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ping_pong_game.atsln
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Microsoft Visual Studio Solution File, Format Version 11.00
# Atmel Studio Solution File, Format Version 11.00
Project("{54F91283-7BC4-4236-8FF9-10F437C3AD48}") = "ping_pong_game", "src\ping_pong_game.cproj", "{B2ABBA17-57AC-4569-9BAA-4BC46E71B865}"
EndProject
Project("{E66E83B9-2572-4076-B26E-6BE79FF3018A}") = "arduino", "arduino\arduino.cppproj", "{07B459B4-8D76-4638-BC6D-A459BA2D616B}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|AVR = Debug|AVR
Release|AVR = Release|AVR
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{B2ABBA17-57AC-4569-9BAA-4BC46E71B865}.Debug|AVR.ActiveCfg = Debug|AVR
{B2ABBA17-57AC-4569-9BAA-4BC46E71B865}.Debug|AVR.Build.0 = Debug|AVR
{B2ABBA17-57AC-4569-9BAA-4BC46E71B865}.Release|AVR.ActiveCfg = Release|AVR
{B2ABBA17-57AC-4569-9BAA-4BC46E71B865}.Release|AVR.Build.0 = Release|AVR
{07B459B4-8D76-4638-BC6D-A459BA2D616B}.Debug|AVR.ActiveCfg = Debug|AVR
{07B459B4-8D76-4638-BC6D-A459BA2D616B}.Debug|AVR.Build.0 = Debug|AVR
{07B459B4-8D76-4638-BC6D-A459BA2D616B}.Release|AVR.ActiveCfg = Release|AVR
{07B459B4-8D76-4638-BC6D-A459BA2D616B}.Release|AVR.Build.0 = Release|AVR
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal