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PluginEditor.h
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/*
==============================================================================
This is an automatically generated GUI class created by the Introjucer!
Be careful when adding custom code to these files, as only the code within
the "//[xyz]" and "//[/xyz]" sections will be retained when the file is loaded
and re-saved.
Created with Introjucer version: 3.2.0
------------------------------------------------------------------------------
The Introjucer is part of the JUCE library - "Jules' Utility Class Extensions"
Copyright (c) 2015 - ROLI Ltd.
==============================================================================
*/
#ifndef __JUCE_HEADER_75A59D57586A7B89__
#define __JUCE_HEADER_75A59D57586A7B89__
//[Headers] -- You can add your own extra header files here --
#include "JuceHeader.h"
#include "PluginProcessor.h"
/////////////OpenGL class for waveform display///////////////
#include <OpenGL/gl.h>
#include <GLUT/glut.h>
class MyOpenGLCanvas : public OpenGLAppComponent, public Timer
{
public:
MyOpenGLCanvas();
~MyOpenGLCanvas();
void newOpenGLContextCreated();
void renderOpenGL();
void timerCallback();
};
/////////////////////////////////////////////////////////////////
//[/Headers]
#include "MIDIContentComponent.h"
//==============================================================================
/**
//[Comments]
An auto-generated component, created by the Introjucer.
Describe your class and how it works here!
//[/Comments]
*/
class ISynthPluginAudioProcessorEditor : public AudioProcessorEditor,
public Timer,
public SliderListener,
public ButtonListener,
public ComboBoxListener
{
public:
//==============================================================================
ISynthPluginAudioProcessorEditor (ISynthPluginAudioProcessor* ownerFilter);
~ISynthPluginAudioProcessorEditor();
//==============================================================================
//[UserMethods] -- You can add your own custom methods in this section.
void timerCallback();
ISynthPluginAudioProcessor* getProcessor()
{return static_cast<ISynthPluginAudioProcessor*>(getAudioProcessor());}
//[/UserMethods]
void paint (Graphics& g);
void resized();
void sliderValueChanged (Slider* sliderThatWasMoved);
void buttonClicked (Button* buttonThatWasClicked);
void comboBoxChanged (ComboBox* comboBoxThatHasChanged);
private:
//[UserVariables] -- You can add your own custom variables in this section.
MyOpenGLCanvas* gl;
//MidiMessageManager myMidi;
//[/UserVariables]
//==============================================================================
ScopedPointer<Slider> slider;
ScopedPointer<Slider> slider1;
ScopedPointer<TextButton> textButton;
ScopedPointer<ComboBox> comboBox;
ScopedPointer<TextButton> textButton1;
ScopedPointer<ComboBox> comboBox1;
ScopedPointer<Slider> sliderA;
ScopedPointer<Slider> sliderD;
ScopedPointer<Slider> sliderS;
ScopedPointer<Slider> sliderR;
ScopedPointer<Slider> sliderCO;
ScopedPointer<TextButton> textButtonF;
ScopedPointer<Slider> sliderRES;
ScopedPointer<ComboBox> comboBoxF;
ScopedPointer<TextEditor> textEditor;
ScopedPointer<TextEditor> textEditor2;
ScopedPointer<TextButton> textButtonE;
ScopedPointer<Slider> sliderLFO;
ScopedPointer<Slider> sliderLFOMA;
ScopedPointer<MIDIContentComponent> component2;
ScopedPointer<TextEditor> textEditor3;
ScopedPointer<ComboBox> comboBoxL;
ScopedPointer<ComboBox> comboBoxLM;
ScopedPointer<TextButton> textButtonE2;
ScopedPointer<ComboBox> comboBoxSeq;
ScopedPointer<TextEditor> textEditor4;
ScopedPointer<Slider> sliderSeq;
ScopedPointer<TextEditor> textEditor5;
ScopedPointer<TextEditor> textEditor6;
ScopedPointer<TextEditor> textEditor7;
//==============================================================================
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ISynthPluginAudioProcessorEditor)
};
//[EndFile] You can add extra defines here...
//[/EndFile]
#endif // __JUCE_HEADER_75A59D57586A7B89__