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RandomizedSet.js
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function getRandomIndex (length) {
return Math.floor(Math.random() * length)
}
/**
* Initialize your data structure here.
*/
const RandomizedSet = function () {
this.values = []
this.valuesIndexMap = new Map()
}
/**
* Inserts a value to the set. Returns true if the set did not already contain the specified element.
* @param {number} val
* @return {boolean}
*/
RandomizedSet.prototype.insert = function (val) {
if (this.valuesIndexMap.has(val)) {
return false
}
this.values.push(val)
this.valuesIndexMap.set(val, this.values.length - 1)
return true
}
/**
* Removes a value from the set. Returns true if the set contained the specified element.
* @param {number} val
* @return {boolean}
*/
RandomizedSet.prototype.remove = function (val) {
if (!this.valuesIndexMap.has(val)) {
return false
}
const valIndex = this.valuesIndexMap.get(val)
const lastVal = this.values.pop()
if (val !== lastVal) {
this.values[valIndex] = lastVal
this.valuesIndexMap.set(lastVal, valIndex)
}
this.valuesIndexMap.delete(val)
return true
}
/**
* Get a random element from the set.
* @return {number}
*/
RandomizedSet.prototype.getRandom = function () {
const index = getRandomIndex(this.values.length)
return this.values[index]
}
/**
* Your RandomizedSet object will be instantiated and called as such:
* var obj = new RandomizedSet()
* var param_1 = obj.insert(val)
* var param_2 = obj.remove(val)
* var param_3 = obj.getRandom()
*/
module.exports = RandomizedSet