FL.Hint = class Hint(object)
=============================================== Hint - class to represent hint =============================================== This class is Multiple Master - compatible CONSTRUCTOR: Hint() - generic constructor, creates a Hint with zero coordinates Hint(Hint) - copy constructor Hint(position, width) - creates a Hint and assigns position and width values ATTRIBUTES: parent (read-only) - Hint's parent object, Glyph position (integer) - position of the hint width (integer) - width of the hint positions [(integer)] - list of positions for each master widths [(integer)] - list of widths for each master OPERATIONS: METHODS ToLink() - transforms hint to Link (and returns it as a result) using parent as a source of node coordinates. Parent must exist Transform(Matrix m) - applies Matrix transformation to the Hint (see Matrix().__doc__) TransformLayer(Matrix m, layernum) - applies Matrix transformation to the selected layer of the Hint
- ToLink(...)
- Transform(...)
- TransformLayer(...)
- __delattr__(...)
-
x.__delattr__('name') <==> del x.name
- __getattribute__(...)
-
x.__getattribute__('name') <==> x.name
- __setattr__(...)
-
x.__setattr__('name', value) <==> x.name = value
- __new__ = <built-in method __new__ of type object>
-
T.__new__(S, ...) -> a new object with type S, a subtype of T