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Solution.cpp
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Solution.cpp
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#include <algorithm>
#include <climits>
#include <functional>
#include <iostream>
#include <queue>
#include <stack>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <vector>
struct TreeNode {
int val;
TreeNode* left;
TreeNode* right;
TreeNode() : val(0), left(nullptr), right(nullptr) {}
TreeNode(int x) : val(x), left(nullptr), right(nullptr) {}
TreeNode(int x, TreeNode* left, TreeNode* right)
: val(x), left(left), right(right) {}
};
using namespace std;
class Solution {
public:
vector<vector<int>> levelOrder(TreeNode* root) {
if (!root) {
return {};
}
// BFS
vector<vector<int>> result;
queue<vector<TreeNode*>> frontiers;
frontiers.push({root});
while (!frontiers.empty()) {
vector<TreeNode*> frontier = frontiers.front();
frontiers.pop();
vector<int> level;
vector<TreeNode*> next;
for (TreeNode*& node : frontier) {
level.push_back(node->val);
if (node->left) {
next.push_back(node->left);
}
if (node->right) {
next.push_back(node->right);
}
}
result.push_back(std::move(level));
if (!next.empty()) {
frontiers.push(std::move(next));
}
}
return result;
}
};