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FBMemoryProfile won't match XCode Debug gauges #58

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kojiyijian opened this issue Mar 5, 2018 · 0 comments
Open

FBMemoryProfile won't match XCode Debug gauges #58

kojiyijian opened this issue Mar 5, 2018 · 0 comments

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@kojiyijian
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Use Unity build a game App. when the unity scene unloaded the xcode memory from 400M drop to 200m, but the FBMemoryProfile still around 400M.
I also use the mach_task_basic_info and host_statistics API, it also dose't match the XCode Debug gagues, is there any other solution to get Ram usage by the App on IOS?

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