String loading for custom wanderers can now be handled by the game without the need for a mod!
<!-- my-mod/ModuleData/mywanderers_strings.xml -->
<?xml version="1.0" encoding="utf-8"?>
<strings>
<string id="backstory_a.mywanderer" text="Lorem ipsum dolor sit amet, consectetur adipiscing elit. Integer lacinia venenatis erat, eget venenatis leo commodo id. Ut velit sem, posuere sed posuere eget, luctus id lectus."/>
<string id="prebackstory.mywanderer" text="Nam fringilla odio vel vestibulum sagittis. Donec ante nunc, ornare mollis elit vel, convallis lobortis purus."/>
<string id="backstory_b.mywanderer" text="Morbi lacus neque, efficitur id lacus non, lacinia tincidunt mauris. Praesent sed felis et neque lacinia commodo."/>
<!-- ...etc -->
</strings>
<!-- my-mod/SubModule.xml -->
<?xml version="1.0" encoding="utf-8"?>
<Module>
<Name value="My Wanderers" />
<Id value="mywanderers" />
<!-- ...mod properties -->
<Xmls>
<!-- ...other XML nodes -->
<XmlNode>
<!-- The path should be without extension and relative to the ModuleData folder. -->
<XmlName id="GameText" path="mywanderers_strings" />
</XmlNode>
</Xmls>
</Module>