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Figure out how to rework the FTL system #18

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Just-a-Unity-Dev opened this issue Jun 14, 2024 · 0 comments
Open

Figure out how to rework the FTL system #18

Just-a-Unity-Dev opened this issue Jun 14, 2024 · 0 comments

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@Just-a-Unity-Dev
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Just-a-Unity-Dev added a commit that referenced this issue Jun 20, 2024
* rename shiphealth

* i forgot the folder

* command

* damage ship command

* remove some bugging issues with pilot suit

* wwwwwwwwwww im sobbing

* IT'S FRAGILE BUT IT WORKS

* minor cleanup

* don't mess up FTL when a new shiptracker is added

* randomize points chance

* bartending pad

* trade station

* FTL point system

* no more NT :(

* automated drone vessel spawns

* coilspin and warp

* WOO, FUN

* automated ship

* explode on init

* laser weapons

* more ships

* map changes + save tracker properties

* better kestrel

* PLANETS WOO

* parallax + ftl points weighting

* cryopods

* shoo rsi validator

* main character ship

* default to exploration

* randomly attacking ships yippee

* buff with lasers

* MORE DRINKS + repair

* do not throw missiles

* fix yaml lint

* fix tests

* github????

* fix tests

* we do not require
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