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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="OpenRPG"
run/main_scene="res://src/main.tscn"
config/features=PackedStringArray("4.3", "GL Compatibility")
config/icon="res://icon.svg"
[autoload]
Camera="*res://src/field/field_camera.gd"
CombatEvents="*res://src/combat/combat_events.gd"
FieldEvents="*res://src/field/field_events.gd"
Music="*res://src/common/music/music_player.tscn"
Transition="*res://src/common/screen_transitions/ScreenTransition.tscn"
Dialogic="*res://addons/dialogic/Core/DialogicGameHandler.gd"
[dialogic]
text/skippable=true
text/skippable_delay=0.05
text/autoadvance_delay=1.0
text/hide_empty_textbox=true
animations/join_default_length=0.0
animations/leave_default_length=0.0
animations/leave_default_wait=false
animations/join_default_wait=false
choices/autofocus_first=true
choices/delay=0.2
choices/reveal_delay=0
choices/reveal_by_input=false
save/autosave_delay=60.0
text/autopauses={}
glossary/default_case_sensitive=true
layout/mode=2
variables={
"BlueWandCount": 0,
"GreenWandCount": 0,
"HasMonkToken": 0,
"HasThiefToken": 0,
"HasWarriorToken": 0,
"HasWizardToken": 0,
"Hint": 0,
"RedWandCount": 0,
"StrangeTreeExamined": 0,
"TokenCount": 0,
"TokenQuestStatus": 0
}
layout/end_behaviour=0
layout/styles={
"Default": {
"export_overrides": {},
"inherits": "",
"layout": "res://dialogue_layout.tscn"
}
}
layout/default_style="Default"
text/letter_speed=0.02
animations/join_default="res://addons/dialogic/Modules/Character/DefaultAnimations/instant_in_or_out.gd"
animations/leave_default="res://addons/dialogic/Modules/Character/DefaultAnimations/instant_in_or_out.gd"
text/autocolor_names=true
settings/text_speed=1.0
directories/dch_directory={
"enemy_ghost": "res://maps/town/enemy_ghost.dch",
"fan_of_four": "res://maps/town/fan_of_four.dch",
"ghost": "res://maps/grove/ghost.dch",
"monk": "res://maps/town/monk.dch",
"runner": "res://maps/town/runner.dch",
"smith": "res://maps/town/smith.dch",
"thief": "res://maps/town/thief.dch",
"warrior": "res://maps/town/warrior.dch",
"wizard": "res://maps/town/wizard.dch"
}
directories/dtl_directory={
"encounter_before_combat": "res://maps/town/encounter_before_combat.dtl",
"encounter_on_loss": "res://maps/town/encounter_on_loss.dtl",
"encounter_on_victory": "res://maps/town/encounter_on_victory.dtl",
"fan_of_four": "res://maps/town/fan_of_four.dtl",
"ghost": "res://maps/grove/ghost.dtl",
"monk": "res://maps/town/monk.dtl",
"opening_cutscene": "res://maps/opening_cutscene.dtl",
"runner": "res://maps/town/runner.dtl",
"sign": "res://maps/town/sign.dtl",
"smith": "res://maps/town/smith.dtl",
"strange_tree": "res://maps/town/strange_tree.dtl",
"thief": "res://maps/town/thief.dtl",
"wand_pedestal": "res://maps/house/wand_pedestal.dtl",
"wand_pedestal_occupied": "res://maps/house/wand_pedestal_occupied.dtl",
"warrior": "res://maps/town/warrior.dtl",
"wizard": "res://maps/town/wizard.dtl"
}
text/initial_text_reveal_skippable=true
text/text_reveal_skip_delay=0.05
text/autoadvance_per_character_delay=0.1
text/autoadvance_ignored_characters_enabled=true
save/encryption_on_exports_only=true
text/advance_delay=0.1
portraits/default_portrait=""
layout/style_list=[]
[display]
window/size/viewport_width=1920
window/size/viewport_height=1080
window/size/window_width_override=960
window/size/window_height_override=540
window/stretch/mode="canvas_items"
window/stretch/aspect="expand"
[editor_plugins]
enabled=PackedStringArray("res://addons/dialogic/plugin.cfg")
[filesystem]
import/blender/enabled=false
import/fbx/enabled=false
[gui]
theme/custom="res://assets/gui/default.theme"
[input]
ui_left={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194319,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":-1.0,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null)
]
}
ui_right={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194321,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":1.0,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null)
]
}
ui_up={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194320,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":11,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":-1.0,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null)
]
}
ui_down={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194322,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":1.0,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null)
]
}
dialogic_default_action={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194309,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
, Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":88,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
]
}
select={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null)
]
}
interact={
"deadzone": 0.5,
"events": [null, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
back={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
[layer_names]
2d_physics/layer_1="Terrain"
2d_physics/layer_2="Characters"
2d_physics/layer_3="Player"
2d_physics/layer_4="PlayerInteractionRange"
2d_physics/layer_5="Interactions"
2d_physics/layer_6="Triggers"
[rendering]
textures/canvas_textures/default_texture_filter=0
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
textures/vram_compression/import_etc2_astc=true
textures/default_filters/anisotropic_filtering_level=0