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main.yml
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name: Cross-compile with fyne-cross
on:
push:
branches:
- main
paths-ignore:
- '**.md'
- '.github/workflows/release.yml'
- '.github/FUNDING.yml'
pull_request:
branches:
- main
paths-ignore:
- '**.md'
- '.github/workflows/release.yml'
- '.github/FUNDING.yml'
jobs:
build-linux:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
with:
lfs: true
- name: Set up Go
uses: actions/setup-go@v5
with:
go-version: 1.22
- name: Install fyne-cross
run: go install github.com/fyne-io/fyne-cross@latest
- name: Cross-compile for Linux
run: fyne-cross linux
- name: Upload Linux artifact
uses: actions/upload-artifact@v4
with:
name: linux-build
path: fyne-cross/bin/linux-amd64
build-windows:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
with:
lfs: true
- name: Set up Go
uses: actions/setup-go@v5
with:
go-version: 1.22
- name: Install fyne-cross
run: go install github.com/fyne-io/fyne-cross@latest
- name: Cross-compile for Windows
run: fyne-cross windows
- name: Upload Windows artifact
uses: actions/upload-artifact@v4
with:
name: windows-build
path: fyne-cross/bin/windows-amd64
build-mac:
runs-on: macos-latest
steps:
- uses: actions/checkout@v4
with:
lfs: true
- name: Set up Go
uses: actions/setup-go@v5
with:
go-version: 1.22
- name: Compile for MacOS
run: |
GOOS=darwin GOARCH=arm64 go build -o SoundscapeSync_arm64
CGO_ENABLED=1 GOOS=darwin GOARCH=amd64 go build -o SoundscapeSync_amd64
lipo -create -output SoundscapeSync SoundscapeSync_amd64 SoundscapeSync_arm64
mkdir -p SoundscapeSync.app/Contents/MacOS
mv SoundscapeSync SoundscapeSync.app/Contents/MacOS/SoundscapeSync
echo '<?xml version="1.0" encoding="UTF-8"?>' > SoundscapeSync.app/Contents/Info.plist
echo '<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">' >> SoundscapeSync.app/Contents/Info.plist
echo '<plist version="1.0">' >> SoundscapeSync.app/Contents/Info.plist
echo '<dict>' >> SoundscapeSync.app/Contents/Info.plist
echo ' <key>CFBundleName</key>' >> SoundscapeSync.app/Contents/Info.plist
echo ' <string>SoundscapeSync</string>' >> SoundscapeSync.app/Contents/Info.plist
echo ' <key>CFBundleVersion</key>' >> SoundscapeSync.app/Contents/Info.plist
echo ' <string>1.0</string>' >> SoundscapeSync.app/Contents/Info.plist
echo ' <key>CFBundleIdentifier</key>' >> SoundscapeSync.app/Contents/Info.plist
echo ' <string>com.cloonar.soundscape-sync</string>' >> SoundscapeSync.app/Contents/Info.plist
echo ' <key>Executable</key>' >> SoundscapeSync.app/Contents/Info.plist
echo ' <string>SoundscapeSync</string>' >> SoundscapeSync.app/Contents/Info.plist
echo '</dict>' >> SoundscapeSync.app/Contents/Info.plist
echo '</plist>' >> SoundscapeSync.app/Contents/Info.plist
chmod +x SoundscapeSync.app/Contents/MacOS/SoundscapeSync
- name: Install certificate
run: |
mkdir -p ~/certs
echo "$MAC_CERT_P12" | base64 --decode > ~/certs/mac_dev_cert.p12
security create-keychain -p "" build.keychain
security import ~/certs/mac_dev_cert.p12 -k build.keychain -P "$MAC_CERT_P12_PASSWORD" -A
security set-key-partition-list -S apple-tool:,apple: -s -k "" build.keychain
security default-keychain -s build.keychain
security unlock-keychain -p "" build.keychain
- name: Sign App
run: |
codesign --deep --force --options runtime --sign "Developer ID Application: Cloonar Technologies GmbH" SoundscapeSync.app
- name: Verify signature
run: codesign --verify --deep --strict --verbose=2 SoundscapeSync.app
- name: Zip macOS build
run: zip -r SoundscapeSync.app.zip SoundscapeSync.app
- name: Upload macOS artifact
uses: actions/upload-artifact@v4
with:
name: macos-build
path: SoundscapeSync.app.zip