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When running a game in, lets say, draw mode SCREEN_STRETCH (which sets the resolution of the console to 64x64), the menu popup should get drawn ignoring that and keeping the 128px resolution.
Example from Another World:
The text was updated successfully, but these errors were encountered:
When running a game in, lets say, draw mode
SCREEN_STRETCH
(which sets the resolution of the console to 64x64), the menu popup should get drawn ignoring that and keeping the 128px resolution.Example from Another World:
The text was updated successfully, but these errors were encountered: