forked from KSP-RO/ProceduralParts
-
Notifications
You must be signed in to change notification settings - Fork 0
/
ChangeLog.txt
111 lines (87 loc) · 3.98 KB
/
ChangeLog.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
============= Changelog for ProceduralParts =========
=== 0.9.0 ===
Procedural heat-shields for Deadly Re-entry
Procedural tanks for resources in other mods: Kethane, TAC, Extraplanetary Launchpads
Ability to display numbers in tweaker interface using SI prefixes and significant figures
Xenon Tank
Hiding of parts depending on what addins are installed
Resource improvements - can set a tank to be empty in the VAB ( waste, Kethane ) or to have a fixed amount of resource
=== 0.8.0 ===
Implementation of new messaging system.
Better support for Real Fuels.
Procedural Nose Cones
=== 0.7.0 ===
Support for bezier cones - cone shapes with smoothed sides
Show correct images in VAB
Tweakable Stack Decoupler
Bells of SRBs now scale with sqrt(thrust), and the max thrust is limited by the size of the bottom of the part
=== 0.6.0 ===
Added support for Pill sided tanks
Ability to use a lower resolution mesh for the collider (this was needed for pill tanks)
Structural part available
Fixed texture alignment #1 and flipping #2 issues.
=== 0.5.0 ===
Initial beta release
============= Original Changelog for StretchySRB =========
v8 == \/ ==
*0.23 compatibility.
*Fixed StretchySRB issue with thrust reverting due to .23 issues.
*Fixed to work with MFT v4 or RF v4.
*Should work properly for non-MFT/RF users again (finally!)
v7 == \/ ==
*Fixed balloon tank to no-surf-attach, lowered crash tolerance
*Added Service Module super-stretchy
*Added new conic tank by e-dog
*Added technode-based radius limits by e-dog
*Added nodeSizeScalar to support Realism Overhaul
*Fixed node issue, where it was not set properly on load (affected procedural fairings and KJR).
*No longer changes shader when KerbPaint present
*Added new nozzles for the Stretchy SRBs by Tiberion
v6 == \/ ==
*Added height and width display
*Changed scaling steps (slightly finer control). Hold LeftShift for 10x speed.
*Removed width and height limits
*Added even-meter tanks (0.5m, 1m, 2m, 3m, 4m)
*Added one new texture by me
*Added three new textures by Chestburster
*Added three new textures by Dante80
*Resized a couple textures, for hopefully no loss in quality.
*Added Balloon-type superstretchy. Needs MFSC v3.3 or above.
*Fixed surface attachment problems (I think)
v5 == \/ ==
*Changed texture handling system. Now all textures are specified in the CFG file.
*Fixed MFS integration again, no ModuleManager patch needed (modules are in the part cfgs)
*added Vacuum-nozzle StretchySRB
*Added five new textures by Chestburster
v4 == \/ ==
*Fixed MFS integration. Requires MFS v3 full or above
*Tech nodes added
v1-v3 were from before this readme; features included:
*node size scales on radial stretch
*textures scale on stretch, keeping aspect ratio intact.
*shows all resources on mouseover
*SRB included with MFS support
*redone MFS support
*3 new textures by NathanKell
============== Original StretchyTanks Changelog ==============
Update - v0.2.2 (8-26-13)
-Fixed issues with saving/loading the tank type/texture
-Changed crash tolerance of tanks from 100 to 10
-Breaking Force/Torque now scale with tank size
-Added "Oxidizer" to the list of tank types
Update - v0.2.1 Hotfix (8-21-13)
-Fixed a bug in the loading of LiquidFuel/MonoPropellent tanks
Update - v0.2.0 (8-21-13)
-Fixed it so surface attachments stay on the surface even as the tank stretches
-Fixed some texture issues
Tons of new features added:
-Hovering GUI on mouse-over telling you how much of each Resource is in the tank along with the Total Mass and Dry Mass.
-Ability to switch a tank in the editor to store LiquidFuel or MonoPropellent (in addition to the standard LiquidFuel/Oxidizer).
-Introduction of the SuperStretchyTank that can stretch in width in addition to length.
-Ability to change the texture of the tank on the fly in the editor to an alternative "stock" looking texture.
(read How to Use for further instructions)
Update - v0.1.1 (8-18-13)
-Fixed some bugs
-Added tentative support for Modular Fuel Tanks (unzip the cfg file in place to use)
Release - v0.1.0 (8-16-13)
-Initial Release