[2023-05-29] GUI Team Demo Day #6876
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Peek.2023-05-22.15-17.mp4
Peek.2023-05-25.12-52.mp4
Peek.2023-05-25.12-55.mp4
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Last week summary:
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The CB improvements were polishedAlso added some fixes, e.g. for unexpected spaces inside literals. As a rule, you should no longer be forced to use better-cb-select-2023-05-24_13.29.03.mp4Still not landed, as the QA get prolonged. Fixed parts of CB input being cut off when accepting too early.ugi-bugi-2023-05-29_15.00.35.mp4Also, fixed dashboard button/status bar displayed over full-screen visualization. Combined with a significant refactoring of our FRP in the Project View. |
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I've been ensuring the new edges in #6707 match the layout of the old edges. It is a matter of porting the old layout logic (which is often radius-first) to logic better suited to the new monoshape implementation (which is (Δx, Δy) based). To check that the algorithms produce the same results, I've added the old edges to the debug scene; they will only be seen if there are differences. vokoscreenNG-2023-05-29_07-31-55.webmThere's one remaining known difference (seen at the end of the video). I'll be fixing that case this morning. |
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Hi! :)
From my end, I was working on the new FRP implementation. This week I was mostly working on its performance and the way we can implement everything in the most performant way. The current state is:
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