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config_keypad_etc.h
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config_keypad_etc.h
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//
// DO NOT alter this file
//
// If you need to alter one of the defines in here, do so in config_buttons.h NOT HERE
//
// Keypad + encoder + oLed config
// *******************************************************************************************************************
// encoder
// default Small ESP32
#ifndef ROTARY_ENCODER_A_PIN
#define ROTARY_ENCODER_A_PIN 12
#endif
#ifndef ROTARY_ENCODER_B_PIN
#define ROTARY_ENCODER_B_PIN 14
#endif
#ifndef ROTARY_ENCODER_BUTTON_PIN
#define ROTARY_ENCODER_BUTTON_PIN 13
#endif
#ifndef ROTARY_ENCODER_VCC_PIN
#define ROTARY_ENCODER_VCC_PIN -1 /* 27 put -1 of Rotary encoder Vcc is connected directly to 3,3V; else you can use declared output pin for powering rotary encoder */
#endif
#ifndef ROTARY_ENCODER_STEPS
#define ROTARY_ENCODER_STEPS 2 //depending on your encoder - try 1,2 or 4 to get expected behaviour
#endif
// *******************************************************************************************************************
// keypad
// 4x3 keypad
#ifndef ROW_NUM
#define ROW_NUM 4
#endif
#ifndef COLUMN_NUM
#define COLUMN_NUM 3
#endif
#ifndef KEYPAD_KEYS
#define KEYPAD_KEYS {'1', '2', '3'}, {'4', '5', '6'}, {'7', '8', '9'}, {'*', '0', '#'}
#endif
#ifndef KEYPAD_ROW_PINS
#define KEYPAD_ROW_PINS {19, 18, 17, 16}
#endif
#ifndef KEYPAD_COLUMN_PINS
#define KEYPAD_COLUMN_PINS { 4, 0, 2}
#endif
char keys[ROW_NUM][COLUMN_NUM] = {KEYPAD_KEYS};
byte pin_rows[ROW_NUM] = KEYPAD_ROW_PINS; // GIOP19, GIOP18, GIOP5, GIOP17 connect to the row pins
byte pin_column[COLUMN_NUM] = KEYPAD_COLUMN_PINS; // GIOP16, GIOP4, GIOP0 connect to the column pins
Keypad keypad = Keypad( makeKeymap(keys), pin_rows, pin_column, ROW_NUM, COLUMN_NUM );
#ifndef KEYPAD_DEBOUNCE_TIME
#define KEYPAD_DEBOUNCE_TIME 10
#endif
#ifndef KEYPAD_HOLD_TIME
#define KEYPAD_HOLD_TIME 200
#endif
// *******************************************************************************************************************
// additional / optional buttons hardware
// To use the additional buttons, adjust the functions assigned to them in config_buttons.h
#ifndef MAX_ADDITIONAL_BUTTONS
#define MAX_ADDITIONAL_BUTTONS 7 // If you alter this number, you must also alter the additionalButtonActions array in WiTcontroller.ino
#endif
#ifndef ADDITIONAL_BUTTONS_PINS
#define ADDITIONAL_BUTTONS_PINS {5,15,25,26,27,32,33}
#endif
#ifndef ADDITIONAL_BUTTONS_TYPE
#define ADDITIONAL_BUTTONS_TYPE {INPUT_PULLUP,INPUT_PULLUP,INPUT_PULLUP,INPUT_PULLUP,INPUT_PULLUP,INPUT_PULLUP,INPUT_PULLUP}
// 34,35,36,39 don't have an internal pullup
#endif
int additionalButtonPin[MAX_ADDITIONAL_BUTTONS] = ADDITIONAL_BUTTONS_PINS;
int additionalButtonType[MAX_ADDITIONAL_BUTTONS] = ADDITIONAL_BUTTONS_TYPE;
#ifndef ADDITIONAL_BUTTON_DEBOUNCE_DELAY
#define ADDITIONAL_BUTTON_DEBOUNCE_DELAY 50 // default if not defined in config_buttons.h
#endif