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Settings.cs
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Settings.cs
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using System.ComponentModel;
using System.Configuration;
namespace BabySmash.Properties
{
// This class allows you to handle specific events on the settings class:
// The SettingChanging event is raised before a setting's value is changed.
// The PropertyChanged event is raised after a setting's value is changed.
// The SettingsLoaded event is raised after the setting values are loaded.
// The SettingsSaving event is raised before the setting values are saved.
internal sealed partial class Settings
{
private void SettingChangingEventHandler(object sender, SettingChangingEventArgs e)
{
// Add code to handle the SettingChangingEvent event here.
}
private void SettingsSavingEventHandler(object sender, CancelEventArgs e)
{
// Add code to handle the SettingsSaving event here.
}
}
}