \"\"), c.effectTag &= -17);\n\n a: b: for (c = a;;) {\n for (; null === c.sibling;) {\n if (null === c[\"return\"] || mi(c[\"return\"])) {\n c = null;\n break a;\n }\n\n c = c[\"return\"];\n }\n\n c.sibling[\"return\"] = c[\"return\"];\n\n for (c = c.sibling; 5 !== c.tag && 6 !== c.tag && 18 !== c.tag;) {\n if (c.effectTag & 2) continue b;\n if (null === c.child || 4 === c.tag) continue b;else c.child[\"return\"] = c, c = c.child;\n }\n\n if (!(c.effectTag & 2)) {\n c = c.stateNode;\n break a;\n }\n }\n\n for (var e = a;;) {\n var f = 5 === e.tag || 6 === e.tag;\n\n if (f || 20 === e.tag) {\n var h = f ? e.stateNode : e.stateNode.instance;\n if (c) {\n if (d) {\n f = b;\n var g = h;\n h = c;\n 8 === f.nodeType ? f.parentNode.insertBefore(g, h) : f.insertBefore(g, h);\n } else b.insertBefore(h, c);\n } else d ? (g = b, 8 === g.nodeType ? (f = g.parentNode, f.insertBefore(h, g)) : (f = g, f.appendChild(h)), g = g._reactRootContainer, null !== g && void 0 !== g || null !== f.onclick || (f.onclick = Ge)) : b.appendChild(h);\n } else if (4 !== e.tag && null !== e.child) {\n e.child[\"return\"] = e;\n e = e.child;\n continue;\n }\n\n if (e === a) break;\n\n for (; null === e.sibling;) {\n if (null === e[\"return\"] || e[\"return\"] === a) return;\n e = e[\"return\"];\n }\n\n e.sibling[\"return\"] = e[\"return\"];\n e = e.sibling;\n }\n}\n\nfunction ki(a, b) {\n for (var c = a, d = !1, e = void 0, f = void 0;;) {\n if (!d) {\n d = c[\"return\"];\n\n a: for (;;) {\n if (null === d) throw t(Error(160));\n e = d.stateNode;\n\n switch (d.tag) {\n case 5:\n f = !1;\n break a;\n\n case 3:\n e = e.containerInfo;\n f = !0;\n break a;\n\n case 4:\n e = e.containerInfo;\n f = !0;\n break a;\n }\n\n d = d[\"return\"];\n }\n\n d = !0;\n }\n\n if (5 === c.tag || 6 === c.tag) {\n if (li(c, b), f) {\n var h = e,\n g = c.stateNode;\n 8 === h.nodeType ? h.parentNode.removeChild(g) : h.removeChild(g);\n } else e.removeChild(c.stateNode);\n } else if (20 === c.tag) g = c.stateNode.instance, li(c, b), f ? (h = e, 8 === h.nodeType ? h.parentNode.removeChild(g) : h.removeChild(g)) : e.removeChild(g);else if (4 === c.tag) {\n if (null !== c.child) {\n e = c.stateNode.containerInfo;\n f = !0;\n c.child[\"return\"] = c;\n c = c.child;\n continue;\n }\n } else if (ii(c, b), null !== c.child) {\n c.child[\"return\"] = c;\n c = c.child;\n continue;\n }\n if (c === a) break;\n\n for (; null === c.sibling;) {\n if (null === c[\"return\"] || c[\"return\"] === a) return;\n c = c[\"return\"];\n 4 === c.tag && (d = !1);\n }\n\n c.sibling[\"return\"] = c[\"return\"];\n c = c.sibling;\n }\n}\n\nfunction oi(a, b) {\n switch (b.tag) {\n case 0:\n case 11:\n case 14:\n case 15:\n hi(Kg, Lg, b);\n break;\n\n case 1:\n break;\n\n case 5:\n var c = b.stateNode;\n\n if (null != c) {\n var d = b.memoizedProps,\n e = null !== a ? a.memoizedProps : d;\n a = b.type;\n var f = b.updateQueue;\n b.updateQueue = null;\n\n if (null !== f) {\n c[Ga] = d;\n \"input\" === a && \"radio\" === d.type && null != d.name && Dc(c, d);\n Ee(a, e);\n b = Ee(a, d);\n\n for (e = 0; e < f.length; e += 2) {\n var h = f[e],\n g = f[e + 1];\n \"style\" === h ? Ae(c, g) : \"dangerouslySetInnerHTML\" === h ? ve(c, g) : \"children\" === h ? we(c, g) : zc(c, h, g, b);\n }\n\n switch (a) {\n case \"input\":\n Ec(c, d);\n break;\n\n case \"textarea\":\n pe(c, d);\n break;\n\n case \"select\":\n b = c._wrapperState.wasMultiple, c._wrapperState.wasMultiple = !!d.multiple, a = d.value, null != a ? me(c, !!d.multiple, a, !1) : b !== !!d.multiple && (null != d.defaultValue ? me(c, !!d.multiple, d.defaultValue, !0) : me(c, !!d.multiple, d.multiple ? [] : \"\", !1));\n }\n }\n }\n\n break;\n\n case 6:\n if (null === b.stateNode) throw t(Error(162));\n b.stateNode.nodeValue = b.memoizedProps;\n break;\n\n case 3:\n break;\n\n case 12:\n break;\n\n case 13:\n c = b;\n null === b.memoizedState ? d = !1 : (d = !0, c = b.child, pi = sf());\n if (null !== c) a: for (a = c;;) {\n if (5 === a.tag) f = a.stateNode, d ? (f = f.style, \"function\" === typeof f.setProperty ? f.setProperty(\"display\", \"none\", \"important\") : f.display = \"none\") : (f = a.stateNode, e = a.memoizedProps.style, e = void 0 !== e && null !== e && e.hasOwnProperty(\"display\") ? e.display : null, f.style.display = ze(\"display\", e));else if (6 === a.tag) a.stateNode.nodeValue = d ? \"\" : a.memoizedProps;else if (13 === a.tag && null !== a.memoizedState) {\n f = a.child.sibling;\n f[\"return\"] = a;\n a = f;\n continue;\n } else if (null !== a.child) {\n a.child[\"return\"] = a;\n a = a.child;\n continue;\n }\n if (a === c) break a;\n\n for (; null === a.sibling;) {\n if (null === a[\"return\"] || a[\"return\"] === c) break a;\n a = a[\"return\"];\n }\n\n a.sibling[\"return\"] = a[\"return\"];\n a = a.sibling;\n }\n qi(b);\n break;\n\n case 19:\n qi(b);\n break;\n\n case 17:\n break;\n\n case 20:\n break;\n\n default:\n throw t(Error(163));\n }\n}\n\nfunction qi(a) {\n var b = a.updateQueue;\n\n if (null !== b) {\n a.updateQueue = null;\n var c = a.stateNode;\n null === c && (c = a.stateNode = new ci());\n b.forEach(function (b) {\n var d = ri.bind(null, a, b);\n c.has(b) || (c.add(b), b.then(d, d));\n });\n }\n}\n\nvar si = \"function\" === typeof WeakMap ? WeakMap : Map;\n\nfunction ti(a, b, c) {\n c = Qf(c, null);\n c.tag = 3;\n c.payload = {\n element: null\n };\n var d = b.value;\n\n c.callback = function () {\n ui || (ui = !0, vi = d);\n di(a, b);\n };\n\n return c;\n}\n\nfunction wi(a, b, c) {\n c = Qf(c, null);\n c.tag = 3;\n var d = a.type.getDerivedStateFromError;\n\n if (\"function\" === typeof d) {\n var e = b.value;\n\n c.payload = function () {\n di(a, b);\n return d(e);\n };\n }\n\n var f = a.stateNode;\n null !== f && \"function\" === typeof f.componentDidCatch && (c.callback = function () {\n \"function\" !== typeof d && (null === xi ? xi = new Set([this]) : xi.add(this), di(a, b));\n var c = b.stack;\n this.componentDidCatch(b.value, {\n componentStack: null !== c ? c : \"\"\n });\n });\n return c;\n}\n\nvar yi = Math.ceil,\n zi = Xb.ReactCurrentDispatcher,\n Ai = Xb.ReactCurrentOwner,\n T = 0,\n Bi = 8,\n Ci = 16,\n Di = 32,\n Ei = 0,\n Fi = 1,\n Gi = 2,\n Hi = 3,\n Ii = 4,\n U = T,\n Ji = null,\n V = null,\n W = 0,\n X = Ei,\n Ki = 1073741823,\n Li = 1073741823,\n Mi = null,\n Ni = !1,\n pi = 0,\n Oi = 500,\n Y = null,\n ui = !1,\n vi = null,\n xi = null,\n Pi = !1,\n Qi = null,\n Ri = 90,\n Si = 0,\n Ti = null,\n Ui = 0,\n Vi = null,\n Wi = 0;\n\nfunction cg() {\n return (U & (Ci | Di)) !== T ? 1073741821 - (sf() / 10 | 0) : 0 !== Wi ? Wi : Wi = 1073741821 - (sf() / 10 | 0);\n}\n\nfunction dg(a, b, c) {\n b = b.mode;\n if (0 === (b & 2)) return 1073741823;\n var d = tf();\n if (0 === (b & 4)) return 99 === d ? 1073741823 : 1073741822;\n if ((U & Ci) !== T) return W;\n if (null !== c) a = 1073741821 - 25 * (((1073741821 - a + (c.timeoutMs | 0 || 5E3) / 10) / 25 | 0) + 1);else switch (d) {\n case 99:\n a = 1073741823;\n break;\n\n case 98:\n a = 1073741821 - 10 * (((1073741821 - a + 15) / 10 | 0) + 1);\n break;\n\n case 97:\n case 96:\n a = 1073741821 - 25 * (((1073741821 - a + 500) / 25 | 0) + 1);\n break;\n\n case 95:\n a = 1;\n break;\n\n default:\n throw t(Error(326));\n }\n null !== Ji && a === W && --a;\n return a;\n}\n\nvar Xi = 0;\n\nfunction eg(a, b) {\n if (50 < Ui) throw Ui = 0, Vi = null, t(Error(185));\n a = Yi(a, b);\n\n if (null !== a) {\n a.pingTime = 0;\n var c = tf();\n if (1073741823 === b) {\n if ((U & Bi) !== T && (U & (Ci | Di)) === T) for (var d = Z(a, 1073741823, !0); null !== d;) {\n d = d(!0);\n } else Zi(a, 99, 1073741823), U === T && O();\n } else Zi(a, c, b);\n (U & 4) === T || 98 !== c && 99 !== c || (null === Ti ? Ti = new Map([[a, b]]) : (c = Ti.get(a), (void 0 === c || c > b) && Ti.set(a, b)));\n }\n}\n\nfunction Yi(a, b) {\n a.expirationTime < b && (a.expirationTime = b);\n var c = a.alternate;\n null !== c && c.expirationTime < b && (c.expirationTime = b);\n var d = a[\"return\"],\n e = null;\n if (null === d && 3 === a.tag) e = a.stateNode;else for (; null !== d;) {\n c = d.alternate;\n d.childExpirationTime < b && (d.childExpirationTime = b);\n null !== c && c.childExpirationTime < b && (c.childExpirationTime = b);\n\n if (null === d[\"return\"] && 3 === d.tag) {\n e = d.stateNode;\n break;\n }\n\n d = d[\"return\"];\n }\n null !== e && (b > e.firstPendingTime && (e.firstPendingTime = b), a = e.lastPendingTime, 0 === a || b < a) && (e.lastPendingTime = b);\n return e;\n}\n\nfunction Zi(a, b, c) {\n if (a.callbackExpirationTime < c) {\n var d = a.callbackNode;\n null !== d && d !== mf && af(d);\n a.callbackExpirationTime = c;\n 1073741823 === c ? a.callbackNode = xf($i.bind(null, a, Z.bind(null, a, c))) : (d = null, 1 !== c && (d = {\n timeout: 10 * (1073741821 - c) - sf()\n }), a.callbackNode = wf(b, $i.bind(null, a, Z.bind(null, a, c)), d));\n }\n}\n\nfunction $i(a, b, c) {\n var d = a.callbackNode,\n e = null;\n\n try {\n return e = b(c), null !== e ? $i.bind(null, a, e) : null;\n } finally {\n null === e && d === a.callbackNode && (a.callbackNode = null, a.callbackExpirationTime = 0);\n }\n}\n\nfunction aj() {\n (U & (1 | Ci | Di)) === T && (bj(), cj());\n}\n\nfunction dj(a, b) {\n var c = a.firstBatch;\n return null !== c && c._defer && c._expirationTime >= b ? (wf(97, function () {\n c._onComplete();\n\n return null;\n }), !0) : !1;\n}\n\nfunction bj() {\n if (null !== Ti) {\n var a = Ti;\n Ti = null;\n a.forEach(function (a, c) {\n xf(Z.bind(null, c, a));\n });\n O();\n }\n}\n\nfunction ej(a, b) {\n var c = U;\n U |= 1;\n\n try {\n return a(b);\n } finally {\n U = c, U === T && O();\n }\n}\n\nfunction fj(a, b, c, d) {\n var e = U;\n U |= 4;\n\n try {\n return vf(98, a.bind(null, b, c, d));\n } finally {\n U = e, U === T && O();\n }\n}\n\nfunction gj(a, b) {\n var c = U;\n U &= -2;\n U |= Bi;\n\n try {\n return a(b);\n } finally {\n U = c, U === T && O();\n }\n}\n\nfunction hj(a, b) {\n a.finishedWork = null;\n a.finishedExpirationTime = 0;\n var c = a.timeoutHandle;\n -1 !== c && (a.timeoutHandle = -1, Me(c));\n if (null !== V) for (c = V[\"return\"]; null !== c;) {\n var d = c;\n\n switch (d.tag) {\n case 1:\n var e = d.type.childContextTypes;\n null !== e && void 0 !== e && Te(d);\n break;\n\n case 3:\n Bg(d);\n Ue(d);\n break;\n\n case 5:\n Dg(d);\n break;\n\n case 4:\n Bg(d);\n break;\n\n case 13:\n H(P, d);\n break;\n\n case 19:\n H(P, d);\n break;\n\n case 10:\n If(d);\n }\n\n c = c[\"return\"];\n }\n Ji = a;\n V = og(a.current, null, b);\n W = b;\n X = Ei;\n Li = Ki = 1073741823;\n Mi = null;\n Ni = !1;\n}\n\nfunction Z(a, b, c) {\n if ((U & (Ci | Di)) !== T) throw t(Error(327));\n if (a.firstPendingTime < b) return null;\n if (c && a.finishedExpirationTime === b) return ij.bind(null, a);\n cj();\n if (a !== Ji || b !== W) hj(a, b);else if (X === Hi) if (Ni) hj(a, b);else {\n var d = a.lastPendingTime;\n if (d < b) return Z.bind(null, a, d);\n }\n\n if (null !== V) {\n d = U;\n U |= Ci;\n var e = zi.current;\n null === e && (e = hh);\n zi.current = hh;\n\n if (c) {\n if (1073741823 !== b) {\n var f = cg();\n if (f < b) return U = d, Gf(), zi.current = e, Z.bind(null, a, f);\n }\n } else Wi = 0;\n\n do {\n try {\n if (c) for (; null !== V;) {\n V = jj(V);\n } else for (; null !== V && !bf();) {\n V = jj(V);\n }\n break;\n } catch (rb) {\n Gf();\n ih();\n f = V;\n if (null === f || null === f[\"return\"]) throw hj(a, b), U = d, rb;\n\n a: {\n var h = a,\n g = f[\"return\"],\n k = f,\n l = rb,\n n = W;\n k.effectTag |= 1024;\n k.firstEffect = k.lastEffect = null;\n\n if (null !== l && \"object\" === typeof l && \"function\" === typeof l.then) {\n var z = l,\n x = 0 !== (P.current & Fg);\n l = g;\n\n do {\n var v;\n if (v = 13 === l.tag) null !== l.memoizedState ? v = !1 : (v = l.memoizedProps, v = void 0 === v.fallback ? !1 : !0 !== v.unstable_avoidThisFallback ? !0 : x ? !1 : !0);\n\n if (v) {\n g = l.updateQueue;\n null === g ? (g = new Set(), g.add(z), l.updateQueue = g) : g.add(z);\n\n if (0 === (l.mode & 2)) {\n l.effectTag |= 64;\n k.effectTag &= -1957;\n 1 === k.tag && (null === k.alternate ? k.tag = 17 : (n = Qf(1073741823, null), n.tag = 2, Sf(k, n)));\n k.expirationTime = 1073741823;\n break a;\n }\n\n k = h;\n h = n;\n x = k.pingCache;\n null === x ? (x = k.pingCache = new si(), g = new Set(), x.set(z, g)) : (g = x.get(z), void 0 === g && (g = new Set(), x.set(z, g)));\n g.has(h) || (g.add(h), k = kj.bind(null, k, z, h), z.then(k, k));\n l.effectTag |= 2048;\n l.expirationTime = n;\n break a;\n }\n\n l = l[\"return\"];\n } while (null !== l);\n\n l = Error((oc(k.type) || \"A React component\") + \" suspended while rendering, but no fallback UI was specified.\\n\\nAdd a <Suspense fallback=...> component higher in the tree to provide a loading indicator or placeholder to display.\" + pc(k));\n }\n\n X !== Ii && (X = Fi);\n l = bi(l, k);\n k = g;\n\n do {\n switch (k.tag) {\n case 3:\n k.effectTag |= 2048;\n k.expirationTime = n;\n n = ti(k, l, n);\n Tf(k, n);\n break a;\n\n case 1:\n if (z = l, h = k.type, g = k.stateNode, 0 === (k.effectTag & 64) && (\"function\" === typeof h.getDerivedStateFromError || null !== g && \"function\" === typeof g.componentDidCatch && (null === xi || !xi.has(g)))) {\n k.effectTag |= 2048;\n k.expirationTime = n;\n n = wi(k, z, n);\n Tf(k, n);\n break a;\n }\n\n }\n\n k = k[\"return\"];\n } while (null !== k);\n }\n\n V = lj(f);\n }\n } while (1);\n\n U = d;\n Gf();\n zi.current = e;\n if (null !== V) return Z.bind(null, a, b);\n }\n\n a.finishedWork = a.current.alternate;\n a.finishedExpirationTime = b;\n if (dj(a, b)) return null;\n Ji = null;\n\n switch (X) {\n case Ei:\n throw t(Error(328));\n\n case Fi:\n return d = a.lastPendingTime, d < b ? Z.bind(null, a, d) : c ? ij.bind(null, a) : (hj(a, b), xf(Z.bind(null, a, b)), null);\n\n case Gi:\n if (1073741823 === Ki && !c && (c = pi + Oi - sf(), 10 < c)) {\n if (Ni) return hj(a, b), Z.bind(null, a, b);\n d = a.lastPendingTime;\n if (d < b) return Z.bind(null, a, d);\n a.timeoutHandle = Le(ij.bind(null, a), c);\n return null;\n }\n\n return ij.bind(null, a);\n\n case Hi:\n if (!c) {\n if (Ni) return hj(a, b), Z.bind(null, a, b);\n c = a.lastPendingTime;\n if (c < b) return Z.bind(null, a, c);\n 1073741823 !== Li ? c = 10 * (1073741821 - Li) - sf() : 1073741823 === Ki ? c = 0 : (c = 10 * (1073741821 - Ki) - 5E3, d = sf(), b = 10 * (1073741821 - b) - d, c = d - c, 0 > c && (c = 0), c = (120 > c ? 120 : 480 > c ? 480 : 1080 > c ? 1080 : 1920 > c ? 1920 : 3E3 > c ? 3E3 : 4320 > c ? 4320 : 1960 * yi(c / 1960)) - c, b < c && (c = b));\n if (10 < c) return a.timeoutHandle = Le(ij.bind(null, a), c), null;\n }\n\n return ij.bind(null, a);\n\n case Ii:\n return !c && 1073741823 !== Ki && null !== Mi && (d = Ki, e = Mi, b = e.busyMinDurationMs | 0, 0 >= b ? b = 0 : (c = e.busyDelayMs | 0, d = sf() - (10 * (1073741821 - d) - (e.timeoutMs | 0 || 5E3)), b = d <= c ? 0 : c + b - d), 10 < b) ? (a.timeoutHandle = Le(ij.bind(null, a), b), null) : ij.bind(null, a);\n\n default:\n throw t(Error(329));\n }\n}\n\nfunction Xf(a, b) {\n a < Ki && 1 < a && (Ki = a);\n null !== b && a < Li && 1 < a && (Li = a, Mi = b);\n}\n\nfunction jj(a) {\n var b = mj(a.alternate, a, W);\n a.memoizedProps = a.pendingProps;\n null === b && (b = lj(a));\n Ai.current = null;\n return b;\n}\n\nfunction lj(a) {\n V = a;\n\n do {\n var b = V.alternate;\n a = V[\"return\"];\n\n if (0 === (V.effectTag & 1024)) {\n a: {\n var c = b;\n b = V;\n var d = W,\n e = b.pendingProps;\n\n switch (b.tag) {\n case 2:\n break;\n\n case 16:\n break;\n\n case 15:\n case 0:\n break;\n\n case 1:\n N(b.type) && Te(b);\n break;\n\n case 3:\n Bg(b);\n Ue(b);\n d = b.stateNode;\n d.pendingContext && (d.context = d.pendingContext, d.pendingContext = null);\n if (null === c || null === c.child) Bh(b), b.effectTag &= -3;\n Uh(b);\n break;\n\n case 5:\n Dg(b);\n d = zg(yg.current);\n var f = b.type;\n if (null !== c && null != b.stateNode) Vh(c, b, f, e, d), c.ref !== b.ref && (b.effectTag |= 128);else if (e) {\n var h = zg(wg.current);\n\n if (Bh(b)) {\n c = b;\n e = void 0;\n f = c.stateNode;\n var g = c.type,\n k = c.memoizedProps;\n f[Fa] = c;\n f[Ga] = k;\n\n switch (g) {\n case \"iframe\":\n case \"object\":\n case \"embed\":\n G(\"load\", f);\n break;\n\n case \"video\":\n case \"audio\":\n for (var l = 0; l < bb.length; l++) {\n G(bb[l], f);\n }\n\n break;\n\n case \"source\":\n G(\"error\", f);\n break;\n\n case \"img\":\n case \"image\":\n case \"link\":\n G(\"error\", f);\n G(\"load\", f);\n break;\n\n case \"form\":\n G(\"reset\", f);\n G(\"submit\", f);\n break;\n\n case \"details\":\n G(\"toggle\", f);\n break;\n\n case \"input\":\n Cc(f, k);\n G(\"invalid\", f);\n Fe(d, \"onChange\");\n break;\n\n case \"select\":\n f._wrapperState = {\n wasMultiple: !!k.multiple\n };\n G(\"invalid\", f);\n Fe(d, \"onChange\");\n break;\n\n case \"textarea\":\n oe(f, k), G(\"invalid\", f), Fe(d, \"onChange\");\n }\n\n De(g, k);\n l = null;\n\n for (e in k) {\n k.hasOwnProperty(e) && (h = k[e], \"children\" === e ? \"string\" === typeof h ? f.textContent !== h && (l = [\"children\", h]) : \"number\" === typeof h && f.textContent !== \"\" + h && (l = [\"children\", \"\" + h]) : ia.hasOwnProperty(e) && null != h && Fe(d, e));\n }\n\n switch (g) {\n case \"input\":\n Vb(f);\n Gc(f, k, !0);\n break;\n\n case \"textarea\":\n Vb(f);\n qe(f, k);\n break;\n\n case \"select\":\n case \"option\":\n break;\n\n default:\n \"function\" === typeof k.onClick && (f.onclick = Ge);\n }\n\n d = l;\n c.updateQueue = d;\n null !== d && Sh(b);\n } else {\n k = f;\n c = e;\n g = b;\n l = 9 === d.nodeType ? d : d.ownerDocument;\n h === re.html && (h = se(k));\n h === re.html ? \"script\" === k ? (k = l.createElement(\"div\"), k.innerHTML = \"<script>\\x3c/script>\", l = k.removeChild(k.firstChild)) : \"string\" === typeof c.is ? l = l.createElement(k, {\n is: c.is\n }) : (l = l.createElement(k), \"select\" === k && (k = l, c.multiple ? k.multiple = !0 : c.size && (k.size = c.size))) : l = l.createElementNS(h, k);\n k = l;\n k[Fa] = g;\n k[Ga] = c;\n c = k;\n Th(c, b, !1, !1);\n g = c;\n var n = d,\n z = Ee(f, e);\n\n switch (f) {\n case \"iframe\":\n case \"object\":\n case \"embed\":\n G(\"load\", g);\n d = e;\n break;\n\n case \"video\":\n case \"audio\":\n for (d = 0; d < bb.length; d++) {\n G(bb[d], g);\n }\n\n d = e;\n break;\n\n case \"source\":\n G(\"error\", g);\n d = e;\n break;\n\n case \"img\":\n case \"image\":\n case \"link\":\n G(\"error\", g);\n G(\"load\", g);\n d = e;\n break;\n\n case \"form\":\n G(\"reset\", g);\n G(\"submit\", g);\n d = e;\n break;\n\n case \"details\":\n G(\"toggle\", g);\n d = e;\n break;\n\n case \"input\":\n Cc(g, e);\n d = Bc(g, e);\n G(\"invalid\", g);\n Fe(n, \"onChange\");\n break;\n\n case \"option\":\n d = le(g, e);\n break;\n\n case \"select\":\n g._wrapperState = {\n wasMultiple: !!e.multiple\n };\n d = m({}, e, {\n value: void 0\n });\n G(\"invalid\", g);\n Fe(n, \"onChange\");\n break;\n\n case \"textarea\":\n oe(g, e);\n d = ne(g, e);\n G(\"invalid\", g);\n Fe(n, \"onChange\");\n break;\n\n default:\n d = e;\n }\n\n De(f, d);\n k = void 0;\n l = f;\n h = g;\n var x = d;\n\n for (k in x) {\n if (x.hasOwnProperty(k)) {\n var v = x[k];\n \"style\" === k ? Ae(h, v) : \"dangerouslySetInnerHTML\" === k ? (v = v ? v.__html : void 0, null != v && ve(h, v)) : \"children\" === k ? \"string\" === typeof v ? (\"textarea\" !== l || \"\" !== v) && we(h, v) : \"number\" === typeof v && we(h, \"\" + v) : \"suppressContentEditableWarning\" !== k && \"suppressHydrationWarning\" !== k && \"autoFocus\" !== k && (ia.hasOwnProperty(k) ? null != v && Fe(n, k) : null != v && zc(h, k, v, z));\n }\n }\n\n switch (f) {\n case \"input\":\n Vb(g);\n Gc(g, e, !1);\n break;\n\n case \"textarea\":\n Vb(g);\n qe(g, e);\n break;\n\n case \"option\":\n null != e.value && g.setAttribute(\"value\", \"\" + Ac(e.value));\n break;\n\n case \"select\":\n d = g;\n g = e;\n d.multiple = !!g.multiple;\n k = g.value;\n null != k ? me(d, !!g.multiple, k, !1) : null != g.defaultValue && me(d, !!g.multiple, g.defaultValue, !0);\n break;\n\n default:\n \"function\" === typeof d.onClick && (g.onclick = Ge);\n }\n\n Je(f, e) && Sh(b);\n b.stateNode = c;\n }\n\n null !== b.ref && (b.effectTag |= 128);\n } else if (null === b.stateNode) throw t(Error(166));\n break;\n\n case 6:\n if (c && null != b.stateNode) Wh(c, b, c.memoizedProps, e);else {\n if (\"string\" !== typeof e && null === b.stateNode) throw t(Error(166));\n c = zg(yg.current);\n zg(wg.current);\n Bh(b) ? (d = b.stateNode, c = b.memoizedProps, d[Fa] = b, d.nodeValue !== c && Sh(b)) : (d = b, c = (9 === c.nodeType ? c : c.ownerDocument).createTextNode(e), c[Fa] = b, d.stateNode = c);\n }\n break;\n\n case 11:\n break;\n\n case 13:\n H(P, b);\n e = b.memoizedState;\n\n if (0 !== (b.effectTag & 64)) {\n b.expirationTime = d;\n break a;\n }\n\n d = null !== e;\n e = !1;\n null === c ? Bh(b) : (f = c.memoizedState, e = null !== f, d || null === f || (f = c.child.sibling, null !== f && (g = b.firstEffect, null !== g ? (b.firstEffect = f, f.nextEffect = g) : (b.firstEffect = b.lastEffect = f, f.nextEffect = null), f.effectTag = 8)));\n if (d && !e && 0 !== (b.mode & 2)) if (null === c && !0 !== b.memoizedProps.unstable_avoidThisFallback || 0 !== (P.current & Fg)) X === Ei && (X = Gi);else if (X === Ei || X === Gi) X = Hi;\n if (d || e) b.effectTag |= 4;\n break;\n\n case 7:\n break;\n\n case 8:\n break;\n\n case 12:\n break;\n\n case 4:\n Bg(b);\n Uh(b);\n break;\n\n case 10:\n If(b);\n break;\n\n case 9:\n break;\n\n case 14:\n break;\n\n case 17:\n N(b.type) && Te(b);\n break;\n\n case 18:\n break;\n\n case 19:\n H(P, b);\n e = b.memoizedState;\n if (null === e) break;\n f = 0 !== (b.effectTag & 64);\n g = e.rendering;\n if (null === g) {\n if (f) $h(e, !1);else {\n if (X !== Ei || null !== c && 0 !== (c.effectTag & 64)) for (c = b.child; null !== c;) {\n g = Hg(c);\n\n if (null !== g) {\n b.effectTag |= 64;\n $h(e, !1);\n c = g.updateQueue;\n null !== c && (b.updateQueue = c, b.effectTag |= 4);\n b.firstEffect = b.lastEffect = null;\n\n for (c = b.child; null !== c;) {\n e = c, f = d, e.effectTag &= 2, e.nextEffect = null, e.firstEffect = null, e.lastEffect = null, g = e.alternate, null === g ? (e.childExpirationTime = 0, e.expirationTime = f, e.child = null, e.memoizedProps = null, e.memoizedState = null, e.updateQueue = null, e.dependencies = null) : (e.childExpirationTime = g.childExpirationTime, e.expirationTime = g.expirationTime, e.child = g.child, e.memoizedProps = g.memoizedProps, e.memoizedState = g.memoizedState, e.updateQueue = g.updateQueue, f = g.dependencies, e.dependencies = null === f ? null : {\n expirationTime: f.expirationTime,\n firstContext: f.firstContext,\n responders: f.responders\n }), c = c.sibling;\n }\n\n J(P, P.current & Eg | Gg, b);\n b = b.child;\n break a;\n }\n\n c = c.sibling;\n }\n }\n } else {\n if (!f) if (c = Hg(g), null !== c) {\n if (b.effectTag |= 64, f = !0, $h(e, !0), null === e.tail && \"hidden\" === e.tailMode) {\n d = c.updateQueue;\n null !== d && (b.updateQueue = d, b.effectTag |= 4);\n b = b.lastEffect = e.lastEffect;\n null !== b && (b.nextEffect = null);\n break;\n }\n } else sf() > e.tailExpiration && 1 < d && (b.effectTag |= 64, f = !0, $h(e, !1), b.expirationTime = b.childExpirationTime = d - 1);\n e.isBackwards ? (g.sibling = b.child, b.child = g) : (d = e.last, null !== d ? d.sibling = g : b.child = g, e.last = g);\n }\n\n if (null !== e.tail) {\n 0 === e.tailExpiration && (e.tailExpiration = sf() + 500);\n d = e.tail;\n e.rendering = d;\n e.tail = d.sibling;\n e.lastEffect = b.lastEffect;\n d.sibling = null;\n c = P.current;\n c = f ? c & Eg | Gg : c & Eg;\n J(P, c, b);\n b = d;\n break a;\n }\n\n break;\n\n case 20:\n break;\n\n default:\n throw t(Error(156));\n }\n\n b = null;\n }\n\n d = V;\n\n if (1 === W || 1 !== d.childExpirationTime) {\n c = 0;\n\n for (e = d.child; null !== e;) {\n f = e.expirationTime, g = e.childExpirationTime, f > c && (c = f), g > c && (c = g), e = e.sibling;\n }\n\n d.childExpirationTime = c;\n }\n\n if (null !== b) return b;\n null !== a && 0 === (a.effectTag & 1024) && (null === a.firstEffect && (a.firstEffect = V.firstEffect), null !== V.lastEffect && (null !== a.lastEffect && (a.lastEffect.nextEffect = V.firstEffect), a.lastEffect = V.lastEffect), 1 < V.effectTag && (null !== a.lastEffect ? a.lastEffect.nextEffect = V : a.firstEffect = V, a.lastEffect = V));\n } else {\n b = ai(V, W);\n if (null !== b) return b.effectTag &= 1023, b;\n null !== a && (a.firstEffect = a.lastEffect = null, a.effectTag |= 1024);\n }\n\n b = V.sibling;\n if (null !== b) return b;\n V = a;\n } while (null !== V);\n\n X === Ei && (X = Ii);\n return null;\n}\n\nfunction ij(a) {\n var b = tf();\n vf(99, nj.bind(null, a, b));\n null !== Qi && wf(97, function () {\n cj();\n return null;\n });\n return null;\n}\n\nfunction nj(a, b) {\n cj();\n if ((U & (Ci | Di)) !== T) throw t(Error(327));\n var c = a.finishedWork,\n d = a.finishedExpirationTime;\n if (null === c) return null;\n a.finishedWork = null;\n a.finishedExpirationTime = 0;\n if (c === a.current) throw t(Error(177));\n a.callbackNode = null;\n a.callbackExpirationTime = 0;\n var e = c.expirationTime,\n f = c.childExpirationTime;\n e = f > e ? f : e;\n a.firstPendingTime = e;\n e < a.lastPendingTime && (a.lastPendingTime = e);\n a === Ji && (V = Ji = null, W = 0);\n 1 < c.effectTag ? null !== c.lastEffect ? (c.lastEffect.nextEffect = c, e = c.firstEffect) : e = c : e = c.firstEffect;\n\n if (null !== e) {\n f = U;\n U |= Di;\n Ai.current = null;\n He = Qd;\n var h = ae();\n\n if (be(h)) {\n if (\"selectionStart\" in h) var g = {\n start: h.selectionStart,\n end: h.selectionEnd\n };else a: {\n g = (g = h.ownerDocument) && g.defaultView || window;\n var k = g.getSelection && g.getSelection();\n\n if (k && 0 !== k.rangeCount) {\n g = k.anchorNode;\n var l = k.anchorOffset,\n n = k.focusNode;\n k = k.focusOffset;\n\n try {\n g.nodeType, n.nodeType;\n } catch (zb) {\n g = null;\n break a;\n }\n\n var z = 0,\n x = -1,\n v = -1,\n rb = 0,\n Be = 0,\n u = h,\n w = null;\n\n b: for (;;) {\n for (var C;;) {\n u !== g || 0 !== l && 3 !== u.nodeType || (x = z + l);\n u !== n || 0 !== k && 3 !== u.nodeType || (v = z + k);\n 3 === u.nodeType && (z += u.nodeValue.length);\n if (null === (C = u.firstChild)) break;\n w = u;\n u = C;\n }\n\n for (;;) {\n if (u === h) break b;\n w === g && ++rb === l && (x = z);\n w === n && ++Be === k && (v = z);\n if (null !== (C = u.nextSibling)) break;\n u = w;\n w = u.parentNode;\n }\n\n u = C;\n }\n\n g = -1 === x || -1 === v ? null : {\n start: x,\n end: v\n };\n } else g = null;\n }\n g = g || {\n start: 0,\n end: 0\n };\n } else g = null;\n\n Ie = {\n focusedElem: h,\n selectionRange: g\n };\n Qd = !1;\n Y = e;\n\n do {\n try {\n for (; null !== Y;) {\n if (0 !== (Y.effectTag & 256)) {\n var I = Y.alternate;\n h = Y;\n\n switch (h.tag) {\n case 0:\n case 11:\n case 15:\n hi(Jg, Ig, h);\n break;\n\n case 1:\n if (h.effectTag & 256 && null !== I) {\n var E = I.memoizedProps,\n ua = I.memoizedState,\n gh = h.stateNode,\n oj = gh.getSnapshotBeforeUpdate(h.elementType === h.type ? E : Af(h.type, E), ua);\n gh.__reactInternalSnapshotBeforeUpdate = oj;\n }\n\n break;\n\n case 3:\n case 5:\n case 6:\n case 4:\n case 17:\n break;\n\n default:\n throw t(Error(163));\n }\n }\n\n Y = Y.nextEffect;\n }\n } catch (zb) {\n if (null === Y) throw t(Error(330));\n fi(Y, zb);\n Y = Y.nextEffect;\n }\n } while (null !== Y);\n\n Y = e;\n\n do {\n try {\n for (I = b; null !== Y;) {\n var A = Y.effectTag;\n A & 16 && we(Y.stateNode, \"\");\n\n if (A & 128) {\n var p = Y.alternate;\n\n if (null !== p) {\n var r = p.ref;\n null !== r && (\"function\" === typeof r ? r(null) : r.current = null);\n }\n }\n\n switch (A & 14) {\n case 2:\n ni(Y);\n Y.effectTag &= -3;\n break;\n\n case 6:\n ni(Y);\n Y.effectTag &= -3;\n oi(Y.alternate, Y);\n break;\n\n case 4:\n oi(Y.alternate, Y);\n break;\n\n case 8:\n E = Y;\n ki(E, I);\n E[\"return\"] = null;\n E.child = null;\n E.memoizedState = null;\n E.updateQueue = null;\n E.dependencies = null;\n var K = E.alternate;\n null !== K && (K[\"return\"] = null, K.child = null, K.memoizedState = null, K.updateQueue = null, K.dependencies = null);\n }\n\n Y = Y.nextEffect;\n }\n } catch (zb) {\n if (null === Y) throw t(Error(330));\n fi(Y, zb);\n Y = Y.nextEffect;\n }\n } while (null !== Y);\n\n r = Ie;\n p = ae();\n A = r.focusedElem;\n I = r.selectionRange;\n\n if (p !== A && A && A.ownerDocument && $d(A.ownerDocument.documentElement, A)) {\n null !== I && be(A) && (p = I.start, r = I.end, void 0 === r && (r = p), \"selectionStart\" in A ? (A.selectionStart = p, A.selectionEnd = Math.min(r, A.value.length)) : (r = (p = A.ownerDocument || document) && p.defaultView || window, r.getSelection && (r = r.getSelection(), E = A.textContent.length, K = Math.min(I.start, E), I = void 0 === I.end ? K : Math.min(I.end, E), !r.extend && K > I && (E = I, I = K, K = E), E = Zd(A, K), ua = Zd(A, I), E && ua && (1 !== r.rangeCount || r.anchorNode !== E.node || r.anchorOffset !== E.offset || r.focusNode !== ua.node || r.focusOffset !== ua.offset) && (p = p.createRange(), p.setStart(E.node, E.offset), r.removeAllRanges(), K > I ? (r.addRange(p), r.extend(ua.node, ua.offset)) : (p.setEnd(ua.node, ua.offset), r.addRange(p))))));\n p = [];\n\n for (r = A; r = r.parentNode;) {\n 1 === r.nodeType && p.push({\n element: r,\n left: r.scrollLeft,\n top: r.scrollTop\n });\n }\n\n \"function\" === typeof A.focus && A.focus();\n\n for (A = 0; A < p.length; A++) {\n r = p[A], r.element.scrollLeft = r.left, r.element.scrollTop = r.top;\n }\n }\n\n Ie = null;\n Qd = !!He;\n He = null;\n a.current = c;\n Y = e;\n\n do {\n try {\n for (A = d; null !== Y;) {\n var $a = Y.effectTag;\n\n if ($a & 36) {\n var nc = Y.alternate;\n p = Y;\n r = A;\n\n switch (p.tag) {\n case 0:\n case 11:\n case 15:\n hi(Mg, Ng, p);\n break;\n\n case 1:\n var md = p.stateNode;\n if (p.effectTag & 4) if (null === nc) md.componentDidMount();else {\n var Fj = p.elementType === p.type ? nc.memoizedProps : Af(p.type, nc.memoizedProps);\n md.componentDidUpdate(Fj, nc.memoizedState, md.__reactInternalSnapshotBeforeUpdate);\n }\n var Xh = p.updateQueue;\n null !== Xh && Yf(p, Xh, md, r);\n break;\n\n case 3:\n var Yh = p.updateQueue;\n\n if (null !== Yh) {\n K = null;\n if (null !== p.child) switch (p.child.tag) {\n case 5:\n K = p.child.stateNode;\n break;\n\n case 1:\n K = p.child.stateNode;\n }\n Yf(p, Yh, K, r);\n }\n\n break;\n\n case 5:\n var Gj = p.stateNode;\n null === nc && p.effectTag & 4 && (r = Gj, Je(p.type, p.memoizedProps) && r.focus());\n break;\n\n case 6:\n break;\n\n case 4:\n break;\n\n case 12:\n break;\n\n case 13:\n case 19:\n case 17:\n case 20:\n break;\n\n default:\n throw t(Error(163));\n }\n }\n\n if ($a & 128) {\n var nd = Y.ref;\n\n if (null !== nd) {\n var Zh = Y.stateNode;\n\n switch (Y.tag) {\n case 5:\n var gf = Zh;\n break;\n\n default:\n gf = Zh;\n }\n\n \"function\" === typeof nd ? nd(gf) : nd.current = gf;\n }\n }\n\n $a & 512 && (Pi = !0);\n Y = Y.nextEffect;\n }\n } catch (zb) {\n if (null === Y) throw t(Error(330));\n fi(Y, zb);\n Y = Y.nextEffect;\n }\n } while (null !== Y);\n\n Y = null;\n nf();\n U = f;\n } else a.current = c;\n\n if (Pi) Pi = !1, Qi = a, Si = d, Ri = b;else for (Y = e; null !== Y;) {\n b = Y.nextEffect, Y.nextEffect = null, Y = b;\n }\n b = a.firstPendingTime;\n 0 !== b ? ($a = cg(), $a = zf($a, b), Zi(a, $a, b)) : xi = null;\n \"function\" === typeof pj && pj(c.stateNode, d);\n 1073741823 === b ? a === Vi ? Ui++ : (Ui = 0, Vi = a) : Ui = 0;\n if (ui) throw ui = !1, a = vi, vi = null, a;\n if ((U & Bi) !== T) return null;\n O();\n return null;\n}\n\nfunction cj() {\n if (null === Qi) return !1;\n var a = Qi,\n b = Si,\n c = Ri;\n Qi = null;\n Si = 0;\n Ri = 90;\n return vf(97 < c ? 97 : c, qj.bind(null, a, b));\n}\n\nfunction qj(a) {\n if ((U & (Ci | Di)) !== T) throw t(Error(331));\n var b = U;\n U |= Di;\n\n for (a = a.current.firstEffect; null !== a;) {\n try {\n var c = a;\n if (0 !== (c.effectTag & 512)) switch (c.tag) {\n case 0:\n case 11:\n case 15:\n hi(Pg, Ig, c), hi(Ig, Og, c);\n }\n } catch (d) {\n if (null === a) throw t(Error(330));\n fi(a, d);\n }\n\n c = a.nextEffect;\n a.nextEffect = null;\n a = c;\n }\n\n U = b;\n O();\n return !0;\n}\n\nfunction rj(a, b, c) {\n b = bi(c, b);\n b = ti(a, b, 1073741823);\n Sf(a, b);\n a = Yi(a, 1073741823);\n null !== a && Zi(a, 99, 1073741823);\n}\n\nfunction fi(a, b) {\n if (3 === a.tag) rj(a, a, b);else for (var c = a[\"return\"]; null !== c;) {\n if (3 === c.tag) {\n rj(c, a, b);\n break;\n } else if (1 === c.tag) {\n var d = c.stateNode;\n\n if (\"function\" === typeof c.type.getDerivedStateFromError || \"function\" === typeof d.componentDidCatch && (null === xi || !xi.has(d))) {\n a = bi(b, a);\n a = wi(c, a, 1073741823);\n Sf(c, a);\n c = Yi(c, 1073741823);\n null !== c && Zi(c, 99, 1073741823);\n break;\n }\n }\n\n c = c[\"return\"];\n }\n}\n\nfunction kj(a, b, c) {\n var d = a.pingCache;\n null !== d && d[\"delete\"](b);\n Ji === a && W === c ? X === Hi || X === Gi && 1073741823 === Ki && sf() - pi < Oi ? hj(a, W) : Ni = !0 : a.lastPendingTime < c || (b = a.pingTime, 0 !== b && b < c || (a.pingTime = c, a.finishedExpirationTime === c && (a.finishedExpirationTime = 0, a.finishedWork = null), b = cg(), b = zf(b, c), Zi(a, b, c)));\n}\n\nfunction ri(a, b) {\n var c = a.stateNode;\n null !== c && c[\"delete\"](b);\n c = cg();\n b = dg(c, a, null);\n c = zf(c, b);\n a = Yi(a, b);\n null !== a && Zi(a, c, b);\n}\n\nvar mj = void 0;\n\nmj = function mj(a, b, c) {\n var d = b.expirationTime;\n\n if (null !== a) {\n var e = b.pendingProps;\n if (a.memoizedProps !== e || M.current) Lf = !0;else if (d < c) {\n Lf = !1;\n\n switch (b.tag) {\n case 3:\n Nh(b);\n Ch();\n break;\n\n case 5:\n Cg(b);\n if (b.mode & 4 && 1 !== c && e.hidden) return b.expirationTime = b.childExpirationTime = 1, null;\n break;\n\n case 1:\n N(b.type) && Xe(b);\n break;\n\n case 4:\n Ag(b, b.stateNode.containerInfo);\n break;\n\n case 10:\n Hf(b, b.memoizedProps.value);\n break;\n\n case 13:\n if (null !== b.memoizedState) {\n d = b.child.childExpirationTime;\n if (0 !== d && d >= c) return Ph(a, b, c);\n J(P, P.current & Eg, b);\n b = Fh(a, b, c);\n return null !== b ? b.sibling : null;\n }\n\n J(P, P.current & Eg, b);\n break;\n\n case 19:\n d = b.childExpirationTime >= c;\n\n if (0 !== (a.effectTag & 64)) {\n if (d) return Rh(a, b, c);\n b.effectTag |= 64;\n }\n\n e = b.memoizedState;\n null !== e && (e.rendering = null, e.tail = null);\n J(P, P.current, b);\n if (!d) return null;\n }\n\n return Fh(a, b, c);\n }\n } else Lf = !1;\n\n b.expirationTime = 0;\n\n switch (b.tag) {\n case 2:\n d = b.type;\n null !== a && (a.alternate = null, b.alternate = null, b.effectTag |= 2);\n a = b.pendingProps;\n e = Se(b, L.current);\n Kf(b, c);\n e = dh(null, b, d, a, e, c);\n b.effectTag |= 1;\n\n if (\"object\" === typeof e && null !== e && \"function\" === typeof e.render && void 0 === e.$$typeof) {\n b.tag = 1;\n ih();\n\n if (N(d)) {\n var f = !0;\n Xe(b);\n } else f = !1;\n\n b.memoizedState = null !== e.state && void 0 !== e.state ? e.state : null;\n var h = d.getDerivedStateFromProps;\n \"function\" === typeof h && bg(b, d, h, a);\n e.updater = fg;\n b.stateNode = e;\n e._reactInternalFiber = b;\n jg(b, d, a, c);\n b = Mh(null, b, d, !0, f, c);\n } else b.tag = 0, S(null, b, e, c), b = b.child;\n\n return b;\n\n case 16:\n e = b.elementType;\n null !== a && (a.alternate = null, b.alternate = null, b.effectTag |= 2);\n a = b.pendingProps;\n e = Bf(e);\n b.type = e;\n f = b.tag = sj(e);\n a = Af(e, a);\n\n switch (f) {\n case 0:\n b = Jh(null, b, e, a, c);\n break;\n\n case 1:\n b = Lh(null, b, e, a, c);\n break;\n\n case 11:\n b = Eh(null, b, e, a, c);\n break;\n\n case 14:\n b = Gh(null, b, e, Af(e.type, a), d, c);\n break;\n\n default:\n throw t(Error(306), e, \"\");\n }\n\n return b;\n\n case 0:\n return d = b.type, e = b.pendingProps, e = b.elementType === d ? e : Af(d, e), Jh(a, b, d, e, c);\n\n case 1:\n return d = b.type, e = b.pendingProps, e = b.elementType === d ? e : Af(d, e), Lh(a, b, d, e, c);\n\n case 3:\n Nh(b);\n d = b.updateQueue;\n if (null === d) throw t(Error(282));\n e = b.memoizedState;\n e = null !== e ? e.element : null;\n Wf(b, d, b.pendingProps, null, c);\n d = b.memoizedState.element;\n if (d === e) Ch(), b = Fh(a, b, c);else {\n e = b.stateNode;\n if (e = (null === a || null === a.child) && e.hydrate) uh = Ne(b.stateNode.containerInfo.firstChild), th = b, e = vh = !0;\n e ? (b.effectTag |= 2, b.child = ug(b, null, d, c)) : (S(a, b, d, c), Ch());\n b = b.child;\n }\n return b;\n\n case 5:\n return Cg(b), null === a && zh(b), d = b.type, e = b.pendingProps, f = null !== a ? a.memoizedProps : null, h = e.children, Ke(d, e) ? h = null : null !== f && Ke(d, f) && (b.effectTag |= 16), Kh(a, b), b.mode & 4 && 1 !== c && e.hidden ? (b.expirationTime = b.childExpirationTime = 1, b = null) : (S(a, b, h, c), b = b.child), b;\n\n case 6:\n return null === a && zh(b), null;\n\n case 13:\n return Ph(a, b, c);\n\n case 4:\n return Ag(b, b.stateNode.containerInfo), d = b.pendingProps, null === a ? b.child = tg(b, null, d, c) : S(a, b, d, c), b.child;\n\n case 11:\n return d = b.type, e = b.pendingProps, e = b.elementType === d ? e : Af(d, e), Eh(a, b, d, e, c);\n\n case 7:\n return S(a, b, b.pendingProps, c), b.child;\n\n case 8:\n return S(a, b, b.pendingProps.children, c), b.child;\n\n case 12:\n return S(a, b, b.pendingProps.children, c), b.child;\n\n case 10:\n a: {\n d = b.type._context;\n e = b.pendingProps;\n h = b.memoizedProps;\n f = e.value;\n Hf(b, f);\n\n if (null !== h) {\n var g = h.value;\n f = hd(g, f) ? 0 : (\"function\" === typeof d._calculateChangedBits ? d._calculateChangedBits(g, f) : 1073741823) | 0;\n\n if (0 === f) {\n if (h.children === e.children && !M.current) {\n b = Fh(a, b, c);\n break a;\n }\n } else for (g = b.child, null !== g && (g[\"return\"] = b); null !== g;) {\n var k = g.dependencies;\n\n if (null !== k) {\n h = g.child;\n\n for (var l = k.firstContext; null !== l;) {\n if (l.context === d && 0 !== (l.observedBits & f)) {\n 1 === g.tag && (l = Qf(c, null), l.tag = 2, Sf(g, l));\n g.expirationTime < c && (g.expirationTime = c);\n l = g.alternate;\n null !== l && l.expirationTime < c && (l.expirationTime = c);\n Jf(g[\"return\"], c);\n k.expirationTime < c && (k.expirationTime = c);\n break;\n }\n\n l = l.next;\n }\n } else h = 10 === g.tag ? g.type === b.type ? null : g.child : g.child;\n\n if (null !== h) h[\"return\"] = g;else for (h = g; null !== h;) {\n if (h === b) {\n h = null;\n break;\n }\n\n g = h.sibling;\n\n if (null !== g) {\n g[\"return\"] = h[\"return\"];\n h = g;\n break;\n }\n\n h = h[\"return\"];\n }\n g = h;\n }\n }\n\n S(a, b, e.children, c);\n b = b.child;\n }\n\n return b;\n\n case 9:\n return e = b.type, f = b.pendingProps, d = f.children, Kf(b, c), e = Mf(e, f.unstable_observedBits), d = d(e), b.effectTag |= 1, S(a, b, d, c), b.child;\n\n case 14:\n return e = b.type, f = Af(e, b.pendingProps), f = Af(e.type, f), Gh(a, b, e, f, d, c);\n\n case 15:\n return Ih(a, b, b.type, b.pendingProps, d, c);\n\n case 17:\n return d = b.type, e = b.pendingProps, e = b.elementType === d ? e : Af(d, e), null !== a && (a.alternate = null, b.alternate = null, b.effectTag |= 2), b.tag = 1, N(d) ? (a = !0, Xe(b)) : a = !1, Kf(b, c), hg(b, d, e, c), jg(b, d, e, c), Mh(null, b, d, !0, a, c);\n\n case 19:\n return Rh(a, b, c);\n }\n\n throw t(Error(156));\n};\n\nvar pj = null,\n ji = null;\n\nfunction tj(a) {\n if (\"undefined\" === typeof __REACT_DEVTOOLS_GLOBAL_HOOK__) return !1;\n var b = __REACT_DEVTOOLS_GLOBAL_HOOK__;\n if (b.isDisabled || !b.supportsFiber) return !0;\n\n try {\n var c = b.inject(a);\n\n pj = function pj(a) {\n try {\n b.onCommitFiberRoot(c, a, void 0, 64 === (a.current.effectTag & 64));\n } catch (e) {}\n };\n\n ji = function ji(a) {\n try {\n b.onCommitFiberUnmount(c, a);\n } catch (e) {}\n };\n } catch (d) {}\n\n return !0;\n}\n\nfunction uj(a, b, c, d) {\n this.tag = a;\n this.key = c;\n this.sibling = this.child = this[\"return\"] = this.stateNode = this.type = this.elementType = null;\n this.index = 0;\n this.ref = null;\n this.pendingProps = b;\n this.dependencies = this.memoizedState = this.updateQueue = this.memoizedProps = null;\n this.mode = d;\n this.effectTag = 0;\n this.lastEffect = this.firstEffect = this.nextEffect = null;\n this.childExpirationTime = this.expirationTime = 0;\n this.alternate = null;\n}\n\nfunction xh(a, b, c, d) {\n return new uj(a, b, c, d);\n}\n\nfunction Hh(a) {\n a = a.prototype;\n return !(!a || !a.isReactComponent);\n}\n\nfunction sj(a) {\n if (\"function\" === typeof a) return Hh(a) ? 1 : 0;\n\n if (void 0 !== a && null !== a) {\n a = a.$$typeof;\n if (a === gc) return 11;\n if (a === jc) return 14;\n }\n\n return 2;\n}\n\nfunction og(a, b) {\n var c = a.alternate;\n null === c ? (c = xh(a.tag, b, a.key, a.mode), c.elementType = a.elementType, c.type = a.type, c.stateNode = a.stateNode, c.alternate = a, a.alternate = c) : (c.pendingProps = b, c.effectTag = 0, c.nextEffect = null, c.firstEffect = null, c.lastEffect = null);\n c.childExpirationTime = a.childExpirationTime;\n c.expirationTime = a.expirationTime;\n c.child = a.child;\n c.memoizedProps = a.memoizedProps;\n c.memoizedState = a.memoizedState;\n c.updateQueue = a.updateQueue;\n b = a.dependencies;\n c.dependencies = null === b ? null : {\n expirationTime: b.expirationTime,\n firstContext: b.firstContext,\n responders: b.responders\n };\n c.sibling = a.sibling;\n c.index = a.index;\n c.ref = a.ref;\n return c;\n}\n\nfunction qg(a, b, c, d, e, f) {\n var h = 2;\n d = a;\n if (\"function\" === typeof a) Hh(a) && (h = 1);else if (\"string\" === typeof a) h = 5;else a: switch (a) {\n case ac:\n return sg(c.children, e, f, b);\n\n case fc:\n h = 8;\n e |= 7;\n break;\n\n case bc:\n h = 8;\n e |= 1;\n break;\n\n case cc:\n return a = xh(12, c, b, e | 8), a.elementType = cc, a.type = cc, a.expirationTime = f, a;\n\n case hc:\n return a = xh(13, c, b, e), a.type = hc, a.elementType = hc, a.expirationTime = f, a;\n\n case ic:\n return a = xh(19, c, b, e), a.elementType = ic, a.expirationTime = f, a;\n\n default:\n if (\"object\" === typeof a && null !== a) switch (a.$$typeof) {\n case dc:\n h = 10;\n break a;\n\n case ec:\n h = 9;\n break a;\n\n case gc:\n h = 11;\n break a;\n\n case jc:\n h = 14;\n break a;\n\n case kc:\n h = 16;\n d = null;\n break a;\n }\n throw t(Error(130), null == a ? a : typeof a, \"\");\n }\n b = xh(h, c, b, e);\n b.elementType = a;\n b.type = d;\n b.expirationTime = f;\n return b;\n}\n\nfunction sg(a, b, c, d) {\n a = xh(7, a, d, b);\n a.expirationTime = c;\n return a;\n}\n\nfunction pg(a, b, c) {\n a = xh(6, a, null, b);\n a.expirationTime = c;\n return a;\n}\n\nfunction rg(a, b, c) {\n b = xh(4, null !== a.children ? a.children : [], a.key, b);\n b.expirationTime = c;\n b.stateNode = {\n containerInfo: a.containerInfo,\n pendingChildren: null,\n implementation: a.implementation\n };\n return b;\n}\n\nfunction vj(a, b, c) {\n this.tag = b;\n this.current = null;\n this.containerInfo = a;\n this.pingCache = this.pendingChildren = null;\n this.finishedExpirationTime = 0;\n this.finishedWork = null;\n this.timeoutHandle = -1;\n this.pendingContext = this.context = null;\n this.hydrate = c;\n this.callbackNode = this.firstBatch = null;\n this.pingTime = this.lastPendingTime = this.firstPendingTime = this.callbackExpirationTime = 0;\n}\n\nfunction wj(a, b, c) {\n a = new vj(a, b, c);\n b = xh(3, null, null, 2 === b ? 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M = null : a === N && (N = null);else {\n a === M ? M = b : a === N && (N = b);\n var c = a.previous;\n c.next = b;\n b.previous = c;\n }\n a.next = a.previous = null;\n }\n};\n\nexports.unstable_wrapCallback = function (a) {\n var b = P;\n return function () {\n var c = P;\n P = b;\n\n try {\n return a.apply(this, arguments);\n } finally {\n P = c;\n }\n };\n};\n\nexports.unstable_getCurrentPriorityLevel = function () {\n return P;\n};\n\nexports.unstable_shouldYield = function () {\n var a = exports.unstable_now();\n U(a);\n return null !== O && null !== M && M.startTime <= a && M.expirationTime < O.expirationTime || m();\n};\n\nexports.unstable_requestPaint = aa;\n\nexports.unstable_continueExecution = function () {\n R || Q || (R = !0, _d(X));\n};\n\nexports.unstable_pauseExecution = function () {};\n\nexports.unstable_getFirstCallbackNode = function () {\n return M;\n};","// https://github.com/tc39/proposal-object-values-entries\nvar $export = require('./_export');\nvar $values = require('./_object-to-array')(false);\n\n$export($export.S, 'Object', {\n values: function values(it) {\n return $values(it);\n }\n});\n","import React from \"react\"\nimport PropTypes from \"prop-types\"\n\nimport InternalPageRenderer from \"./page-renderer\"\n\nconst ProdPageRenderer = ({ location, pageResources }) => {\n if (!pageResources) {\n return null\n }\n return React.createElement(InternalPageRenderer, {\n location,\n pageResources,\n ...pageResources.json,\n })\n}\n\nProdPageRenderer.propTypes = {\n location: PropTypes.shape({\n pathname: PropTypes.string.isRequired,\n }).isRequired,\n}\n\nexport default ProdPageRenderer\n","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport withStyles from '../styles/withStyles';\nimport { capitalize } from '../utils/helpers';\nexport var styles = function styles(theme) {\n return {\n /* Styles applied to the root element. */\n root: {\n userSelect: 'none',\n width: '1em',\n height: '1em',\n display: 'inline-block',\n fill: 'currentColor',\n flexShrink: 0,\n fontSize: theme.typography.pxToRem(24),\n transition: theme.transitions.create('fill', {\n duration: theme.transitions.duration.shorter\n })\n },\n\n /* Styles applied to the root element if `color=\"primary\"`. */\n colorPrimary: {\n color: theme.palette.primary.main\n },\n\n /* Styles applied to the root element if `color=\"secondary\"`. */\n colorSecondary: {\n color: theme.palette.secondary.main\n },\n\n /* Styles applied to the root element if `color=\"action\"`. */\n colorAction: {\n color: theme.palette.action.active\n },\n\n /* Styles applied to the root element if `color=\"error\"`. */\n colorError: {\n color: theme.palette.error.main\n },\n\n /* Styles applied to the root element if `color=\"disabled\"`. */\n colorDisabled: {\n color: theme.palette.action.disabled\n },\n\n /* Styles applied to the root element if `fontSize=\"inherit\"`. */\n fontSizeInherit: {\n fontSize: 'inherit'\n },\n\n /* Styles applied to the root element if `fontSize=\"small\"`. */\n fontSizeSmall: {\n fontSize: theme.typography.pxToRem(20)\n },\n\n /* Styles applied to the root element if `fontSize=\"large\"`. */\n fontSizeLarge: {\n fontSize: theme.typography.pxToRem(35)\n }\n };\n};\nvar SvgIcon = React.forwardRef(function SvgIcon(props, ref) {\n var children = props.children,\n classes = props.classes,\n className = props.className,\n _props$color = props.color,\n color = _props$color === void 0 ? 'inherit' : _props$color,\n _props$component = props.component,\n Component = _props$component === void 0 ? 'svg' : _props$component,\n _props$fontSize = props.fontSize,\n fontSize = _props$fontSize === void 0 ? 'default' : _props$fontSize,\n htmlColor = props.htmlColor,\n titleAccess = props.titleAccess,\n _props$viewBox = props.viewBox,\n viewBox = _props$viewBox === void 0 ? '0 0 24 24' : _props$viewBox,\n other = _objectWithoutProperties(props, [\"children\", \"classes\", \"className\", \"color\", \"component\", \"fontSize\", \"htmlColor\", \"titleAccess\", \"viewBox\"]);\n\n return React.createElement(Component, _extends({\n className: clsx(classes.root, className, color !== 'inherit' && classes[\"color\".concat(capitalize(color))], fontSize !== 'default' && classes[\"fontSize\".concat(capitalize(fontSize))]),\n focusable: \"false\",\n viewBox: viewBox,\n color: htmlColor,\n \"aria-hidden\": titleAccess ? 'false' : 'true',\n role: titleAccess ? 'img' : 'presentation',\n ref: ref\n }, other), children, titleAccess ? React.createElement(\"title\", null, titleAccess) : null);\n});\nprocess.env.NODE_ENV !== \"production\" ? SvgIcon.propTypes = {\n // ----------------------------- Warning --------------------------------\n // | These PropTypes are generated from the TypeScript type definitions |\n // | To update them edit the d.ts file and run \"yarn proptypes\" |\n // ----------------------------------------------------------------------\n\n /**\n * Node passed into the SVG element.\n */\n children: PropTypes.node,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object,\n\n /**\n * @ignore\n */\n className: PropTypes.string,\n\n /**\n * The color of the component. It supports those theme colors that make sense for this component.\n * You can use the `htmlColor` prop to apply a color attribute to the SVG element.\n */\n color: PropTypes.oneOf(['action', 'disabled', 'error', 'inherit', 'primary', 'secondary']),\n\n /**\n * The component used for the root node.\n * Either a string to use a DOM element or a component.\n */\n component: PropTypes.elementType,\n\n /**\n * The fontSize applied to the icon. Defaults to 24px, but can be configure to inherit font size.\n */\n fontSize: PropTypes.oneOf(['default', 'inherit', 'large', 'small']),\n\n /**\n * Applies a color attribute to the SVG element.\n */\n htmlColor: PropTypes.string,\n\n /**\n * The shape-rendering attribute. The behavior of the different options is described on the\n * [MDN Web Docs](https://developer.mozilla.org/en-US/docs/Web/SVG/Attribute/shape-rendering).\n * If you are having issues with blurry icons you should investigate this property.\n */\n shapeRendering: PropTypes.string,\n\n /**\n * Provides a human-readable title for the element that contains it.\n * https://www.w3.org/TR/SVG-access/#Equivalent\n */\n titleAccess: PropTypes.string,\n\n /**\n * Allows you to redefine what the coordinates without units mean inside an SVG element.\n * For example, if the SVG element is 500 (width) by 200 (height),\n * and you pass viewBox=\"0 0 50 20\",\n * this means that the coordinates inside the SVG will go from the top left corner (0,0)\n * to bottom right (50,20) and each unit will be worth 10px.\n */\n viewBox: PropTypes.string\n} : void 0;\nSvgIcon.muiName = 'SvgIcon';\nexport default withStyles(styles, {\n name: 'MuiSvgIcon'\n})(SvgIcon);","export { default } from './SvgIcon';","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport withStyles from '../styles/withStyles';\nimport { capitalize } from '../utils/helpers';\nimport Paper from '../Paper';\nexport var styles = function styles(theme) {\n var backgroundColorDefault = theme.palette.type === 'light' ? theme.palette.grey[100] : theme.palette.grey[900];\n return {\n /* Styles applied to the root element. */\n root: {\n display: 'flex',\n flexDirection: 'column',\n width: '100%',\n boxSizing: 'border-box',\n // Prevent padding issue with the Modal and fixed positioned AppBar.\n zIndex: theme.zIndex.appBar,\n flexShrink: 0\n },\n\n /* Styles applied to the root element if `position=\"fixed\"`. */\n positionFixed: {\n position: 'fixed',\n top: 0,\n left: 'auto',\n right: 0\n },\n\n /* Styles applied to the root element if `position=\"absolute\"`. */\n positionAbsolute: {\n position: 'absolute',\n top: 0,\n left: 'auto',\n right: 0\n },\n\n /* Styles applied to the root element if `position=\"sticky\"`. */\n positionSticky: {\n position: 'sticky',\n top: 0,\n left: 'auto',\n right: 0\n },\n\n /* Styles applied to the root element if `position=\"static\"`. */\n positionStatic: {\n position: 'static'\n },\n\n /* Styles applied to the root element if `position=\"relative\"`. */\n positionRelative: {\n position: 'relative'\n },\n\n /* Styles applied to the root element if `color=\"default\"`. */\n colorDefault: {\n backgroundColor: backgroundColorDefault,\n color: theme.palette.getContrastText(backgroundColorDefault)\n },\n\n /* Styles applied to the root element if `color=\"primary\"`. */\n colorPrimary: {\n backgroundColor: theme.palette.primary.main,\n color: theme.palette.primary.contrastText\n },\n\n /* Styles applied to the root element if `color=\"secondary\"`. */\n colorSecondary: {\n backgroundColor: theme.palette.secondary.main,\n color: theme.palette.secondary.contrastText\n }\n };\n};\nvar AppBar = React.forwardRef(function AppBar(props, ref) {\n var classes = props.classes,\n className = props.className,\n _props$color = props.color,\n color = _props$color === void 0 ? 'primary' : _props$color,\n _props$position = props.position,\n position = _props$position === void 0 ? 'fixed' : _props$position,\n other = _objectWithoutProperties(props, [\"classes\", \"className\", \"color\", \"position\"]);\n\n return React.createElement(Paper, _extends({\n square: true,\n component: \"header\",\n elevation: 4,\n className: clsx(classes.root, classes[\"position\".concat(capitalize(position))], className, color !== 'inherit' && classes[\"color\".concat(capitalize(color))], {\n fixed: 'mui-fixed'\n }[position]),\n ref: ref\n }, other));\n});\nprocess.env.NODE_ENV !== \"production\" ? AppBar.propTypes = {\n // ----------------------------- Warning --------------------------------\n // | These PropTypes are generated from the TypeScript type definitions |\n // | To update them edit the d.ts file and run \"yarn proptypes\" |\n // ----------------------------------------------------------------------\n\n /**\n * The content of the component.\n */\n children: PropTypes.node,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object,\n\n /**\n * @ignore\n */\n className: PropTypes.string,\n\n /**\n * The color of the component. It supports those theme colors that make sense for this component.\n */\n color: PropTypes.oneOf(['default', 'inherit', 'primary', 'secondary']),\n\n /**\n * The positioning type. The behavior of the different options is described\n * [in the MDN web docs](https://developer.mozilla.org/en-US/docs/Learn/CSS/CSS_layout/Positioning).\n * Note: `sticky` is not universally supported and will fall back to `static` when unavailable.\n */\n position: PropTypes.oneOf(['absolute', 'fixed', 'relative', 'static', 'sticky'])\n} : void 0;\nexport default withStyles(styles, {\n name: 'MuiAppBar'\n})(AppBar);","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport _defineProperty from \"@babel/runtime/helpers/esm/defineProperty\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport withStyles from '../styles/withStyles';\nexport var styles = function styles(theme) {\n return {\n /* Styles applied to the root element. */\n root: {\n position: 'relative',\n display: 'flex',\n alignItems: 'center'\n },\n\n /* Styles applied to the root element if `disableGutters={false}`. */\n gutters: _defineProperty({\n paddingLeft: theme.spacing(2),\n paddingRight: theme.spacing(2)\n }, theme.breakpoints.up('sm'), {\n paddingLeft: theme.spacing(3),\n paddingRight: theme.spacing(3)\n }),\n\n /* Styles applied to the root element if `variant=\"regular\"`. */\n regular: theme.mixins.toolbar,\n\n /* Styles applied to the root element if `variant=\"dense\"`. */\n dense: {\n minHeight: 48\n }\n };\n};\nvar Toolbar = React.forwardRef(function Toolbar(props, ref) {\n var classes = props.classes,\n classNameProp = props.className,\n _props$component = props.component,\n Component = _props$component === void 0 ? 'div' : _props$component,\n _props$disableGutters = props.disableGutters,\n disableGutters = _props$disableGutters === void 0 ? false : _props$disableGutters,\n _props$variant = props.variant,\n variant = _props$variant === void 0 ? 'regular' : _props$variant,\n other = _objectWithoutProperties(props, [\"classes\", \"className\", \"component\", \"disableGutters\", \"variant\"]);\n\n var className = clsx(classes.root, classes[variant], classNameProp, !disableGutters && classes.gutters);\n return React.createElement(Component, _extends({\n className: className,\n ref: ref\n }, other));\n});\nprocess.env.NODE_ENV !== \"production\" ? Toolbar.propTypes = {\n /**\n * Toolbar children, usually a mixture of `IconButton`, `Button` and `Typography`.\n */\n children: PropTypes.node,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object.isRequired,\n\n /**\n * @ignore\n */\n className: PropTypes.string,\n\n /**\n * The component used for the root node.\n * Either a string to use a DOM element or a component.\n */\n component: PropTypes.elementType,\n\n /**\n * If `true`, disables gutter padding.\n */\n disableGutters: PropTypes.bool,\n\n /**\n * The variant to use.\n */\n variant: PropTypes.oneOf(['regular', 'dense'])\n} : void 0;\nexport default withStyles(styles, {\n name: 'MuiToolbar'\n})(Toolbar);","import \"core-js/modules/es6.regexp.split\";\nimport _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport ReactDOM from 'react-dom';\nimport debounce from '../utils/debounce';\nimport { Transition } from 'react-transition-group';\nimport { elementAcceptingRef } from '@material-ui/utils';\nimport { useForkRef } from '../utils/reactHelpers';\nimport useTheme from '../styles/useTheme';\nimport { duration } from '../styles/transitions';\nimport { reflow, getTransitionProps } from '../transitions/utils'; // Translate the node so he can't be seen on the screen.\n// Later, we gonna translate back the node to his original location\n// with `none`.`\n\nfunction getTranslateValue(direction, node) {\n var rect = node.getBoundingClientRect();\n var transform;\n\n if (node.fakeTransform) {\n transform = node.fakeTransform;\n } else {\n var computedStyle = window.getComputedStyle(node);\n transform = computedStyle.getPropertyValue('-webkit-transform') || computedStyle.getPropertyValue('transform');\n }\n\n var offsetX = 0;\n var offsetY = 0;\n\n if (transform && transform !== 'none' && typeof transform === 'string') {\n var transformValues = transform.split('(')[1].split(')')[0].split(',');\n offsetX = parseInt(transformValues[4], 10);\n offsetY = parseInt(transformValues[5], 10);\n }\n\n if (direction === 'left') {\n return \"translateX(\".concat(window.innerWidth, \"px) translateX(-\").concat(rect.left - offsetX, \"px)\");\n }\n\n if (direction === 'right') {\n return \"translateX(-\".concat(rect.left + rect.width - offsetX, \"px)\");\n }\n\n if (direction === 'up') {\n return \"translateY(\".concat(window.innerHeight, \"px) translateY(-\").concat(rect.top - offsetY, \"px)\");\n } // direction === 'down'\n\n\n return \"translateY(-\".concat(rect.top + rect.height - offsetY, \"px)\");\n}\n\nexport function setTranslateValue(direction, node) {\n var transform = getTranslateValue(direction, node);\n\n if (transform) {\n node.style.webkitTransform = transform;\n node.style.transform = transform;\n }\n}\nvar defaultTimeout = {\n enter: duration.enteringScreen,\n exit: duration.leavingScreen\n};\n/**\n * The Slide transition is used by the [Drawer](/components/drawers/) component.\n * It uses [react-transition-group](https://github.com/reactjs/react-transition-group) internally.\n */\n\nvar Slide = React.forwardRef(function Slide(props, ref) {\n var children = props.children,\n _props$direction = props.direction,\n direction = _props$direction === void 0 ? 'down' : _props$direction,\n inProp = props[\"in\"],\n onEnter = props.onEnter,\n onEntering = props.onEntering,\n onExit = props.onExit,\n onExited = props.onExited,\n style = props.style,\n _props$timeout = props.timeout,\n timeout = _props$timeout === void 0 ? defaultTimeout : _props$timeout,\n other = _objectWithoutProperties(props, [\"children\", \"direction\", \"in\", \"onEnter\", \"onEntering\", \"onExit\", \"onExited\", \"style\", \"timeout\"]);\n\n var theme = useTheme();\n var childrenRef = React.useRef(null);\n /**\n * used in cloneElement(children, { ref: handleRef })\n */\n\n var handleOwnRef = React.useCallback(function (instance) {\n // #StrictMode ready\n childrenRef.current = ReactDOM.findDOMNode(instance);\n }, []);\n var handleRefIntermediary = useForkRef(children.ref, handleOwnRef);\n var handleRef = useForkRef(handleRefIntermediary, ref);\n\n var handleEnter = function handleEnter(_, isAppearing) {\n var node = childrenRef.current;\n setTranslateValue(direction, node);\n reflow(node);\n\n if (onEnter) {\n onEnter(node, isAppearing);\n }\n };\n\n var handleEntering = function handleEntering(_, isAppearing) {\n var node = childrenRef.current;\n var transitionProps = getTransitionProps({\n timeout: timeout,\n style: style\n }, {\n mode: 'enter'\n });\n node.style.webkitTransition = theme.transitions.create('-webkit-transform', _extends({}, transitionProps, {\n easing: theme.transitions.easing.easeOut\n }));\n node.style.transition = theme.transitions.create('transform', _extends({}, transitionProps, {\n easing: theme.transitions.easing.easeOut\n }));\n node.style.webkitTransform = 'none';\n node.style.transform = 'none';\n\n if (onEntering) {\n onEntering(node, isAppearing);\n }\n };\n\n var handleExit = function handleExit() {\n var node = childrenRef.current;\n var transitionProps = getTransitionProps({\n timeout: timeout,\n style: style\n }, {\n mode: 'exit'\n });\n node.style.webkitTransition = theme.transitions.create('-webkit-transform', _extends({}, transitionProps, {\n easing: theme.transitions.easing.sharp\n }));\n node.style.transition = theme.transitions.create('transform', _extends({}, transitionProps, {\n easing: theme.transitions.easing.sharp\n }));\n setTranslateValue(direction, node);\n\n if (onExit) {\n onExit(node);\n }\n };\n\n var handleExited = function handleExited() {\n var node = childrenRef.current; // No need for transitions when the component is hidden\n\n node.style.webkitTransition = '';\n node.style.transition = '';\n\n if (onExited) {\n onExited(node);\n }\n };\n\n var updatePosition = React.useCallback(function () {\n if (childrenRef.current) {\n setTranslateValue(direction, childrenRef.current);\n }\n }, [direction]);\n React.useEffect(function () {\n // Skip configuration where the position is screen size invariant.\n if (!inProp && direction !== 'down' && direction !== 'right') {\n var handleResize = debounce(function () {\n if (childrenRef.current) {\n setTranslateValue(direction, childrenRef.current);\n }\n });\n window.addEventListener('resize', handleResize);\n return function () {\n handleResize.clear();\n window.removeEventListener('resize', handleResize);\n };\n }\n\n return undefined;\n }, [direction, inProp]);\n React.useEffect(function () {\n if (!inProp) {\n // We need to update the position of the drawer when the direction change and\n // when it's hidden.\n updatePosition();\n }\n }, [inProp, updatePosition]);\n return React.createElement(Transition, _extends({\n onEnter: handleEnter,\n onEntering: handleEntering,\n onExit: handleExit,\n onExited: handleExited,\n appear: true,\n \"in\": inProp,\n timeout: timeout\n }, other), function (state, childProps) {\n return React.cloneElement(children, _extends({\n ref: handleRef,\n style: _extends({\n visibility: state === 'exited' && !inProp ? 'hidden' : undefined\n }, style, {}, children.props.style)\n }, childProps));\n });\n});\nprocess.env.NODE_ENV !== \"production\" ? Slide.propTypes = {\n /**\n * A single child content element.\n */\n children: elementAcceptingRef,\n\n /**\n * Direction the child node will enter from.\n */\n direction: PropTypes.oneOf(['left', 'right', 'up', 'down']),\n\n /**\n * If `true`, show the component; triggers the enter or exit animation.\n */\n \"in\": PropTypes.bool,\n\n /**\n * @ignore\n */\n onEnter: PropTypes.func,\n\n /**\n * @ignore\n */\n onEntering: PropTypes.func,\n\n /**\n * @ignore\n */\n onExit: PropTypes.func,\n\n /**\n * @ignore\n */\n onExited: PropTypes.func,\n\n /**\n * @ignore\n */\n style: PropTypes.object,\n\n /**\n * The duration for the transition, in milliseconds.\n * You may specify a single timeout for all transitions, or individually with an object.\n */\n timeout: PropTypes.oneOfType([PropTypes.number, PropTypes.shape({\n enter: PropTypes.number,\n exit: PropTypes.number\n })])\n} : void 0;\nexport default Slide;","// Corresponds to 10 frames at 60 Hz.\n// A few bytes payload overhead when lodash/debounce is ~3 kB and debounce ~300 B.\nexport default function debounce(func) {\n var wait = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 166;\n var timeout;\n\n function debounced() {\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n } // eslint-disable-next-line consistent-this\n\n\n var that = this;\n\n var later = function later() {\n func.apply(that, args);\n };\n\n clearTimeout(timeout);\n timeout = setTimeout(later, wait);\n }\n\n debounced.clear = function () {\n clearTimeout(timeout);\n };\n\n return debounced;\n}","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport withStyles from '../styles/withStyles';\nimport { capitalize } from '../utils/helpers';\nexport var styles = function styles(theme) {\n return {\n /* Styles applied to the root element. */\n root: {\n margin: 0\n },\n\n /* Styles applied to the root element if `variant=\"body2\"`. */\n body2: theme.typography.body2,\n\n /* Styles applied to the root element if `variant=\"body1\"`. */\n body1: theme.typography.body1,\n\n /* Styles applied to the root element if `variant=\"caption\"`. */\n caption: theme.typography.caption,\n\n /* Styles applied to the root element if `variant=\"button\"`. */\n button: theme.typography.button,\n\n /* Styles applied to the root element if `variant=\"h1\"`. */\n h1: theme.typography.h1,\n\n /* Styles applied to the root element if `variant=\"h2\"`. */\n h2: theme.typography.h2,\n\n /* Styles applied to the root element if `variant=\"h3\"`. */\n h3: theme.typography.h3,\n\n /* Styles applied to the root element if `variant=\"h4\"`. */\n h4: theme.typography.h4,\n\n /* Styles applied to the root element if `variant=\"h5\"`. */\n h5: theme.typography.h5,\n\n /* Styles applied to the root element if `variant=\"h6\"`. */\n h6: theme.typography.h6,\n\n /* Styles applied to the root element if `variant=\"subtitle1\"`. */\n subtitle1: theme.typography.subtitle1,\n\n /* Styles applied to the root element if `variant=\"subtitle2\"`. */\n subtitle2: theme.typography.subtitle2,\n\n /* Styles applied to the root element if `variant=\"overline\"`. */\n overline: theme.typography.overline,\n\n /* Styles applied to the root element if `variant=\"srOnly\"`. Only accessible to screen readers. */\n srOnly: {\n position: 'absolute',\n height: 1,\n width: 1,\n overflow: 'hidden'\n },\n\n /* Styles applied to the root element if `align=\"left\"`. */\n alignLeft: {\n textAlign: 'left'\n },\n\n /* Styles applied to the root element if `align=\"center\"`. */\n alignCenter: {\n textAlign: 'center'\n },\n\n /* Styles applied to the root element if `align=\"right\"`. */\n alignRight: {\n textAlign: 'right'\n },\n\n /* Styles applied to the root element if `align=\"justify\"`. */\n alignJustify: {\n textAlign: 'justify'\n },\n\n /* Styles applied to the root element if `nowrap={true}`. */\n noWrap: {\n overflow: 'hidden',\n textOverflow: 'ellipsis',\n whiteSpace: 'nowrap'\n },\n\n /* Styles applied to the root element if `gutterBottom={true}`. */\n gutterBottom: {\n marginBottom: '0.35em'\n },\n\n /* Styles applied to the root element if `paragraph={true}`. */\n paragraph: {\n marginBottom: 16\n },\n\n /* Styles applied to the root element if `color=\"inherit\"`. */\n colorInherit: {\n color: 'inherit'\n },\n\n /* Styles applied to the root element if `color=\"primary\"`. */\n colorPrimary: {\n color: theme.palette.primary.main\n },\n\n /* Styles applied to the root element if `color=\"secondary\"`. */\n colorSecondary: {\n color: theme.palette.secondary.main\n },\n\n /* Styles applied to the root element if `color=\"textPrimary\"`. */\n colorTextPrimary: {\n color: theme.palette.text.primary\n },\n\n /* Styles applied to the root element if `color=\"textSecondary\"`. */\n colorTextSecondary: {\n color: theme.palette.text.secondary\n },\n\n /* Styles applied to the root element if `color=\"error\"`. */\n colorError: {\n color: theme.palette.error.main\n },\n\n /* Styles applied to the root element if `display=\"inline\"`. */\n displayInline: {\n display: 'inline'\n },\n\n /* Styles applied to the root element if `display=\"block\"`. */\n displayBlock: {\n display: 'block'\n }\n };\n};\nvar defaultVariantMapping = {\n h1: 'h1',\n h2: 'h2',\n h3: 'h3',\n h4: 'h4',\n h5: 'h5',\n h6: 'h6',\n subtitle1: 'h6',\n subtitle2: 'h6',\n body1: 'p',\n body2: 'p'\n};\nvar Typography = React.forwardRef(function Typography(props, ref) {\n var _props$align = props.align,\n align = _props$align === void 0 ? 'inherit' : _props$align,\n classes = props.classes,\n className = props.className,\n _props$color = props.color,\n color = _props$color === void 0 ? 'initial' : _props$color,\n component = props.component,\n _props$display = props.display,\n display = _props$display === void 0 ? 'initial' : _props$display,\n _props$gutterBottom = props.gutterBottom,\n gutterBottom = _props$gutterBottom === void 0 ? false : _props$gutterBottom,\n _props$noWrap = props.noWrap,\n noWrap = _props$noWrap === void 0 ? false : _props$noWrap,\n _props$paragraph = props.paragraph,\n paragraph = _props$paragraph === void 0 ? false : _props$paragraph,\n _props$variant = props.variant,\n variant = _props$variant === void 0 ? 'body1' : _props$variant,\n _props$variantMapping = props.variantMapping,\n variantMapping = _props$variantMapping === void 0 ? defaultVariantMapping : _props$variantMapping,\n other = _objectWithoutProperties(props, [\"align\", \"classes\", \"className\", \"color\", \"component\", \"display\", \"gutterBottom\", \"noWrap\", \"paragraph\", \"variant\", \"variantMapping\"]);\n\n var Component = component || (paragraph ? 'p' : variantMapping[variant] || defaultVariantMapping[variant]) || 'span';\n return React.createElement(Component, _extends({\n className: clsx(classes.root, className, variant !== 'inherit' && classes[variant], color !== 'initial' && classes[\"color\".concat(capitalize(color))], noWrap && classes.noWrap, gutterBottom && classes.gutterBottom, paragraph && classes.paragraph, align !== 'inherit' && classes[\"align\".concat(capitalize(align))], display !== 'initial' && classes[\"display\".concat(capitalize(display))]),\n ref: ref\n }, other));\n});\nprocess.env.NODE_ENV !== \"production\" ? Typography.propTypes = {\n /**\n * Set the text-align on the component.\n */\n align: PropTypes.oneOf(['inherit', 'left', 'center', 'right', 'justify']),\n\n /**\n * The content of the component.\n */\n children: PropTypes.node,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object.isRequired,\n\n /**\n * @ignore\n */\n className: PropTypes.string,\n\n /**\n * The color of the component. It supports those theme colors that make sense for this component.\n */\n color: PropTypes.oneOf(['initial', 'inherit', 'primary', 'secondary', 'textPrimary', 'textSecondary', 'error']),\n\n /**\n * The component used for the root node.\n * Either a string to use a DOM element or a component.\n * By default, it maps the variant to a good default headline component.\n */\n component: PropTypes.elementType,\n\n /**\n * Controls the display type\n */\n display: PropTypes.oneOf(['initial', 'block', 'inline']),\n\n /**\n * If `true`, the text will have a bottom margin.\n */\n gutterBottom: PropTypes.bool,\n\n /**\n * If `true`, the text will not wrap, but instead will truncate with a text overflow ellipsis.\n *\n * Note that text overflow can only happen with block or inline-block level elements\n * (the element needs to have a width in order to overflow).\n */\n noWrap: PropTypes.bool,\n\n /**\n * If `true`, the text will have a bottom margin.\n */\n paragraph: PropTypes.bool,\n\n /**\n * Applies the theme typography styles.\n */\n variant: PropTypes.oneOf(['h1', 'h2', 'h3', 'h4', 'h5', 'h6', 'subtitle1', 'subtitle2', 'body1', 'body2', 'caption', 'button', 'overline', 'srOnly', 'inherit']),\n\n /**\n * We are empirically mapping the variant prop to a range of different DOM element types.\n * For instance, subtitle1 to `<h6>`.\n * If you wish to change that mapping, you can provide your own.\n * Alternatively, you can use the `component` prop.\n */\n variantMapping: PropTypes.object\n} : void 0;\nexport default withStyles(styles, {\n name: 'MuiTypography'\n})(Typography);","import \"core-js/modules/es6.array.some\";\nimport _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport { chainPropTypes } from '@material-ui/utils';\nimport withStyles from '../styles/withStyles';\nimport { fade } from '../styles/colorManipulator';\nimport ButtonBase from '../ButtonBase';\nimport { capitalize } from '../utils/helpers';\nexport var styles = function styles(theme) {\n return {\n /* Styles applied to the root element. */\n root: {\n textAlign: 'center',\n flex: '0 0 auto',\n fontSize: theme.typography.pxToRem(24),\n padding: 12,\n borderRadius: '50%',\n overflow: 'visible',\n // Explicitly set the default value to solve a bug on IE 11.\n color: theme.palette.action.active,\n transition: theme.transitions.create('background-color', {\n duration: theme.transitions.duration.shortest\n }),\n '&:hover': {\n backgroundColor: fade(theme.palette.action.active, theme.palette.action.hoverOpacity),\n // Reset on touch devices, it doesn't add specificity\n '@media (hover: none)': {\n backgroundColor: 'transparent'\n }\n },\n '&$disabled': {\n backgroundColor: 'transparent',\n color: theme.palette.action.disabled\n }\n },\n\n /* Styles applied to the root element if `edge=\"start\"`. */\n edgeStart: {\n marginLeft: -12,\n '$sizeSmall&': {\n marginLeft: -3\n }\n },\n\n /* Styles applied to the root element if `edge=\"end\"`. */\n edgeEnd: {\n marginRight: -12,\n '$sizeSmall&': {\n marginRight: -3\n }\n },\n\n /* Styles applied to the root element if `color=\"inherit\"`. */\n colorInherit: {\n color: 'inherit'\n },\n\n /* Styles applied to the root element if `color=\"primary\"`. */\n colorPrimary: {\n color: theme.palette.primary.main,\n '&:hover': {\n backgroundColor: fade(theme.palette.primary.main, theme.palette.action.hoverOpacity),\n // Reset on touch devices, it doesn't add specificity\n '@media (hover: none)': {\n backgroundColor: 'transparent'\n }\n }\n },\n\n /* Styles applied to the root element if `color=\"secondary\"`. */\n colorSecondary: {\n color: theme.palette.secondary.main,\n '&:hover': {\n backgroundColor: fade(theme.palette.secondary.main, theme.palette.action.hoverOpacity),\n // Reset on touch devices, it doesn't add specificity\n '@media (hover: none)': {\n backgroundColor: 'transparent'\n }\n }\n },\n\n /* Pseudo-class applied to the root element if `disabled={true}`. */\n disabled: {},\n\n /* Styles applied to the root element if `size=\"small\"`. */\n sizeSmall: {\n padding: 3,\n fontSize: theme.typography.pxToRem(18)\n },\n\n /* Styles applied to the children container element. */\n label: {\n width: '100%',\n display: 'flex',\n alignItems: 'inherit',\n justifyContent: 'inherit'\n }\n };\n};\n/**\n * Refer to the [Icons](/components/icons/) section of the documentation\n * regarding the available icon options.\n */\n\nvar IconButton = React.forwardRef(function IconButton(props, ref) {\n var _props$edge = props.edge,\n edge = _props$edge === void 0 ? false : _props$edge,\n children = props.children,\n classes = props.classes,\n className = props.className,\n _props$color = props.color,\n color = _props$color === void 0 ? 'default' : _props$color,\n _props$disabled = props.disabled,\n disabled = _props$disabled === void 0 ? false : _props$disabled,\n _props$disableFocusRi = props.disableFocusRipple,\n disableFocusRipple = _props$disableFocusRi === void 0 ? false : _props$disableFocusRi,\n _props$size = props.size,\n size = _props$size === void 0 ? 'medium' : _props$size,\n other = _objectWithoutProperties(props, [\"edge\", \"children\", \"classes\", \"className\", \"color\", \"disabled\", \"disableFocusRipple\", \"size\"]);\n\n return React.createElement(ButtonBase, _extends({\n className: clsx(classes.root, className, color !== 'default' && classes[\"color\".concat(capitalize(color))], disabled && classes.disabled, {\n small: classes[\"size\".concat(capitalize(size))]\n }[size], {\n start: classes.edgeStart,\n end: classes.edgeEnd\n }[edge]),\n centerRipple: true,\n focusRipple: !disableFocusRipple,\n disabled: disabled,\n ref: ref\n }, other), React.createElement(\"span\", {\n className: classes.label\n }, children));\n});\nprocess.env.NODE_ENV !== \"production\" ? IconButton.propTypes = {\n /**\n * The icon element.\n */\n children: chainPropTypes(PropTypes.node, function (props) {\n var found = React.Children.toArray(props.children).some(function (child) {\n return React.isValidElement(child) && child.props.onClick;\n });\n\n if (found) {\n return new Error(['Material-UI: you are providing an onClick event listener ' + 'to a child of a button element.', 'Firefox will never trigger the event.', 'You should move the onClick listener to the parent button element.', 'https://github.com/mui-org/material-ui/issues/13957'].join('\\n'));\n }\n\n return null;\n }),\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object.isRequired,\n\n /**\n * @ignore\n */\n className: PropTypes.string,\n\n /**\n * The color of the component. It supports those theme colors that make sense for this component.\n */\n color: PropTypes.oneOf(['default', 'inherit', 'primary', 'secondary']),\n\n /**\n * If `true`, the button will be disabled.\n */\n disabled: PropTypes.bool,\n\n /**\n * If `true`, the keyboard focus ripple will be disabled.\n * `disableRipple` must also be true.\n */\n disableFocusRipple: PropTypes.bool,\n\n /**\n * If `true`, the ripple effect will be disabled.\n */\n disableRipple: PropTypes.bool,\n\n /**\n * If given, uses a negative margin to counteract the padding on one\n * side (this is often helpful for aligning the left or right\n * side of the icon with content above or below, without ruining the border\n * size and shape).\n */\n edge: PropTypes.oneOf(['start', 'end', false]),\n\n /**\n * The size of the button.\n * `small` is equivalent to the dense button styling.\n */\n size: PropTypes.oneOf(['small', 'medium'])\n} : void 0;\nexport default withStyles(styles, {\n name: 'MuiIconButton'\n})(IconButton);","import React from \"react\"\n\nimport { makeStyles } from '@material-ui/core/styles';\nimport AppBar from '@material-ui/core/AppBar';\nimport Toolbar from '@material-ui/core/Toolbar';\n\nimport useScrollTrigger from '@material-ui/core/useScrollTrigger';\nimport Slide from '@material-ui/core/Slide';\n\nimport Typography from '@material-ui/core/Typography';\nimport IconButton from '@material-ui/core/IconButton';\nimport ChatIcon from '@material-ui/icons/Chat';\nimport MoreVert from '@material-ui/icons/MoreVert';\n\nconst useStyles = makeStyles(theme => ({\n appbar: {\n justifyContent: 'space-between',\n },\n menuButton: {\n marginRight: theme.spacing(1),\n },\n title: {\n flexGrow: 1,\n },\n secondTitle: {\n flexGrow: 1,\n },\n moreVertButton: {\n \n }\n}));\n\n\nfunction HideOnScroll({ children }) {\n const trigger = useScrollTrigger();\n\n return (\n <Slide appear={false} direction=\"down\" in={!trigger}>\n {children}\n </Slide>\n );\n}\n\nexport default function Header({siteTitle, secondTitle}) {\n const classes = useStyles();\n\n return (\n <header>\n <HideOnScroll>\n <AppBar>\n <Toolbar className={classes.appbar}>\n <span className={classes.title}>\n <IconButton edge=\"start\" className={classes.menuButton} color=\"inherit\">\n <ChatIcon />\n </IconButton>\n <Typography variant=\"title\" color=\"inherit\" >\n {siteTitle}\n </Typography>\n </span>\n\n <Typography className={classes.secondTitle} variant=\"title\" color=\"inherit\">\n {secondTitle}\n </Typography>\n\n <IconButton className={classes.moreVertButton} color=\"inherit\">\n <MoreVert />\n </IconButton>\n </Toolbar>\n </AppBar>\n </HideOnScroll>\n </header>\n );\n}\n","import React from \"react\"\nimport { useStaticQuery, graphql } from \"gatsby\"\nimport CssBaseline from '@material-ui/core/CssBaseline';\n\nimport Header from \"./header\"\nimport \"./layout.css\"\n\nfunction Layout(props) {\n const data = useStaticQuery(graphql`\n query SiteTitleQuery {\n site {\n siteMetadata {\n title\n }\n }\n }\n `)\n\n return (\n <>\n <CssBaseline />\n <Header siteTitle={\"\"} secondTitle={\"\"} />\n\n <main>{props.children}</main>\n </>\n )\n}\n\nexport default Layout","/**\n * SEO component that queries for data with\n * Gatsby's useStaticQuery React hook\n *\n * See: https://www.gatsbyjs.org/docs/use-static-query/\n */\n\nimport React from \"react\"\nimport PropTypes from \"prop-types\"\nimport Helmet from \"react-helmet\"\nimport { useStaticQuery, graphql } from \"gatsby\"\n\nfunction SEO({ description, lang, meta, title }) {\n const { site } = useStaticQuery(\n graphql`\n query {\n site {\n siteMetadata {\n title\n description\n author\n }\n }\n }\n `\n )\n\n const metaDescription = description || site.siteMetadata.description\n\n return (\n <Helmet\n htmlAttributes={{\n lang,\n }}\n title={title}\n titleTemplate={`%s | ${site.siteMetadata.title}`}\n meta={[\n {\n name: `description`,\n content: metaDescription,\n },\n {\n property: `og:title`,\n content: title,\n },\n {\n property: `og:description`,\n content: metaDescription,\n },\n {\n property: `og:type`,\n content: `website`,\n },\n {\n name: `twitter:card`,\n content: `summary`,\n },\n {\n name: `twitter:creator`,\n content: site.siteMetadata.author,\n },\n {\n name: `twitter:title`,\n content: title,\n },\n {\n name: `twitter:description`,\n content: metaDescription,\n },\n ].concat(meta)}\n />\n )\n}\n\nSEO.defaultProps = {\n lang: `en`,\n meta: [],\n description: ``,\n}\n\nSEO.propTypes = {\n description: PropTypes.string,\n lang: PropTypes.string,\n meta: PropTypes.arrayOf(PropTypes.object),\n title: PropTypes.string.isRequired,\n}\n\nexport default SEO\n","import React from \"react\"\nimport PropTypes from \"prop-types\"\nimport Link, {\n withPrefix,\n withAssetPrefix,\n navigate,\n push,\n replace,\n navigateTo,\n parsePath,\n} from \"gatsby-link\"\nimport PageRenderer from \"./public-page-renderer\"\nimport loader from \"./loader\"\n\nconst prefetchPathname = loader.enqueue\n\nconst StaticQueryContext = React.createContext({})\n\nfunction StaticQueryDataRenderer({ staticQueryData, data, query, render }) {\n const finalData = data\n ? data.data\n : staticQueryData[query] && staticQueryData[query].data\n\n return (\n <React.Fragment>\n {finalData && render(finalData)}\n {!finalData && <div>Loading (StaticQuery)</div>}\n </React.Fragment>\n )\n}\n\nconst StaticQuery = props => {\n const { data, query, render, children } = props\n\n return (\n <StaticQueryContext.Consumer>\n {staticQueryData => (\n <StaticQueryDataRenderer\n data={data}\n query={query}\n render={render || children}\n staticQueryData={staticQueryData}\n />\n )}\n </StaticQueryContext.Consumer>\n )\n}\n\nconst useStaticQuery = query => {\n if (\n typeof React.useContext !== `function` &&\n process.env.NODE_ENV === `development`\n ) {\n throw new Error(\n `You're likely using a version of React that doesn't support Hooks\\n` +\n `Please update React and ReactDOM to 16.8.0 or later to use the useStaticQuery hook.`\n )\n }\n const context = React.useContext(StaticQueryContext)\n if (context[query] && context[query].data) {\n return context[query].data\n } else {\n throw new Error(\n `The result of this StaticQuery could not be fetched.\\n\\n` +\n `This is likely a bug in Gatsby and if refreshing the page does not fix it, ` +\n `please open an issue in https://github.com/gatsbyjs/gatsby/issues`\n )\n }\n}\n\nStaticQuery.propTypes = {\n data: PropTypes.object,\n query: PropTypes.string.isRequired,\n render: PropTypes.func,\n children: PropTypes.func,\n}\n\nfunction graphql() {\n throw new Error(\n `It appears like Gatsby is misconfigured. Gatsby related \\`graphql\\` calls ` +\n `are supposed to only be evaluated at compile time, and then compiled away. ` +\n `Unfortunately, something went wrong and the query was left in the compiled code.\\n\\n` +\n `Unless your site has a complex or custom babel/Gatsby configuration this is likely a bug in Gatsby.`\n )\n}\n\nexport {\n Link,\n withAssetPrefix,\n withPrefix,\n graphql,\n parsePath,\n navigate,\n push, // TODO replace for v3\n replace, // TODO remove replace for v3\n navigateTo, // TODO: remove navigateTo for v3\n StaticQueryContext,\n StaticQuery,\n PageRenderer,\n useStaticQuery,\n prefetchPathname,\n}\n","import _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport React from 'react';\n\nfunction getScrollY(ref) {\n return ref.pageYOffset !== undefined ? ref.pageYOffset : ref.scrollTop;\n}\n\nfunction defaultTrigger(event, store, options) {\n var _options$disableHyste = options.disableHysteresis,\n disableHysteresis = _options$disableHyste === void 0 ? false : _options$disableHyste,\n _options$threshold = options.threshold,\n threshold = _options$threshold === void 0 ? 100 : _options$threshold;\n var previous = store.current;\n store.current = event ? getScrollY(event.currentTarget) : previous;\n\n if (!disableHysteresis && previous !== undefined) {\n if (store.current < previous) {\n return false;\n }\n }\n\n return store.current > threshold;\n}\n\nvar defaultTarget = typeof window !== 'undefined' ? window : null;\nexport default function useScrollTrigger() {\n var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n\n var _options$getTrigger = options.getTrigger,\n getTrigger = _options$getTrigger === void 0 ? defaultTrigger : _options$getTrigger,\n _options$target = options.target,\n target = _options$target === void 0 ? defaultTarget : _options$target,\n other = _objectWithoutProperties(options, [\"getTrigger\", \"target\"]);\n\n var store = React.useRef();\n\n var _React$useState = React.useState(function () {\n return getTrigger(null, store, other);\n }),\n trigger = _React$useState[0],\n setTrigger = _React$useState[1];\n\n React.useEffect(function () {\n var handleScroll = function handleScroll(event) {\n setTrigger(getTrigger(event, store, other));\n };\n\n handleScroll(null); // Re-evaluate trigger when dependencies change\n\n target.addEventListener('scroll', handleScroll);\n return function () {\n target.removeEventListener('scroll', handleScroll);\n }; // See Option 3. https://github.com/facebook/react/issues/14476#issuecomment-471199055\n // eslint-disable-next-line react-hooks/exhaustive-deps\n }, [target, getTrigger, JSON.stringify(other)]);\n return trigger;\n}","import \"core-js/modules/es6.array.for-each\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport _extends from \"@babel/runtime/helpers/esm/extends\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport warning from 'warning';\nimport withStyles from '../styles/withStyles';\nexport var styles = function styles(theme) {\n var elevations = {};\n theme.shadows.forEach(function (shadow, index) {\n elevations[\"elevation\".concat(index)] = {\n boxShadow: shadow\n };\n });\n return _extends({\n /* Styles applied to the root element. */\n root: {\n backgroundColor: theme.palette.background.paper,\n color: theme.palette.text.primary,\n transition: theme.transitions.create('box-shadow')\n },\n\n /* Styles applied to the root element if `square={false}`. */\n rounded: {\n borderRadius: theme.shape.borderRadius\n }\n }, elevations);\n};\nvar Paper = React.forwardRef(function Paper(props, ref) {\n var classes = props.classes,\n classNameProp = props.className,\n _props$component = props.component,\n Component = _props$component === void 0 ? 'div' : _props$component,\n _props$square = props.square,\n square = _props$square === void 0 ? false : _props$square,\n _props$elevation = props.elevation,\n elevation = _props$elevation === void 0 ? 1 : _props$elevation,\n other = _objectWithoutProperties(props, [\"classes\", \"className\", \"component\", \"square\", \"elevation\"]);\n\n process.env.NODE_ENV !== \"production\" ? warning(elevation >= 0 && elevation < 25, \"Material-UI: this elevation `\".concat(elevation, \"` is not implemented.\")) : void 0;\n var className = clsx(classes.root, classes[\"elevation\".concat(elevation)], classNameProp, !square && classes.rounded);\n return React.createElement(Component, _extends({\n className: className,\n ref: ref\n }, other));\n});\nprocess.env.NODE_ENV !== \"production\" ? Paper.propTypes = {\n /**\n * The content of the component.\n */\n children: PropTypes.node,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object.isRequired,\n\n /**\n * @ignore\n */\n className: PropTypes.string,\n\n /**\n * The component used for the root node.\n * Either a string to use a DOM element or a component.\n */\n component: PropTypes.elementType,\n\n /**\n * Shadow depth, corresponds to `dp` in the spec.\n * It accepts values between 0 and 24 inclusive.\n */\n elevation: PropTypes.number,\n\n /**\n * If `true`, rounded corners are disabled.\n */\n square: PropTypes.bool\n} : void 0;\nexport default withStyles(styles, {\n name: 'MuiPaper'\n})(Paper);","import React from 'react';\nvar useEnhancedEffect = typeof window !== 'undefined' ? React.useLayoutEffect : React.useEffect;\n/**\n * https://github.com/facebook/react/issues/14099#issuecomment-440013892\n *\n * @param {function} fn\n */\n\nexport default function useEventCallback(fn) {\n var ref = React.useRef(fn);\n useEnhancedEffect(function () {\n ref.current = fn;\n });\n return React.useCallback(function (event) {\n return (0, ref.current)(event);\n }, []);\n}","import React from 'react';\nimport PropTypes from 'prop-types';\nimport { exactProp } from '@material-ui/utils';\nvar useEnhancedEffect = typeof window !== 'undefined' && process.env.NODE_ENV !== 'test' ? React.useLayoutEffect : React.useEffect;\n/**\n * NoSsr purposely removes components from the subject of Server Side Rendering (SSR).\n *\n * This component can be useful in a variety of situations:\n * - Escape hatch for broken dependencies not supporting SSR.\n * - Improve the time-to-first paint on the client by only rendering above the fold.\n * - Reduce the rendering time on the server.\n * - Under too heavy server load, you can turn on service degradation.\n */\n\nfunction NoSsr(props) {\n var children = props.children,\n _props$defer = props.defer,\n defer = _props$defer === void 0 ? false : _props$defer,\n _props$fallback = props.fallback,\n fallback = _props$fallback === void 0 ? null : _props$fallback;\n\n var _React$useState = React.useState(false),\n mountedState = _React$useState[0],\n setMountedState = _React$useState[1];\n\n useEnhancedEffect(function () {\n if (!defer) {\n setMountedState(true);\n }\n }, [defer]);\n React.useEffect(function () {\n if (defer) {\n setMountedState(true);\n }\n }, [defer]); // We need the Fragment here to force react-docgen to recognise NoSsr as a component.\n\n return React.createElement(React.Fragment, null, mountedState ? children : fallback);\n}\n\nprocess.env.NODE_ENV !== \"production\" ? NoSsr.propTypes = {\n /**\n * You can wrap a node.\n */\n children: PropTypes.node.isRequired,\n\n /**\n * If `true`, the component will not only prevent server-side rendering.\n * It will also defer the rendering of the children into a different screen frame.\n */\n defer: PropTypes.bool,\n\n /**\n * The fallback content to display.\n */\n fallback: PropTypes.node\n} : void 0;\n\nif (process.env.NODE_ENV !== 'production') {\n // eslint-disable-next-line\n NoSsr['propTypes' + ''] = exactProp(NoSsr.propTypes);\n}\n\nexport default NoSsr;","// based on https://github.com/WICG/focus-visible/blob/v4.1.5/src/focus-visible.js\nimport React from 'react';\nimport ReactDOM from 'react-dom';\nvar hadKeyboardEvent = true;\nvar hadFocusVisibleRecently = false;\nvar hadFocusVisibleRecentlyTimeout = null;\nvar inputTypesWhitelist = {\n text: true,\n search: true,\n url: true,\n tel: true,\n email: true,\n password: true,\n number: true,\n date: true,\n month: true,\n week: true,\n time: true,\n datetime: true,\n 'datetime-local': true\n};\n/**\n * Computes whether the given element should automatically trigger the\n * `focus-visible` class being added, i.e. whether it should always match\n * `:focus-visible` when focused.\n * @param {Element} node\n * @return {boolean}\n */\n\nfunction focusTriggersKeyboardModality(node) {\n var type = node.type,\n tagName = node.tagName;\n\n if (tagName === 'INPUT' && inputTypesWhitelist[type] && !node.readOnly) {\n return true;\n }\n\n if (tagName === 'TEXTAREA' && !node.readOnly) {\n return true;\n }\n\n if (node.isContentEditable) {\n return true;\n }\n\n return false;\n}\n\nfunction handleKeyDown() {\n hadKeyboardEvent = true;\n}\n/**\n * If at any point a user clicks with a pointing device, ensure that we change\n * the modality away from keyboard.\n * This avoids the situation where a user presses a key on an already focused\n * element, and then clicks on a different element, focusing it with a\n * pointing device, while we still think we're in keyboard modality.\n * @param {Event} e\n */\n\n\nfunction handlePointerDown() {\n hadKeyboardEvent = false;\n}\n\nfunction handleVisibilityChange() {\n if (this.visibilityState === 'hidden') {\n // If the tab becomes active again, the browser will handle calling focus\n // on the element (Safari actually calls it twice).\n // If this tab change caused a blur on an element with focus-visible,\n // re-apply the class when the user switches back to the tab.\n if (hadFocusVisibleRecently) {\n hadKeyboardEvent = true;\n }\n }\n}\n\nfunction prepare(ownerDocument) {\n ownerDocument.addEventListener('keydown', handleKeyDown, true);\n ownerDocument.addEventListener('mousedown', handlePointerDown, true);\n ownerDocument.addEventListener('pointerdown', handlePointerDown, true);\n ownerDocument.addEventListener('touchstart', handlePointerDown, true);\n ownerDocument.addEventListener('visibilitychange', handleVisibilityChange, true);\n}\n\nexport function teardown(ownerDocument) {\n ownerDocument.removeEventListener('keydown', handleKeyDown, true);\n ownerDocument.removeEventListener('mousedown', handlePointerDown, true);\n ownerDocument.removeEventListener('pointerdown', handlePointerDown, true);\n ownerDocument.removeEventListener('touchstart', handlePointerDown, true);\n ownerDocument.removeEventListener('visibilitychange', handleVisibilityChange, true);\n}\n\nfunction isFocusVisible(event) {\n var target = event.target;\n\n try {\n return target.matches(':focus-visible');\n } catch (error) {} // browsers not implementing :focus-visible will throw a SyntaxError\n // we use our own heuristic for those browsers\n // rethrow might be better if it's not the expected error but do we really\n // want to crash if focus-visible malfunctioned?\n // no need for validFocusTarget check. the user does that by attaching it to\n // focusable events only\n\n\n return hadKeyboardEvent || focusTriggersKeyboardModality(target);\n}\n/**\n * Should be called if a blur event is fired on a focus-visible element\n */\n\n\nfunction handleBlurVisible() {\n // To detect a tab/window switch, we look for a blur event followed\n // rapidly by a visibility change.\n // If we don't see a visibility change within 100ms, it's probably a\n // regular focus change.\n hadFocusVisibleRecently = true;\n window.clearTimeout(hadFocusVisibleRecentlyTimeout);\n hadFocusVisibleRecentlyTimeout = window.setTimeout(function () {\n hadFocusVisibleRecently = false;\n window.clearTimeout(hadFocusVisibleRecentlyTimeout);\n }, 100);\n}\n\nexport function useIsFocusVisible() {\n var ref = React.useCallback(function (instance) {\n var node = ReactDOM.findDOMNode(instance);\n\n if (node != null) {\n prepare(node.ownerDocument);\n }\n }, []);\n return {\n isFocusVisible: isFocusVisible,\n onBlurVisible: handleBlurVisible,\n ref: ref\n };\n}","import \"core-js/modules/web.dom.iterable\";\nimport \"core-js/modules/es6.array.iterator\";\nimport \"core-js/modules/es6.object.to-string\";\nimport \"core-js/modules/es6.object.keys\";\nimport \"core-js/modules/es6.function.bind\";\nimport \"core-js/modules/es6.array.map\";\nimport \"core-js/modules/es6.array.for-each\";\nimport \"core-js/modules/es6.object.create\";\nimport { Children, cloneElement, isValidElement } from 'react';\n/**\n * Given `this.props.children`, return an object mapping key to child.\n *\n * @param {*} children `this.props.children`\n * @return {object} Mapping of key to child\n */\n\nexport function getChildMapping(children, mapFn) {\n var mapper = function mapper(child) {\n return mapFn && isValidElement(child) ? mapFn(child) : child;\n };\n\n var result = Object.create(null);\n if (children) Children.map(children, function (c) {\n return c;\n }).forEach(function (child) {\n // run the map function here instead so that the key is the computed one\n result[child.key] = mapper(child);\n });\n return result;\n}\n/**\n * When you're adding or removing children some may be added or removed in the\n * same render pass. We want to show *both* since we want to simultaneously\n * animate elements in and out. This function takes a previous set of keys\n * and a new set of keys and merges them with its best guess of the correct\n * ordering. In the future we may expose some of the utilities in\n * ReactMultiChild to make this easy, but for now React itself does not\n * directly have this concept of the union of prevChildren and nextChildren\n * so we implement it here.\n *\n * @param {object} prev prev children as returned from\n * `ReactTransitionChildMapping.getChildMapping()`.\n * @param {object} next next children as returned from\n * `ReactTransitionChildMapping.getChildMapping()`.\n * @return {object} a key set that contains all keys in `prev` and all keys\n * in `next` in a reasonable order.\n */\n\nexport function mergeChildMappings(prev, next) {\n prev = prev || {};\n next = next || {};\n\n function getValueForKey(key) {\n return key in next ? next[key] : prev[key];\n } // For each key of `next`, the list of keys to insert before that key in\n // the combined list\n\n\n var nextKeysPending = Object.create(null);\n var pendingKeys = [];\n\n for (var prevKey in prev) {\n if (prevKey in next) {\n if (pendingKeys.length) {\n nextKeysPending[prevKey] = pendingKeys;\n pendingKeys = [];\n }\n } else {\n pendingKeys.push(prevKey);\n }\n }\n\n var i;\n var childMapping = {};\n\n for (var nextKey in next) {\n if (nextKeysPending[nextKey]) {\n for (i = 0; i < nextKeysPending[nextKey].length; i++) {\n var pendingNextKey = nextKeysPending[nextKey][i];\n childMapping[nextKeysPending[nextKey][i]] = getValueForKey(pendingNextKey);\n }\n }\n\n childMapping[nextKey] = getValueForKey(nextKey);\n } // Finally, add the keys which didn't appear before any key in `next`\n\n\n for (i = 0; i < pendingKeys.length; i++) {\n childMapping[pendingKeys[i]] = getValueForKey(pendingKeys[i]);\n }\n\n return childMapping;\n}\n\nfunction getProp(child, prop, props) {\n return props[prop] != null ? props[prop] : child.props[prop];\n}\n\nexport function getInitialChildMapping(props, onExited) {\n return getChildMapping(props.children, function (child) {\n return cloneElement(child, {\n onExited: onExited.bind(null, child),\n \"in\": true,\n appear: getProp(child, 'appear', props),\n enter: getProp(child, 'enter', props),\n exit: getProp(child, 'exit', props)\n });\n });\n}\nexport function getNextChildMapping(nextProps, prevChildMapping, onExited) {\n var nextChildMapping = getChildMapping(nextProps.children);\n var children = mergeChildMappings(prevChildMapping, nextChildMapping);\n Object.keys(children).forEach(function (key) {\n var child = children[key];\n if (!isValidElement(child)) return;\n var hasPrev = key in prevChildMapping;\n var hasNext = key in nextChildMapping;\n var prevChild = prevChildMapping[key];\n var isLeaving = isValidElement(prevChild) && !prevChild.props[\"in\"]; // item is new (entering)\n\n if (hasNext && (!hasPrev || isLeaving)) {\n // console.log('entering', key)\n children[key] = cloneElement(child, {\n onExited: onExited.bind(null, child),\n \"in\": true,\n exit: getProp(child, 'exit', nextProps),\n enter: getProp(child, 'enter', nextProps)\n });\n } else if (!hasNext && hasPrev && !isLeaving) {\n // item is old (exiting)\n // console.log('leaving', key)\n children[key] = cloneElement(child, {\n \"in\": false\n });\n } else if (hasNext && hasPrev && isValidElement(prevChild)) {\n // item hasn't changed transition states\n // copy over the last transition props;\n // console.log('unchanged', key)\n children[key] = cloneElement(child, {\n onExited: onExited.bind(null, child),\n \"in\": prevChild.props[\"in\"],\n exit: getProp(child, 'exit', nextProps),\n enter: getProp(child, 'enter', nextProps)\n });\n }\n });\n return children;\n}","import \"core-js/modules/es6.function.bind\";\nimport \"core-js/modules/es6.object.keys\";\nimport \"core-js/modules/es6.array.map\";\nimport \"core-js/modules/web.dom.iterable\";\nimport \"core-js/modules/es6.array.iterator\";\nimport \"core-js/modules/es6.object.to-string\";\nimport \"core-js/modules/es7.object.values\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _inheritsLoose from \"@babel/runtime/helpers/esm/inheritsLoose\";\nimport _assertThisInitialized from \"@babel/runtime/helpers/esm/assertThisInitialized\";\nimport PropTypes from 'prop-types';\nimport React from 'react';\nimport TransitionGroupContext from './TransitionGroupContext';\nimport { getChildMapping, getInitialChildMapping, getNextChildMapping } from './utils/ChildMapping';\n\nvar values = Object.values || function (obj) {\n return Object.keys(obj).map(function (k) {\n return obj[k];\n });\n};\n\nvar defaultProps = {\n component: 'div',\n childFactory: function childFactory(child) {\n return child;\n }\n /**\n * The `<TransitionGroup>` component manages a set of transition components\n * (`<Transition>` and `<CSSTransition>`) in a list. Like with the transition\n * components, `<TransitionGroup>` is a state machine for managing the mounting\n * and unmounting of components over time.\n *\n * Consider the example below. As items are removed or added to the TodoList the\n * `in` prop is toggled automatically by the `<TransitionGroup>`.\n *\n * Note that `<TransitionGroup>` does not define any animation behavior!\n * Exactly _how_ a list item animates is up to the individual transition\n * component. This means you can mix and match animations across different list\n * items.\n */\n\n};\n\nvar TransitionGroup =\n/*#__PURE__*/\nfunction (_React$Component) {\n _inheritsLoose(TransitionGroup, _React$Component);\n\n function TransitionGroup(props, context) {\n var _this;\n\n _this = _React$Component.call(this, props, context) || this;\n\n var handleExited = _this.handleExited.bind(_assertThisInitialized(_assertThisInitialized(_this))); // Initial children should all be entering, dependent on appear\n\n\n _this.state = {\n contextValue: {\n isMounting: true\n },\n handleExited: handleExited,\n firstRender: true\n };\n return _this;\n }\n\n var _proto = TransitionGroup.prototype;\n\n _proto.componentDidMount = function componentDidMount() {\n this.mounted = true;\n this.setState({\n contextValue: {\n isMounting: false\n }\n });\n };\n\n _proto.componentWillUnmount = function componentWillUnmount() {\n this.mounted = false;\n };\n\n TransitionGroup.getDerivedStateFromProps = function getDerivedStateFromProps(nextProps, _ref) {\n var prevChildMapping = _ref.children,\n handleExited = _ref.handleExited,\n firstRender = _ref.firstRender;\n return {\n children: firstRender ? getInitialChildMapping(nextProps, handleExited) : getNextChildMapping(nextProps, prevChildMapping, handleExited),\n firstRender: false\n };\n };\n\n _proto.handleExited = function handleExited(child, node) {\n var currentChildMapping = getChildMapping(this.props.children);\n if (child.key in currentChildMapping) return;\n\n if (child.props.onExited) {\n child.props.onExited(node);\n }\n\n if (this.mounted) {\n this.setState(function (state) {\n var children = _extends({}, state.children);\n\n delete children[child.key];\n return {\n children: children\n };\n });\n }\n };\n\n _proto.render = function render() {\n var _this$props = this.props,\n Component = _this$props.component,\n childFactory = _this$props.childFactory,\n props = _objectWithoutPropertiesLoose(_this$props, [\"component\", \"childFactory\"]);\n\n var contextValue = this.state.contextValue;\n var children = values(this.state.children).map(childFactory);\n delete props.appear;\n delete props.enter;\n delete props.exit;\n\n if (Component === null) {\n return React.createElement(TransitionGroupContext.Provider, {\n value: contextValue\n }, children);\n }\n\n return React.createElement(TransitionGroupContext.Provider, {\n value: contextValue\n }, React.createElement(Component, props, children));\n };\n\n return TransitionGroup;\n}(React.Component);\n\nTransitionGroup.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * `<TransitionGroup>` renders a `<div>` by default. You can change this\n * behavior by providing a `component` prop.\n * If you use React v16+ and would like to avoid a wrapping `<div>` element\n * you can pass in `component={null}`. This is useful if the wrapping div\n * borks your css styles.\n */\n component: PropTypes.any,\n\n /**\n * A set of `<Transition>` components, that are toggled `in` and out as they\n * leave. the `<TransitionGroup>` will inject specific transition props, so\n * remember to spread them through if you are wrapping the `<Transition>` as\n * with our `<Fade>` example.\n *\n * While this component is meant for multiple `Transition` or `CSSTransition`\n * children, sometimes you may want to have a single transition child with\n * content that you want to be transitioned out and in when you change it\n * (e.g. routes, images etc.) In that case you can change the `key` prop of\n * the transition child as you change its content, this will cause\n * `TransitionGroup` to transition the child out and back in.\n */\n children: PropTypes.node,\n\n /**\n * A convenience prop that enables or disables appear animations\n * for all children. Note that specifying this will override any defaults set\n * on individual children Transitions.\n */\n appear: PropTypes.bool,\n\n /**\n * A convenience prop that enables or disables enter animations\n * for all children. Note that specifying this will override any defaults set\n * on individual children Transitions.\n */\n enter: PropTypes.bool,\n\n /**\n * A convenience prop that enables or disables exit animations\n * for all children. Note that specifying this will override any defaults set\n * on individual children Transitions.\n */\n exit: PropTypes.bool,\n\n /**\n * You may need to apply reactive updates to a child as it is exiting.\n * This is generally done by using `cloneElement` however in the case of an exiting\n * child the element has already been removed and not accessible to the consumer.\n *\n * If you do need to update a child as it leaves you can provide a `childFactory`\n * to wrap every child, even the ones that are leaving.\n *\n * @type Function(child: ReactElement) -> ReactElement\n */\n childFactory: PropTypes.func\n} : {};\nTransitionGroup.defaultProps = defaultProps;\nexport default TransitionGroup;","import React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport useEventCallback from '../utils/useEventCallback';\nvar useEnhancedEffect = typeof window === 'undefined' ? React.useEffect : React.useLayoutEffect;\n/**\n * @ignore - internal component.\n */\n\nfunction Ripple(props) {\n var classes = props.classes,\n _props$pulsate = props.pulsate,\n pulsate = _props$pulsate === void 0 ? false : _props$pulsate,\n rippleX = props.rippleX,\n rippleY = props.rippleY,\n rippleSize = props.rippleSize,\n inProp = props[\"in\"],\n _props$onExited = props.onExited,\n onExited = _props$onExited === void 0 ? function () {} : _props$onExited,\n timeout = props.timeout;\n\n var _React$useState = React.useState(false),\n leaving = _React$useState[0],\n setLeaving = _React$useState[1];\n\n var rippleClassName = clsx(classes.ripple, classes.rippleVisible, pulsate && classes.ripplePulsate);\n var rippleStyles = {\n width: rippleSize,\n height: rippleSize,\n top: -(rippleSize / 2) + rippleY,\n left: -(rippleSize / 2) + rippleX\n };\n var childClassName = clsx(classes.child, leaving && classes.childLeaving, pulsate && classes.childPulsate);\n var handleExited = useEventCallback(onExited); // Ripple is used for user feedback (e.g. click or press) so we want to apply styles with the highest priority\n\n useEnhancedEffect(function () {\n if (!inProp) {\n // react-transition-group#onExit\n setLeaving(true); // react-transition-group#onExited\n\n var timeoutId = setTimeout(handleExited, timeout);\n return function () {\n clearTimeout(timeoutId);\n };\n }\n\n return undefined;\n }, [handleExited, inProp, timeout]);\n return React.createElement(\"span\", {\n className: rippleClassName,\n style: rippleStyles\n }, React.createElement(\"span\", {\n className: childClassName\n }));\n}\n\nprocess.env.NODE_ENV !== \"production\" ? Ripple.propTypes = {\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object.isRequired,\n\n /**\n * @ignore - injected from TransitionGroup\n */\n \"in\": PropTypes.bool,\n\n /**\n * @ignore - injected from TransitionGroup\n */\n onExited: PropTypes.func,\n\n /**\n * If `true`, the ripple pulsates, typically indicating the keyboard focus state of an element.\n */\n pulsate: PropTypes.bool,\n\n /**\n * Diameter of the ripple.\n */\n rippleSize: PropTypes.number,\n\n /**\n * Horizontal position of the ripple center.\n */\n rippleX: PropTypes.number,\n\n /**\n * Vertical position of the ripple center.\n */\n rippleY: PropTypes.number,\n\n /**\n * exit delay\n */\n timeout: PropTypes.number.isRequired\n} : void 0;\nexport default Ripple;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _toConsumableArray from \"@babel/runtime/helpers/esm/toConsumableArray\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport { TransitionGroup } from 'react-transition-group';\nimport clsx from 'clsx';\nimport withStyles from '../styles/withStyles';\nimport Ripple from './Ripple';\nvar DURATION = 550;\nexport var DELAY_RIPPLE = 80;\nexport var styles = function styles(theme) {\n return {\n /* Styles applied to the root element. */\n root: {\n overflow: 'hidden',\n pointerEvents: 'none',\n position: 'absolute',\n top: 0,\n right: 0,\n bottom: 0,\n left: 0,\n borderRadius: 'inherit'\n },\n\n /* Styles applied to the internal `Ripple` components `ripple` class. */\n ripple: {\n opacity: 0,\n position: 'absolute'\n },\n\n /* Styles applied to the internal `Ripple` components `rippleVisible` class. */\n rippleVisible: {\n opacity: 0.3,\n transform: 'scale(1)',\n animation: \"$enter \".concat(DURATION, \"ms \").concat(theme.transitions.easing.easeInOut)\n },\n\n /* Styles applied to the internal `Ripple` components `ripplePulsate` class. */\n ripplePulsate: {\n animationDuration: \"\".concat(theme.transitions.duration.shorter, \"ms\")\n },\n\n /* Styles applied to the internal `Ripple` components `child` class. */\n child: {\n opacity: 1,\n display: 'block',\n width: '100%',\n height: '100%',\n borderRadius: '50%',\n backgroundColor: 'currentColor'\n },\n\n /* Styles applied to the internal `Ripple` components `childLeaving` class. */\n childLeaving: {\n opacity: 0,\n animation: \"$exit \".concat(DURATION, \"ms \").concat(theme.transitions.easing.easeInOut)\n },\n\n /* Styles applied to the internal `Ripple` components `childPulsate` class. */\n childPulsate: {\n position: 'absolute',\n left: 0,\n top: 0,\n animation: \"$pulsate 2500ms \".concat(theme.transitions.easing.easeInOut, \" 200ms infinite\")\n },\n '@keyframes enter': {\n '0%': {\n transform: 'scale(0)',\n opacity: 0.1\n },\n '100%': {\n transform: 'scale(1)',\n opacity: 0.3\n }\n },\n '@keyframes exit': {\n '0%': {\n opacity: 1\n },\n '100%': {\n opacity: 0\n }\n },\n '@keyframes pulsate': {\n '0%': {\n transform: 'scale(1)'\n },\n '50%': {\n transform: 'scale(0.92)'\n },\n '100%': {\n transform: 'scale(1)'\n }\n }\n };\n}; // TODO v5: Make private\n\nvar TouchRipple = React.forwardRef(function TouchRipple(props, ref) {\n var _props$center = props.center,\n centerProp = _props$center === void 0 ? false : _props$center,\n classes = props.classes,\n className = props.className,\n other = _objectWithoutProperties(props, [\"center\", \"classes\", \"className\"]);\n\n var _React$useState = React.useState([]),\n ripples = _React$useState[0],\n setRipples = _React$useState[1];\n\n var nextKey = React.useRef(0);\n var rippleCallback = React.useRef(null);\n React.useEffect(function () {\n if (rippleCallback.current) {\n rippleCallback.current();\n rippleCallback.current = null;\n }\n }, [ripples]); // Used to filter out mouse emulated events on mobile.\n\n var ignoringMouseDown = React.useRef(false); // We use a timer in order to only show the ripples for touch \"click\" like events.\n // We don't want to display the ripple for touch scroll events.\n\n var startTimer = React.useRef(null); // This is the hook called once the previous timeout is ready.\n\n var startTimerCommit = React.useRef(null);\n var container = React.useRef(null);\n React.useEffect(function () {\n return function () {\n clearTimeout(startTimer.current);\n };\n }, []);\n var startCommit = React.useCallback(function (params) {\n var pulsate = params.pulsate,\n rippleX = params.rippleX,\n rippleY = params.rippleY,\n rippleSize = params.rippleSize,\n cb = params.cb;\n setRipples(function (oldRipples) {\n return [].concat(_toConsumableArray(oldRipples), [React.createElement(Ripple, {\n key: nextKey.current,\n classes: classes,\n timeout: DURATION,\n pulsate: pulsate,\n rippleX: rippleX,\n rippleY: rippleY,\n rippleSize: rippleSize\n })]);\n });\n nextKey.current += 1;\n rippleCallback.current = cb;\n }, [classes]);\n var start = React.useCallback(function () {\n var event = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n var cb = arguments.length > 2 ? arguments[2] : undefined;\n var _options$pulsate = options.pulsate,\n pulsate = _options$pulsate === void 0 ? false : _options$pulsate,\n _options$center = options.center,\n center = _options$center === void 0 ? centerProp || options.pulsate : _options$center,\n _options$fakeElement = options.fakeElement,\n fakeElement = _options$fakeElement === void 0 ? false : _options$fakeElement;\n\n if (event.type === 'mousedown' && ignoringMouseDown.current) {\n ignoringMouseDown.current = false;\n return;\n }\n\n if (event.type === 'touchstart') {\n ignoringMouseDown.current = true;\n }\n\n var element = fakeElement ? null : container.current;\n var rect = element ? element.getBoundingClientRect() : {\n width: 0,\n height: 0,\n left: 0,\n top: 0\n }; // Get the size of the ripple\n\n var rippleX;\n var rippleY;\n var rippleSize;\n\n if (center || event.clientX === 0 && event.clientY === 0 || !event.clientX && !event.touches) {\n rippleX = Math.round(rect.width / 2);\n rippleY = Math.round(rect.height / 2);\n } else {\n var clientX = event.clientX ? event.clientX : event.touches[0].clientX;\n var clientY = event.clientY ? event.clientY : event.touches[0].clientY;\n rippleX = Math.round(clientX - rect.left);\n rippleY = Math.round(clientY - rect.top);\n }\n\n if (center) {\n rippleSize = Math.sqrt((2 * Math.pow(rect.width, 2) + Math.pow(rect.height, 2)) / 3); // For some reason the animation is broken on Mobile Chrome if the size if even.\n\n if (rippleSize % 2 === 0) {\n rippleSize += 1;\n }\n } else {\n var sizeX = Math.max(Math.abs((element ? element.clientWidth : 0) - rippleX), rippleX) * 2 + 2;\n var sizeY = Math.max(Math.abs((element ? element.clientHeight : 0) - rippleY), rippleY) * 2 + 2;\n rippleSize = Math.sqrt(Math.pow(sizeX, 2) + Math.pow(sizeY, 2));\n } // Touche devices\n\n\n if (event.touches) {\n // Prepare the ripple effect.\n startTimerCommit.current = function () {\n startCommit({\n pulsate: pulsate,\n rippleX: rippleX,\n rippleY: rippleY,\n rippleSize: rippleSize,\n cb: cb\n });\n }; // Delay the execution of the ripple effect.\n\n\n startTimer.current = setTimeout(function () {\n if (startTimerCommit.current) {\n startTimerCommit.current();\n startTimerCommit.current = null;\n }\n }, DELAY_RIPPLE); // We have to make a tradeoff with this value.\n } else {\n startCommit({\n pulsate: pulsate,\n rippleX: rippleX,\n rippleY: rippleY,\n rippleSize: rippleSize,\n cb: cb\n });\n }\n }, [centerProp, startCommit]);\n var pulsate = React.useCallback(function () {\n start({}, {\n pulsate: true\n });\n }, [start]);\n var stop = React.useCallback(function (event, cb) {\n clearTimeout(startTimer.current); // The touch interaction occurs too quickly.\n // We still want to show ripple effect.\n\n if (event.type === 'touchend' && startTimerCommit.current) {\n event.persist();\n startTimerCommit.current();\n startTimerCommit.current = null;\n startTimer.current = setTimeout(function () {\n stop(event, cb);\n });\n return;\n }\n\n startTimerCommit.current = null;\n setRipples(function (oldRipples) {\n if (oldRipples.length > 0) {\n return oldRipples.slice(1);\n }\n\n return oldRipples;\n });\n rippleCallback.current = cb;\n }, []);\n React.useImperativeHandle(ref, function () {\n return {\n pulsate: pulsate,\n start: start,\n stop: stop\n };\n }, [pulsate, start, stop]);\n return React.createElement(\"span\", _extends({\n className: clsx(classes.root, className),\n ref: container\n }, other), React.createElement(TransitionGroup, {\n component: null,\n exit: true\n }, ripples));\n}); // TODO cleanup after https://github.com/reactjs/react-docgen/pull/378 is released\n\nfunction withMuiName(Component) {\n Component.muiName = 'MuiTouchRipple';\n return Component;\n}\n\nprocess.env.NODE_ENV !== \"production\" ? TouchRipple.propTypes = {\n /**\n * If `true`, the ripple starts at the center of the component\n * rather than at the point of interaction.\n */\n center: PropTypes.bool,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object.isRequired,\n\n /**\n * @ignore\n */\n className: PropTypes.string\n} : void 0;\nexport default withStyles(styles, {\n flip: false,\n name: 'MuiTouchRipple'\n})(withMuiName(React.memo(TouchRipple)));","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport ReactDOM from 'react-dom';\nimport clsx from 'clsx';\nimport { elementTypeAcceptingRef, refType } from '@material-ui/utils';\nimport { useForkRef } from '../utils/reactHelpers';\nimport useEventCallback from '../utils/useEventCallback';\nimport withStyles from '../styles/withStyles';\nimport NoSsr from '../NoSsr';\nimport { useIsFocusVisible } from '../utils/focusVisible';\nimport TouchRipple from './TouchRipple';\nexport var styles = {\n /* Styles applied to the root element. */\n root: {\n display: 'inline-flex',\n alignItems: 'center',\n justifyContent: 'center',\n position: 'relative',\n // Remove grey highlight\n WebkitTapHighlightColor: 'transparent',\n backgroundColor: 'transparent',\n // Reset default value\n // We disable the focus ring for mouse, touch and keyboard users.\n outline: 0,\n border: 0,\n margin: 0,\n // Remove the margin in Safari\n borderRadius: 0,\n padding: 0,\n // Remove the padding in Firefox\n cursor: 'pointer',\n userSelect: 'none',\n verticalAlign: 'middle',\n '-moz-appearance': 'none',\n // Reset\n '-webkit-appearance': 'none',\n // Reset\n textDecoration: 'none',\n // So we take precedent over the style of a native <a /> element.\n color: 'inherit',\n '&::-moz-focus-inner': {\n borderStyle: 'none' // Remove Firefox dotted outline.\n\n },\n '&$disabled': {\n pointerEvents: 'none',\n // Disable link interactions\n cursor: 'default'\n }\n },\n\n /* Pseudo-class applied to the root element if `disabled={true}`. */\n disabled: {},\n\n /* Pseudo-class applied to the root element if keyboard focused. */\n focusVisible: {}\n};\n/**\n * `ButtonBase` contains as few styles as possible.\n * It aims to be a simple building block for creating a button.\n * It contains a load of style reset and some focus/ripple logic.\n */\n\nvar ButtonBase = React.forwardRef(function ButtonBase(props, ref) {\n var action = props.action,\n buttonRefProp = props.buttonRef,\n _props$centerRipple = props.centerRipple,\n centerRipple = _props$centerRipple === void 0 ? false : _props$centerRipple,\n children = props.children,\n classes = props.classes,\n classNameProp = props.className,\n _props$component = props.component,\n component = _props$component === void 0 ? 'button' : _props$component,\n disabled = props.disabled,\n _props$disableRipple = props.disableRipple,\n disableRipple = _props$disableRipple === void 0 ? false : _props$disableRipple,\n _props$disableTouchRi = props.disableTouchRipple,\n disableTouchRipple = _props$disableTouchRi === void 0 ? false : _props$disableTouchRi,\n _props$focusRipple = props.focusRipple,\n focusRipple = _props$focusRipple === void 0 ? false : _props$focusRipple,\n focusVisibleClassName = props.focusVisibleClassName,\n onBlur = props.onBlur,\n onClick = props.onClick,\n onFocus = props.onFocus,\n onFocusVisible = props.onFocusVisible,\n onKeyDown = props.onKeyDown,\n onKeyUp = props.onKeyUp,\n onMouseDown = props.onMouseDown,\n onMouseLeave = props.onMouseLeave,\n onMouseUp = props.onMouseUp,\n onTouchEnd = props.onTouchEnd,\n onTouchMove = props.onTouchMove,\n onTouchStart = props.onTouchStart,\n onDragLeave = props.onDragLeave,\n _props$tabIndex = props.tabIndex,\n tabIndex = _props$tabIndex === void 0 ? 0 : _props$tabIndex,\n TouchRippleProps = props.TouchRippleProps,\n _props$type = props.type,\n type = _props$type === void 0 ? 'button' : _props$type,\n other = _objectWithoutProperties(props, [\"action\", \"buttonRef\", \"centerRipple\", \"children\", \"classes\", \"className\", \"component\", \"disabled\", \"disableRipple\", \"disableTouchRipple\", \"focusRipple\", \"focusVisibleClassName\", \"onBlur\", \"onClick\", \"onFocus\", \"onFocusVisible\", \"onKeyDown\", \"onKeyUp\", \"onMouseDown\", \"onMouseLeave\", \"onMouseUp\", \"onTouchEnd\", \"onTouchMove\", \"onTouchStart\", \"onDragLeave\", \"tabIndex\", \"TouchRippleProps\", \"type\"]);\n\n var buttonRef = React.useRef(null);\n\n function getButtonNode() {\n // #StrictMode ready\n return ReactDOM.findDOMNode(buttonRef.current);\n }\n\n var rippleRef = React.useRef(null);\n\n var _React$useState = React.useState(false),\n focusVisible = _React$useState[0],\n setFocusVisible = _React$useState[1];\n\n if (disabled && focusVisible) {\n setFocusVisible(false);\n }\n\n var _useIsFocusVisible = useIsFocusVisible(),\n isFocusVisible = _useIsFocusVisible.isFocusVisible,\n onBlurVisible = _useIsFocusVisible.onBlurVisible,\n focusVisibleRef = _useIsFocusVisible.ref;\n\n React.useImperativeHandle(action, function () {\n return {\n focusVisible: function focusVisible() {\n setFocusVisible(true);\n buttonRef.current.focus();\n }\n };\n }, []);\n React.useEffect(function () {\n if (focusVisible && focusRipple && !disableRipple) {\n rippleRef.current.pulsate();\n }\n }, [disableRipple, focusRipple, focusVisible]);\n\n function useRippleHandler(rippleAction, eventCallback) {\n var skipRippleAction = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : disableTouchRipple;\n return useEventCallback(function (event) {\n if (eventCallback) {\n eventCallback(event);\n }\n\n var ignore = event.defaultPrevented || skipRippleAction;\n\n if (!ignore && rippleRef.current) {\n rippleRef.current[rippleAction](event);\n }\n\n return true;\n });\n }\n\n var handleMouseDown = useRippleHandler('start', onMouseDown);\n var handleDragLeave = useRippleHandler('stop', onDragLeave);\n var handleMouseUp = useRippleHandler('stop', onMouseUp);\n var handleMouseLeave = useRippleHandler('stop', function (event) {\n if (focusVisible) {\n event.preventDefault();\n }\n\n if (onMouseLeave) {\n onMouseLeave(event);\n }\n });\n var handleTouchStart = useRippleHandler('start', onTouchStart);\n var handleTouchEnd = useRippleHandler('stop', onTouchEnd);\n var handleTouchMove = useRippleHandler('stop', onTouchMove);\n var handleBlur = useRippleHandler('stop', function (event) {\n if (focusVisible) {\n onBlurVisible(event);\n setFocusVisible(false);\n }\n\n if (onBlur) {\n onBlur(event);\n }\n }, false);\n var handleFocus = useEventCallback(function (event) {\n if (disabled) {\n return;\n } // Fix for https://github.com/facebook/react/issues/7769\n\n\n if (!buttonRef.current) {\n buttonRef.current = event.currentTarget;\n }\n\n if (isFocusVisible(event)) {\n setFocusVisible(true);\n\n if (onFocusVisible) {\n onFocusVisible(event);\n }\n }\n\n if (onFocus) {\n onFocus(event);\n }\n });\n /**\n * IE 11 shim for https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/repeat\n */\n\n var keydownRef = React.useRef(false);\n var handleKeyDown = useEventCallback(function (event) {\n // Check if key is already down to avoid repeats being counted as multiple activations\n if (focusRipple && !keydownRef.current && focusVisible && rippleRef.current && event.key === ' ') {\n keydownRef.current = true;\n event.persist();\n rippleRef.current.stop(event, function () {\n rippleRef.current.start(event);\n });\n }\n\n if (onKeyDown) {\n onKeyDown(event);\n }\n\n var button = getButtonNode(); // Keyboard accessibility for non interactive elements\n\n if (event.target === event.currentTarget && component && component !== 'button' && (event.key === ' ' || event.key === 'Enter') && !(button.tagName === 'A' && button.href)) {\n event.preventDefault();\n\n if (onClick) {\n onClick(event);\n }\n }\n });\n var handleKeyUp = useEventCallback(function (event) {\n if (focusRipple && event.key === ' ' && rippleRef.current && focusVisible) {\n keydownRef.current = false;\n event.persist();\n rippleRef.current.stop(event, function () {\n rippleRef.current.pulsate(event);\n });\n }\n\n if (onKeyUp) {\n onKeyUp(event);\n }\n });\n var className = clsx(classes.root, classNameProp, focusVisible && [classes.focusVisible, focusVisibleClassName], disabled && classes.disabled);\n var ComponentProp = component;\n\n if (ComponentProp === 'button' && other.href) {\n ComponentProp = 'a';\n }\n\n var buttonProps = {};\n\n if (ComponentProp === 'button') {\n buttonProps.type = type;\n buttonProps.disabled = disabled;\n } else {\n if (ComponentProp !== 'a' || !other.href) {\n buttonProps.role = 'button';\n }\n\n buttonProps['aria-disabled'] = disabled;\n }\n\n var handleUserRef = useForkRef(buttonRefProp, ref);\n var handleOwnRef = useForkRef(focusVisibleRef, buttonRef);\n var handleRef = useForkRef(handleUserRef, handleOwnRef);\n return React.createElement(ComponentProp, _extends({\n className: className,\n onBlur: handleBlur,\n onClick: onClick,\n onFocus: handleFocus,\n onKeyDown: handleKeyDown,\n onKeyUp: handleKeyUp,\n onMouseDown: handleMouseDown,\n onMouseLeave: handleMouseLeave,\n onMouseUp: handleMouseUp,\n onDragLeave: handleDragLeave,\n onTouchEnd: handleTouchEnd,\n onTouchMove: handleTouchMove,\n onTouchStart: handleTouchStart,\n ref: handleRef,\n tabIndex: disabled ? -1 : tabIndex\n }, buttonProps, other), children, !disableRipple && !disabled ? React.createElement(NoSsr, null, React.createElement(TouchRipple, _extends({\n ref: rippleRef,\n center: centerRipple\n }, TouchRippleProps))) : null);\n});\nprocess.env.NODE_ENV !== \"production\" ? ButtonBase.propTypes = {\n /**\n * A ref for imperative actions.\n * It currently only supports `focusVisible()` action.\n */\n action: refType,\n\n /**\n * Use that prop to pass a ref to the native button component.\n * @deprecated Use `ref` instead.\n */\n buttonRef: refType,\n\n /**\n * If `true`, the ripples will be centered.\n * They won't start at the cursor interaction position.\n */\n centerRipple: PropTypes.bool,\n\n /**\n * The content of the component.\n */\n children: PropTypes.node,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object.isRequired,\n\n /**\n * @ignore\n */\n className: PropTypes.string,\n\n /**\n * The component used for the root node.\n * Either a string to use a DOM element or a component.\n */\n component: elementTypeAcceptingRef,\n\n /**\n * If `true`, the base button will be disabled.\n */\n disabled: PropTypes.bool,\n\n /**\n * If `true`, the ripple effect will be disabled.\n *\n * ⚠️ Without a ripple there is no styling for :focus-visible by default. Be sure\n * to highlight the element by applying separate styles with the `focusVisibleClassName`.\n */\n disableRipple: PropTypes.bool,\n\n /**\n * If `true`, the touch ripple effect will be disabled.\n */\n disableTouchRipple: PropTypes.bool,\n\n /**\n * If `true`, the base button will have a keyboard focus ripple.\n * `disableRipple` must also be `false`.\n */\n focusRipple: PropTypes.bool,\n\n /**\n * This prop can help a person know which element has the keyboard focus.\n * The class name will be applied when the element gain the focus through a keyboard interaction.\n * It's a polyfill for the [CSS :focus-visible selector](https://drafts.csswg.org/selectors-4/#the-focus-visible-pseudo).\n * The rationale for using this feature [is explained here](https://github.com/WICG/focus-visible/blob/master/explainer.md).\n * A [polyfill can be used](https://github.com/WICG/focus-visible) to apply a `focus-visible` class to other components\n * if needed.\n */\n focusVisibleClassName: PropTypes.string,\n\n /**\n * @ignore\n */\n onBlur: PropTypes.func,\n\n /**\n * @ignore\n */\n onClick: PropTypes.func,\n\n /**\n * @ignore\n */\n onDragLeave: PropTypes.func,\n\n /**\n * @ignore\n */\n onFocus: PropTypes.func,\n\n /**\n * Callback fired when the component is focused with a keyboard.\n * We trigger a `onFocus` callback too.\n */\n onFocusVisible: PropTypes.func,\n\n /**\n * @ignore\n */\n onKeyDown: PropTypes.func,\n\n /**\n * @ignore\n */\n onKeyUp: PropTypes.func,\n\n /**\n * @ignore\n */\n onMouseDown: PropTypes.func,\n\n /**\n * @ignore\n */\n onMouseLeave: PropTypes.func,\n\n /**\n * @ignore\n */\n onMouseUp: PropTypes.func,\n\n /**\n * @ignore\n */\n onTouchEnd: PropTypes.func,\n\n /**\n * @ignore\n */\n onTouchMove: PropTypes.func,\n\n /**\n * @ignore\n */\n onTouchStart: PropTypes.func,\n\n /**\n * @ignore\n */\n role: PropTypes.string,\n\n /**\n * @ignore\n */\n tabIndex: PropTypes.oneOfType([PropTypes.number, PropTypes.string]),\n\n /**\n * Props applied to the `TouchRipple` element.\n */\n TouchRippleProps: PropTypes.object,\n\n /**\n * Used to control the button's purpose.\n * This prop passes the value to the `type` attribute of the native button component.\n */\n type: PropTypes.oneOf(['submit', 'reset', 'button'])\n} : void 0;\nexport default withStyles(styles, {\n name: 'MuiButtonBase'\n})(ButtonBase);","export default {\n disabled: false\n};","import _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport _inheritsLoose from \"@babel/runtime/helpers/esm/inheritsLoose\";\nimport PropTypes from 'prop-types';\nimport React from 'react';\nimport ReactDOM from 'react-dom';\nimport config from './config';\nimport { timeoutsShape } from './utils/PropTypes';\nimport TransitionGroupContext from './TransitionGroupContext';\nexport var UNMOUNTED = 'unmounted';\nexport var EXITED = 'exited';\nexport var ENTERING = 'entering';\nexport var ENTERED = 'entered';\nexport var EXITING = 'exiting';\n/**\n * The Transition component lets you describe a transition from one component\n * state to another _over time_ with a simple declarative API. Most commonly\n * it's used to animate the mounting and unmounting of a component, but can also\n * be used to describe in-place transition states as well.\n *\n * ---\n *\n * **Note**: `Transition` is a platform-agnostic base component. If you're using\n * transitions in CSS, you'll probably want to use\n * [`CSSTransition`](https://reactcommunity.org/react-transition-group/css-transition)\n * instead. It inherits all the features of `Transition`, but contains\n * additional features necessary to play nice with CSS transitions (hence the\n * name of the component).\n *\n * ---\n *\n * By default the `Transition` component does not alter the behavior of the\n * component it renders, it only tracks \"enter\" and \"exit\" states for the\n * components. It's up to you to give meaning and effect to those states. For\n * example we can add styles to a component when it enters or exits:\n *\n * ```jsx\n * import { Transition } from 'react-transition-group';\n *\n * const duration = 300;\n *\n * const defaultStyle = {\n * transition: `opacity ${duration}ms ease-in-out`,\n * opacity: 0,\n * }\n *\n * const transitionStyles = {\n * entering: { opacity: 1 },\n * entered: { opacity: 1 },\n * exiting: { opacity: 0 },\n * exited: { opacity: 0 },\n * };\n *\n * const Fade = ({ in: inProp }) => (\n * <Transition in={inProp} timeout={duration}>\n * {state => (\n * <div style={{\n * ...defaultStyle,\n * ...transitionStyles[state]\n * }}>\n * I'm a fade Transition!\n * </div>\n * )}\n * </Transition>\n * );\n * ```\n *\n * There are 4 main states a Transition can be in:\n * - `'entering'`\n * - `'entered'`\n * - `'exiting'`\n * - `'exited'`\n *\n * Transition state is toggled via the `in` prop. When `true` the component\n * begins the \"Enter\" stage. During this stage, the component will shift from\n * its current transition state, to `'entering'` for the duration of the\n * transition and then to the `'entered'` stage once it's complete. Let's take\n * the following example (we'll use the\n * [useState](https://reactjs.org/docs/hooks-reference.html#usestate) hook):\n *\n * ```jsx\n * function App() {\n * const [inProp, setInProp] = useState(false);\n * return (\n * <div>\n * <Transition in={inProp} timeout={500}>\n * {state => (\n * // ...\n * )}\n * </Transition>\n * <button onClick={() => setInProp(true)}>\n * Click to Enter\n * </button>\n * </div>\n * );\n * }\n * ```\n *\n * When the button is clicked the component will shift to the `'entering'` state\n * and stay there for 500ms (the value of `timeout`) before it finally switches\n * to `'entered'`.\n *\n * When `in` is `false` the same thing happens except the state moves from\n * `'exiting'` to `'exited'`.\n */\n\nvar Transition =\n/*#__PURE__*/\nfunction (_React$Component) {\n _inheritsLoose(Transition, _React$Component);\n\n function Transition(props, context) {\n var _this;\n\n _this = _React$Component.call(this, props, context) || this;\n var parentGroup = context; // In the context of a TransitionGroup all enters are really appears\n\n var appear = parentGroup && !parentGroup.isMounting ? props.enter : props.appear;\n var initialStatus;\n _this.appearStatus = null;\n\n if (props[\"in\"]) {\n if (appear) {\n initialStatus = EXITED;\n _this.appearStatus = ENTERING;\n } else {\n initialStatus = ENTERED;\n }\n } else {\n if (props.unmountOnExit || props.mountOnEnter) {\n initialStatus = UNMOUNTED;\n } else {\n initialStatus = EXITED;\n }\n }\n\n _this.state = {\n status: initialStatus\n };\n _this.nextCallback = null;\n return _this;\n }\n\n Transition.getDerivedStateFromProps = function getDerivedStateFromProps(_ref, prevState) {\n var nextIn = _ref[\"in\"];\n\n if (nextIn && prevState.status === UNMOUNTED) {\n return {\n status: EXITED\n };\n }\n\n return null;\n }; // getSnapshotBeforeUpdate(prevProps) {\n // let nextStatus = null\n // if (prevProps !== this.props) {\n // const { status } = this.state\n // if (this.props.in) {\n // if (status !== ENTERING && status !== ENTERED) {\n // nextStatus = ENTERING\n // }\n // } else {\n // if (status === ENTERING || status === ENTERED) {\n // nextStatus = EXITING\n // }\n // }\n // }\n // return { nextStatus }\n // }\n\n\n var _proto = Transition.prototype;\n\n _proto.componentDidMount = function componentDidMount() {\n this.updateStatus(true, this.appearStatus);\n };\n\n _proto.componentDidUpdate = function componentDidUpdate(prevProps) {\n var nextStatus = null;\n\n if (prevProps !== this.props) {\n var status = this.state.status;\n\n if (this.props[\"in\"]) {\n if (status !== ENTERING && status !== ENTERED) {\n nextStatus = ENTERING;\n }\n } else {\n if (status === ENTERING || status === ENTERED) {\n nextStatus = EXITING;\n }\n }\n }\n\n this.updateStatus(false, nextStatus);\n };\n\n _proto.componentWillUnmount = function componentWillUnmount() {\n this.cancelNextCallback();\n };\n\n _proto.getTimeouts = function getTimeouts() {\n var timeout = this.props.timeout;\n var exit, enter, appear;\n exit = enter = appear = timeout;\n\n if (timeout != null && typeof timeout !== 'number') {\n exit = timeout.exit;\n enter = timeout.enter; // TODO: remove fallback for next major\n\n appear = timeout.appear !== undefined ? timeout.appear : enter;\n }\n\n return {\n exit: exit,\n enter: enter,\n appear: appear\n };\n };\n\n _proto.updateStatus = function updateStatus(mounting, nextStatus) {\n if (mounting === void 0) {\n mounting = false;\n }\n\n if (nextStatus !== null) {\n // nextStatus will always be ENTERING or EXITING.\n this.cancelNextCallback();\n var node = ReactDOM.findDOMNode(this);\n\n if (nextStatus === ENTERING) {\n this.performEnter(node, mounting);\n } else {\n this.performExit(node);\n }\n } else if (this.props.unmountOnExit && this.state.status === EXITED) {\n this.setState({\n status: UNMOUNTED\n });\n }\n };\n\n _proto.performEnter = function performEnter(node, mounting) {\n var _this2 = this;\n\n var enter = this.props.enter;\n var appearing = this.context ? this.context.isMounting : mounting;\n var timeouts = this.getTimeouts();\n var enterTimeout = appearing ? timeouts.appear : timeouts.enter; // no enter animation skip right to ENTERED\n // if we are mounting and running this it means appear _must_ be set\n\n if (!mounting && !enter || config.disabled) {\n this.safeSetState({\n status: ENTERED\n }, function () {\n _this2.props.onEntered(node);\n });\n return;\n }\n\n this.props.onEnter(node, appearing);\n this.safeSetState({\n status: ENTERING\n }, function () {\n _this2.props.onEntering(node, appearing);\n\n _this2.onTransitionEnd(node, enterTimeout, function () {\n _this2.safeSetState({\n status: ENTERED\n }, function () {\n _this2.props.onEntered(node, appearing);\n });\n });\n });\n };\n\n _proto.performExit = function performExit(node) {\n var _this3 = this;\n\n var exit = this.props.exit;\n var timeouts = this.getTimeouts(); // no exit animation skip right to EXITED\n\n if (!exit || config.disabled) {\n this.safeSetState({\n status: EXITED\n }, function () {\n _this3.props.onExited(node);\n });\n return;\n }\n\n this.props.onExit(node);\n this.safeSetState({\n status: EXITING\n }, function () {\n _this3.props.onExiting(node);\n\n _this3.onTransitionEnd(node, timeouts.exit, function () {\n _this3.safeSetState({\n status: EXITED\n }, function () {\n _this3.props.onExited(node);\n });\n });\n });\n };\n\n _proto.cancelNextCallback = function cancelNextCallback() {\n if (this.nextCallback !== null) {\n this.nextCallback.cancel();\n this.nextCallback = null;\n }\n };\n\n _proto.safeSetState = function safeSetState(nextState, callback) {\n // This shouldn't be necessary, but there are weird race conditions with\n // setState callbacks and unmounting in testing, so always make sure that\n // we can cancel any pending setState callbacks after we unmount.\n callback = this.setNextCallback(callback);\n this.setState(nextState, callback);\n };\n\n _proto.setNextCallback = function setNextCallback(callback) {\n var _this4 = this;\n\n var active = true;\n\n this.nextCallback = function (event) {\n if (active) {\n active = false;\n _this4.nextCallback = null;\n callback(event);\n }\n };\n\n this.nextCallback.cancel = function () {\n active = false;\n };\n\n return this.nextCallback;\n };\n\n _proto.onTransitionEnd = function onTransitionEnd(node, timeout, handler) {\n this.setNextCallback(handler);\n var doesNotHaveTimeoutOrListener = timeout == null && !this.props.addEndListener;\n\n if (!node || doesNotHaveTimeoutOrListener) {\n setTimeout(this.nextCallback, 0);\n return;\n }\n\n if (this.props.addEndListener) {\n this.props.addEndListener(node, this.nextCallback);\n }\n\n if (timeout != null) {\n setTimeout(this.nextCallback, timeout);\n }\n };\n\n _proto.render = function render() {\n var status = this.state.status;\n\n if (status === UNMOUNTED) {\n return null;\n }\n\n var _this$props = this.props,\n children = _this$props.children,\n childProps = _objectWithoutPropertiesLoose(_this$props, [\"children\"]); // filter props for Transtition\n\n\n delete childProps[\"in\"];\n delete childProps.mountOnEnter;\n delete childProps.unmountOnExit;\n delete childProps.appear;\n delete childProps.enter;\n delete childProps.exit;\n delete childProps.timeout;\n delete childProps.addEndListener;\n delete childProps.onEnter;\n delete childProps.onEntering;\n delete childProps.onEntered;\n delete childProps.onExit;\n delete childProps.onExiting;\n delete childProps.onExited;\n\n if (typeof children === 'function') {\n // allows for nested Transitions\n return React.createElement(TransitionGroupContext.Provider, {\n value: null\n }, children(status, childProps));\n }\n\n var child = React.Children.only(children);\n return (// allows for nested Transitions\n React.createElement(TransitionGroupContext.Provider, {\n value: null\n }, React.cloneElement(child, childProps))\n );\n };\n\n return Transition;\n}(React.Component);\n\nTransition.contextType = TransitionGroupContext;\nTransition.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * A `function` child can be used instead of a React element. This function is\n * called with the current transition status (`'entering'`, `'entered'`,\n * `'exiting'`, `'exited'`), which can be used to apply context\n * specific props to a component.\n *\n * ```jsx\n * <Transition in={this.state.in} timeout={150}>\n * {state => (\n * <MyComponent className={`fade fade-${state}`} />\n * )}\n * </Transition>\n * ```\n */\n children: PropTypes.oneOfType([PropTypes.func.isRequired, PropTypes.element.isRequired]).isRequired,\n\n /**\n * Show the component; triggers the enter or exit states\n */\n \"in\": PropTypes.bool,\n\n /**\n * By default the child component is mounted immediately along with\n * the parent `Transition` component. If you want to \"lazy mount\" the component on the\n * first `in={true}` you can set `mountOnEnter`. After the first enter transition the component will stay\n * mounted, even on \"exited\", unless you also specify `unmountOnExit`.\n */\n mountOnEnter: PropTypes.bool,\n\n /**\n * By default the child component stays mounted after it reaches the `'exited'` state.\n * Set `unmountOnExit` if you'd prefer to unmount the component after it finishes exiting.\n */\n unmountOnExit: PropTypes.bool,\n\n /**\n * Normally a component is not transitioned if it is shown when the\n * `<Transition>` component mounts. If you want to transition on the first\n * mount set `appear` to `true`, and the component will transition in as soon\n * as the `<Transition>` mounts.\n *\n * > **Note**: there are no special appear states like `appearing`/`appeared`, this prop\n * > only adds an additional enter transition. However, in the\n * > `<CSSTransition>` component that first enter transition does result in\n * > additional `.appear-*` classes, that way you can choose to style it\n * > differently.\n */\n appear: PropTypes.bool,\n\n /**\n * Enable or disable enter transitions.\n */\n enter: PropTypes.bool,\n\n /**\n * Enable or disable exit transitions.\n */\n exit: PropTypes.bool,\n\n /**\n * The duration of the transition, in milliseconds.\n * Required unless `addEndListener` is provided.\n *\n * You may specify a single timeout for all transitions:\n *\n * ```jsx\n * timeout={500}\n * ```\n *\n * or individually:\n *\n * ```jsx\n * timeout={{\n * appear: 500,\n * enter: 300,\n * exit: 500,\n * }}\n * ```\n *\n * - `appear` defaults to the value of `enter`\n * - `enter` defaults to `0`\n * - `exit` defaults to `0`\n *\n * @type {number | { enter?: number, exit?: number, appear?: number }}\n */\n timeout: function timeout(props) {\n var pt = timeoutsShape;\n if (!props.addEndListener) pt = pt.isRequired;\n\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n return pt.apply(void 0, [props].concat(args));\n },\n\n /**\n * Add a custom transition end trigger. Called with the transitioning\n * DOM node and a `done` callback. Allows for more fine grained transition end\n * logic. **Note:** Timeouts are still used as a fallback if provided.\n *\n * ```jsx\n * addEndListener={(node, done) => {\n * // use the css transitionend event to mark the finish of a transition\n * node.addEventListener('transitionend', done, false);\n * }}\n * ```\n */\n addEndListener: PropTypes.func,\n\n /**\n * Callback fired before the \"entering\" status is applied. An extra parameter\n * `isAppearing` is supplied to indicate if the enter stage is occurring on the initial mount\n *\n * @type Function(node: HtmlElement, isAppearing: bool) -> void\n */\n onEnter: PropTypes.func,\n\n /**\n * Callback fired after the \"entering\" status is applied. An extra parameter\n * `isAppearing` is supplied to indicate if the enter stage is occurring on the initial mount\n *\n * @type Function(node: HtmlElement, isAppearing: bool)\n */\n onEntering: PropTypes.func,\n\n /**\n * Callback fired after the \"entered\" status is applied. An extra parameter\n * `isAppearing` is supplied to indicate if the enter stage is occurring on the initial mount\n *\n * @type Function(node: HtmlElement, isAppearing: bool) -> void\n */\n onEntered: PropTypes.func,\n\n /**\n * Callback fired before the \"exiting\" status is applied.\n *\n * @type Function(node: HtmlElement) -> void\n */\n onExit: PropTypes.func,\n\n /**\n * Callback fired after the \"exiting\" status is applied.\n *\n * @type Function(node: HtmlElement) -> void\n */\n onExiting: PropTypes.func,\n\n /**\n * Callback fired after the \"exited\" status is applied.\n *\n * @type Function(node: HtmlElement) -> void\n */\n onExited: PropTypes.func // Name the function so it is clearer in the documentation\n\n} : {};\n\nfunction noop() {}\n\nTransition.defaultProps = {\n \"in\": false,\n mountOnEnter: false,\n unmountOnExit: false,\n appear: false,\n enter: true,\n exit: true,\n onEnter: noop,\n onEntering: noop,\n onEntered: noop,\n onExit: noop,\n onExiting: noop,\n onExited: noop\n};\nTransition.UNMOUNTED = 0;\nTransition.EXITED = 1;\nTransition.ENTERING = 2;\nTransition.ENTERED = 3;\nTransition.EXITING = 4;\nexport default Transition;","import \"core-js/modules/es6.array.reduce\";\nimport warning from 'warning'; // It should to be noted that this function isn't equivalent to `text-transform: capitalize`.\n//\n// A strict capitalization should uppercase the first letter of each word a the sentence.\n// We only handle the first word.\n\nexport function capitalize(string) {\n if (process.env.NODE_ENV !== 'production' && typeof string !== 'string') {\n throw new Error('Material-UI: capitalize(string) expects a string argument.');\n }\n\n return string.charAt(0).toUpperCase() + string.slice(1);\n}\n/**\n * Safe chained function\n *\n * Will only create a new function if needed,\n * otherwise will pass back existing functions or null.\n *\n * @param {function} functions to chain\n * @returns {function|null}\n */\n\nexport function createChainedFunction() {\n for (var _len = arguments.length, funcs = new Array(_len), _key = 0; _key < _len; _key++) {\n funcs[_key] = arguments[_key];\n }\n\n return funcs.reduce(function (acc, func) {\n if (func == null) {\n return acc;\n }\n\n process.env.NODE_ENV !== \"production\" ? warning(typeof func === 'function', 'Material-UI: invalid Argument Type, must only provide functions, undefined, or null.') : void 0;\n return function chainedFunction() {\n for (var _len2 = arguments.length, args = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {\n args[_key2] = arguments[_key2];\n }\n\n acc.apply(this, args);\n func.apply(this, args);\n };\n }, function () {});\n}","'use strict';\n\nfunction checkDCE() {\n /* global __REACT_DEVTOOLS_GLOBAL_HOOK__ */\n if (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ === 'undefined' || typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.checkDCE !== 'function') {\n return;\n }\n\n if (process.env.NODE_ENV !== 'production') {\n // This branch is unreachable because this function is only called\n // in production, but the condition is true only in development.\n // Therefore if the branch is still here, dead code elimination wasn't\n // properly applied.\n // Don't change the message. React DevTools relies on it. Also make sure\n // this message doesn't occur elsewhere in this function, or it will cause\n // a false positive.\n throw new Error('^_^');\n }\n\n try {\n // Verify that the code above has been dead code eliminated (DCE'd).\n __REACT_DEVTOOLS_GLOBAL_HOOK__.checkDCE(checkDCE);\n } catch (err) {\n // DevTools shouldn't crash React, no matter what.\n // We should still report in case we break this code.\n console.error(err);\n }\n}\n\nif (process.env.NODE_ENV === 'production') {\n // DCE check should happen before ReactDOM bundle executes so that\n // DevTools can report bad minification during injection.\n checkDCE();\n module.exports = require('./cjs/react-dom.production.min.js');\n} else {\n module.exports = require('./cjs/react-dom.development.js');\n}","import \"core-js/modules/es6.array.index-of\";\nimport React from 'react';\nexport function isMuiElement(element, muiNames) {\n return React.isValidElement(element) && muiNames.indexOf(element.type.muiName) !== -1;\n} // TODO: Make it private only in v5\n\nexport function setRef(ref, value) {\n if (typeof ref === 'function') {\n ref(value);\n } else if (ref) {\n ref.current = value;\n }\n}\nexport function useForkRef(refA, refB) {\n /**\n * This will create a new function if the ref props change and are defined.\n * This means react will call the old forkRef with `null` and the new forkRef\n * with the ref. Cleanup naturally emerges from this behavior\n */\n return React.useMemo(function () {\n if (refA == null && refB == null) {\n return null;\n }\n\n return function (refValue) {\n setRef(refA, refValue);\n setRef(refB, refValue);\n };\n }, [refA, refB]);\n}","import React from 'react';\nexport default React.createContext(null);"],"sourceRoot":""}