diff --git a/public/catalog/creators/fari-rpgs/charge/index.md b/public/catalog/creators/fari-rpgs/charge/index.md index b8608c3..859c7a7 100644 --- a/public/catalog/creators/fari-rpgs/charge/index.md +++ b/public/catalog/creators/fari-rpgs/charge/index.md @@ -404,7 +404,7 @@ Now we will go over all the mechanics used in the game that exist to resolve unk > - Character **details** to highlight who they are. (Concept, Appearance, and Ties) > - 7 Action dots distributed across the 12 actions to explain what they are good at. > - Momentum charges to boost your actions and help your teammates. -> - A **stress clock** and **condition** to represent the state physical and mental state of a character. +> - A **stress clock** and **condition** to represent the physical and mental state of a character. > - A **talent line** to make the character feel more powerful. > - **Projects and complications** clocks to track session-spanning efforts or dangers.