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Menu popup gets affected by games draw modes #9

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matheusmortatti opened this issue Nov 3, 2021 · 2 comments
Open

Menu popup gets affected by games draw modes #9

matheusmortatti opened this issue Nov 3, 2021 · 2 comments

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@matheusmortatti
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When running a game in, lets say, draw mode SCREEN_STRETCH (which sets the resolution of the console to 64x64), the menu popup should get drawn ignoring that and keeping the 128px resolution.

Example from Another World:
image

@egordorichev
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image

Implemented separate system ram

@egordorichev
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Turns out, this change broke complex cards like danktombs, due to threads accessing ram at the same time.

@egordorichev egordorichev reopened this Apr 14, 2022
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