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Input Panel #16

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englercj opened this issue Mar 15, 2016 · 0 comments
Open

Input Panel #16

englercj opened this issue Mar 15, 2016 · 0 comments
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@englercj
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See what input is currently being listened to, and well as manually trigger certain actions. Might be useful for gamepad debugging without an actual gamepad, or to store keyboard macros you replay?

@englercj englercj added this to the v2.0.0 milestone Mar 15, 2016
@englercj englercj changed the title Input Panel? Input Panel Mar 15, 2016
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