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Outdated instructions for embedding libMultiMarkdown in Xcode project #199
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I have not worked on Swift support in years, and every time Swift changes something breaks. @slsrepo has been more active with Swift. |
Thanks, I will have a look at issue #200. (But this issue is about Objective-C, just in case there was a misunderstanding.) |
If there is an issue with |
Yeah, sorry for the confusion. What I meant is that before upgrading it used to work: I was able to use the Objective-C symbols inside the Swift project. Now I get the errors listed above. |
The issue is related to Swift, Since the issue is integrating with Swift, I suggested using the Swift Package instead :) But without the package, I always had issues when trying to import the headers right from the library. Sometimes it worked with #import "libMultiMarkdown6.h"
#import "d_string.h"
#import "token.h" But the downside of that is that you need to make sure the files in your project are up to date - an outdated header might cause all kind of weird issues that might be hard to debug. I commented on issue #200 regarding the error you received. Once we get it working for you, that should be the best way to integrate with Swift :) |
So does nobody know what to do with that |
After updating to version 6.6.0, I noticed that the
Copy Files
build phase doesn't exist anymore, and that#import <libMultiMarkdown/libMultiMarkdown.h>
inBridging-Header.h
gives the error'libMultiMarkdown/libMultiMarkdown.h' file not found
. What has to be changed in order to make it work again?The text was updated successfully, but these errors were encountered: