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example_15-05.cpp
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example_15-05.cpp
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// Example 15-5. Cleanup using connected components
// This cleans up the foreground segmentation mask derived from calls
// to backgroundDiff
//
#include <opencv2/opencv.hpp>
#include <vector>
#include <iostream>
#include <cstdlib>
#include <fstream>
using namespace std;
// polygons will be simplified using DP algorithm with 'epsilon' a fixed
// fraction of the polygon's length. This number is that divisor.
//
#define DP_EPSILON_DENOMINATOR 20.0
// How many iterations of erosion and/or dilation there should be
//
#define CVCLOSE_ITR 1
void findConnectedComponents(
cv::Mat& mask, // Is a grayscale (8-bit depth) "raw" mask image
// that will be cleaned up
int poly1_hull0, // If set, approximate connected component by
// (DEFAULT: 1) polygon, or else convex hull (0)
float perimScale, // Len = (width+height)/perimScale. If contour
// len < this, delete that contour (DEFAULT: 4)
vector<cv::Rect>& bbs, // Ref to bounding box rectangle return vector
vector<cv::Point>& centers // Ref to contour centers return vector
) {
bbs.clear();
centers.clear();
// CLEAN UP RAW MASK
//
cv::morphologyEx(
mask, mask, cv::MORPH_OPEN, cv::Mat(), cv::Point(-1,-1), CVCLOSE_ITR);
cv::morphologyEx(
mask, mask, cv::MORPH_CLOSE, cv::Mat(), cv::Point(-1,-1), CVCLOSE_ITR);
// FIND CONTOURS AROUND ONLY BIGGER REGIONS
//
vector< vector<cv::Point> > contours_all; // all contours found
vector< vector<cv::Point> > contours;
// just the ones we want to keep
cv::findContours( mask, contours_all, cv::RETR_EXTERNAL,
cv::CHAIN_APPROX_SIMPLE);
for( vector< vector<cv::Point> >::iterator c = contours_all.begin();
c != contours_all.end(); ++c) {
// length of this contour
//
int len = cv::arcLength( *c, true );
// length threshold a fraction of image perimeter
//
double q = (mask.rows + mask.cols) / DP_EPSILON_DENOMINATOR;
if( len >= q ) { // If the contour is long enough to keep...
vector<cv::Point> c_new;
if( poly1_hull0 ) {
// If the caller wants results as reduced polygons...
cv::approxPolyDP( *c, c_new, len/200.0, true );
} else {
// Convex Hull of the segmentation
cv::convexHull( *c, c_new );
}
contours.push_back(c_new );
}
}
// Just some convenience variables
const cv::Scalar CVX_WHITE(0xff,0xff,0xff);
const cv::Scalar CVX_BLACK(0x00,0x00,0x00);
// CALC CENTER OF MASS AND/OR BOUNDING RECTANGLES
//
int idx = 0;
cv::Moments moments;
cv::Mat scratch = mask.clone();
for(vector< vector<cv::Point> >::iterator c = contours.begin();
c != contours.end(); c++, idx++) {
cv::drawContours( scratch, contours, idx, CVX_WHITE, cv::FILLED);
// Find the center of each contour
//
moments = cv::moments( scratch, true );
cv::Point p;
p.x = (int)( moments.m10 / moments.m00 );
p.y = (int)( moments.m01 / moments.m00 );
centers.push_back(p);
bbs.push_back( cv::boundingRect(*c) );
scratch.setTo( 0 );
}
// PAINT THE FOUND REGIONS BACK INTO THE IMAGE
//
mask.setTo( 0 );
cv::drawContours( mask, contours, -1, CVX_WHITE, cv::FILLED );
}
////////////////////////////////////////////////////////////////////////
////////// Use previous example_15-04 and clean up its images //////////
////////////////////////////////////////////////////////////////////////
#define CHANNELS 3 //Always 3 because yuv
int cbBounds[CHANNELS]; // IF pixel is within this bound outside of codebook, learn it, else form new code
int minMod[CHANNELS]; // If pixel is lower than a codebook by this amount, it's matched
int maxMod[CHANNELS]; // If pixel is high than a codebook by this amount, it's matched
//The variable t counts the number of points we’ve accumulated since the start or the last
//clear operation. Here’s how the actual codebook elements are described:
//
class CodeElement {
public:
uchar learnHigh[CHANNELS]; //High side threshold for learning
uchar learnLow[CHANNELS]; //Low side threshold for learning
uchar max[CHANNELS]; //High side of box boundary
uchar min[CHANNELS]; //Low side of box boundary
int t_last_update; //Allow us to kill stale entries
int stale; //max negative run (longest period of inactivity)
CodeElement() {
for(int i = 0; i < CHANNELS; i++)
learnHigh[i] = learnLow[i] = max[i] = min[i] = 0;
t_last_update = stale = 0;
}
CodeElement& operator=( const CodeElement& ce ) {
for(int i=0; i<CHANNELS; i++ ) {
learnHigh[i] = ce.learnHigh[i];
learnLow[i] = ce.learnLow[i];
min[i] = ce.min[i];
max[i] = ce.max[i];
}
t_last_update = ce.t_last_update;
stale = ce.stale;
return *this;
}
CodeElement( const CodeElement& ce ) { *this = ce; }
};
// You need one of these for each pixel in the video image (rowXcol)
//
class CodeBook : public vector<CodeElement> {
public:
int t; //Count of every image learned on
// count every access
CodeBook() { t=0; }
// Default is an empty book
CodeBook( int n ) : vector<CodeElement>(n) { t=0; } // Construct book of size n
};
// Updates the codebook entry with a new data point
// Note: cbBounds must be of length equal to numChannels
//
//
int updateCodebook( // return CodeBook index
const cv::Vec3b& p, // incoming YUV pixel
CodeBook& c, // CodeBook for the pixel
int* cbBounds, // Bounds for codebook (usually: {10,10,10})
int numChannels // Number of color channels we're learning
) {
if(c.size() == 0)
c.t = 0;
c.t += 1; //Record learning event
//SET HIGH AND LOW BOUNDS
unsigned int high[3], low[3], n;
for( n=0; n<numChannels; n++ ) {
high[n] = p[n] + *(cbBounds+n);
if( high[n] > 255 ) high[n] = 255;
low[n] = p[n] - *(cbBounds+n);
if( low[n] < 0) low[n] = 0;
}
// SEE IF THIS FITS AN EXISTING CODEWORD
//
int i;
int matchChannel;
for( i=0; i<c.size(); i++ ) {
matchChannel = 0;
for( n=0; n<numChannels; n++ ) {
if( // Found an entry for this channel
( c[i].learnLow[n] <= p[n] ) && ( p[n] <= c[i].learnHigh[n]))
matchChannel++;
}
if( matchChannel == numChannels ) {// If an entry was found
c[i].t_last_update = c.t;
// adjust this codeword for the first channel
//
for( n=0; n<numChannels; n++ ) {
if( c[i].max[n] < p[n] )
c[i].max[n] = p[n];
else if( c[i].min[n] > p[n] )
c[i].min[n] = p[n];
}
break;
}
}
// OVERHEAD TO TRACK POTENTIAL STALE ENTRIES
//
for( int s=0; s<c.size(); s++ ) {
// Track which codebook entries are going stale:
//
int negRun = c.t - c[s].t_last_update;
if( c[s].stale < negRun ) c[s].stale = negRun;
}
// ENTER A NEW CODEWORD IF NEEDED
//
if( i == c.size() ) {
// if no existing codeword found, make one
CodeElement ce;
for( n=0; n<numChannels; n++ ) {
ce.learnHigh[n] = high[n];
ce.learnLow[n] = low[n];
ce.max[n] = p[n];
ce.min[n] = p[n];
}
ce.t_last_update = c.t;
ce.stale = 0;
c.push_back( ce );
}
// SLOWLY ADJUST LEARNING BOUNDS
//
for( n=0; n<numChannels; n++ ) {
if( c[i].learnHigh[n] < high[n]) c[i].learnHigh[n] += 1;
if( c[i].learnLow[n] > low[n] ) c[i].learnLow[n] -= 1;
}
return c.size();
}
// During learning, after you've learned for some period of time,
// periodically call this to clear out stale codebook entries
//
int foo = 0;
int clearStaleEntries(
// return number of entries cleared
CodeBook &c
// Codebook to clean up
){
int staleThresh = c.t>>1;
int *keep = new int[c.size()];
int keepCnt = 0;
// SEE WHICH CODEBOOK ENTRIES ARE TOO STALE
//
int foogo2 = 0;
for( int i=0; i<c.size(); i++ ){
if(c[i].stale > staleThresh)
keep[i] = 0; // Mark for destruction
else
{
keep[i] = 1; // Mark to keep
keepCnt += 1;
}
}
// move the entries we want to keep to the front of the vector and then
// truncate to the correct length once all of the good stuff is saved.
//
int k = 0;
int numCleared = 0;
for( int ii=0; ii<c.size(); ii++ ) {
if( keep[ii] ) {
c[k] = c[ii];
// We have to refresh these entries for next clearStale
c[k].t_last_update = 0;
k++;
} else {
numCleared++;
}
}
c.resize( keepCnt );
delete[] keep;
return numCleared;
}
// Given a pixel and a codebook, determine whether the pixel is
// covered by the codebook
//
// NOTES:
// minMod and maxMod must have length numChannels,
// e.g. 3 channels => minMod[3], maxMod[3]. There is one min and
// one max threshold per channel.
//
uchar backgroundDiff( // return 0 => background, 255 => foreground
const cv::Vec3b& p, // Pixel (YUV)
CodeBook& c, // Codebook
int numChannels, // Number of channels we are testing
int* minMod_, // Add this (possibly negative) number onto max level
// when determining whether new pixel is foreground
int* maxMod_ // Subtract this (possibly negative) number from min
// level when determining whether new pixel is
// foreground
) {
int matchChannel;
// SEE IF THIS FITS AN EXISTING CODEWORD
//
int i;
for( i=0; i<c.size(); i++ ) {
matchChannel = 0;
for( int n=0; n<numChannels; n++ ) {
if((c[i].min[n] - minMod_[n] <= p[n] ) && (p[n] <= c[i].max[n] + maxMod_[n]))
{
matchChannel++; // Found an entry for this channel
} else {
break;
}
}
if(matchChannel == numChannels) {
break; // Found an entry that matched all channels
}
}
if( i >= c.size() ) //No match with codebook => foreground
return 255;
return 0; //Else background
}
///////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////// This part adds a "main" to run the above code. ////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////////
// Just make a convienience class (assumes image will not change size in video);
class CbBackgroudDiff {
public:
cv::Mat Iyuv; //Will hold the yuv converted image
cv::Mat mask; //Will hold the background difference mask
vector<CodeBook> codebooks; //Will hold a CodeBook for each pixel
int row, col, image_length; //How many pixels are in the image
//Constructor
void init(cv::Mat &I_from_video) {
vector<int> v(3,10);
set_global_vecs(cbBounds, v);
v[0] = 6; v[1] = 20; v[2] = 8; //Just some decent defaults for low side
set_global_vecs(minMod, v);
v[0] = 70; v[1] = 20; v[2] = 6; //Decent defaults for high side
set_global_vecs(maxMod, v);
Iyuv.create(I_from_video.size(), I_from_video.type());
mask.create(I_from_video.size(), CV_8UC1);
row = I_from_video.rows;
col = I_from_video.cols;
image_length = row*col;
cout << "(row,col,len) = (" << row << ", " << col << ", " << image_length << ")" << endl;
codebooks.resize(image_length);
}
CbBackgroudDiff(cv::Mat &I_from_video) {
init(I_from_video);
}
CbBackgroudDiff(){};
//Convert to YUV
void convert_to_yuv(cv::Mat &Irgb)
{
cvtColor(Irgb, Iyuv, cv::COLOR_BGR2YUV);
}
int size_check(cv::Mat &I) { //Check that image doesn't change size, return -1 if size doesn't match, else 0
int ret = 0;
if((row != I.rows) || (col != I.cols)) {
cerr << "ERROR: Size changed! old[" << row << ", " << col << "], now [" << I.rows << ", " << I.cols << "]!" << endl;
ret = -1;
}
return ret;
}
//Utilities for setting gloabals
void set_global_vecs(int *globalvec, vector<int> &vec) {
if(vec.size() != CHANNELS) {
cerr << "Input vec[" << vec.size() << "] should equal CHANNELS [" << CHANNELS << "]" << endl;
vec.resize(CHANNELS, 10);
}
int i = 0;
for (vector<int>::iterator it = vec.begin(); it != vec.end(); ++it, ++i) {
globalvec[i] = *it;
}
}
//Background operations
int updateCodebookBackground(cv::Mat &Irgb) { //Learn codebook, -1 if error, else total # of codes
convert_to_yuv(Irgb);
if(size_check(Irgb))
return -1;
int total_codebooks = 0;
cv::Mat_<cv::Vec3b>::iterator Iit = Iyuv.begin<cv::Vec3b>(), IitEnd = Iyuv.end<cv::Vec3b>();
vector<CodeBook>::iterator Cit = codebooks.begin(), CitEnd = codebooks.end();
for(; Iit != IitEnd; ++Iit,++Cit) {
total_codebooks += updateCodebook(*Iit,*Cit,cbBounds,CHANNELS);
}
if(Cit != CitEnd)
cerr << "ERROR: Cit != CitEnd in updateCodeBackground(...) " << endl;
return(total_codebooks);
}
int clearStaleEntriesBackground() { //Clean out stuff that hasn't been updated for a long time
int total_cleared = 0;
vector<CodeBook>::iterator Cit = codebooks.begin(), CitEnd = codebooks.end();
for(; Cit != CitEnd; ++Cit) {
total_cleared += clearStaleEntries(*Cit);
}
return(total_cleared);
}
int backgroundDiffBackground(cv::Mat &Irgb) { //Take the background difference of the image
convert_to_yuv(Irgb);
if(size_check(Irgb))
return -1;
cv::Mat_<cv::Vec3b>::iterator Iit = Iyuv.begin<cv::Vec3b>(), IitEnd = Iyuv.end<cv::Vec3b>();
vector<CodeBook>::iterator Cit = codebooks.begin(), CitEnd = codebooks.end();
cv::Mat_<uchar>::iterator Mit = mask.begin<uchar>(), MitEnd = mask.end<uchar>();
for(; Iit != IitEnd; ++Iit,++Cit,++Mit) {
*Mit = backgroundDiff(*Iit,*Cit,CHANNELS,minMod,maxMod);
}
if((Cit != CitEnd)||(Mit != MitEnd)){
cerr << "ERROR: Cit != CitEnd and, or Mit != MitEnd in updateCodeBackground(...) " << endl;
return -1;
}
return 0;
}
}; // end CbBackgroudDiff
void help(char** argv ) {
cout << "\n"
<< "We test out our connected components algorithm using the background code from example_0=15-04\n"
<< "First we train a codebook background model on the first <#frames to train on> frames"
<< " of an incoming video, then run the model on it cleaning it up with findConnectedComponents\n"
<< argv[0] <<" <#frames to train on> <avi_path/filename>\n"
<< "For example:\n"
<< argv[0] << " 50 ../tree.avi\n"
<< "'A' or 'a' to adjust thresholds, esc, 'q' or 'Q' to quit"
<< endl;
}
//Adjusting the distance you have to be on the low side (minMod) or high side (maxMod) of a codebook
//to be considered as recognized/background
//
void adjustThresholds(char* charstr, cv::Mat &Irgb, CbBackgroudDiff &bgd) {
int key = 1;
int y = 1,u = 0,v = 0, index = 0, thresh = 0;
if(thresh)
cout << "yuv[" << y << "][" << u << "][" << v << "] maxMod active" << endl;
else
cout << "yuv[" << y << "][" << u << "][" << v << "] minMod active" << endl;
cout << "minMod[" << minMod[0] << "][" << minMod[1] << "][" << minMod[2] << "]" << endl;
cout << "maxMod[" << maxMod[0] << "][" << maxMod[1] << "][" << maxMod[2] << "]" << endl;
while((key = cv::waitKey()) != 27 && key != 'Q' && key != 'q') // Esc or Q or q to exit
{
if(thresh)
cout << "yuv[" << y << "][" << u << "][" << v << "] maxMod active" << endl;
else
cout << "yuv[" << y << "][" << u << "][" << v << "] minMod active" << endl;
cout << "minMod[" << minMod[0] << "][" << minMod[1] << "][" << minMod[2] << "]" << endl;
cout << "maxMod[" << maxMod[0] << "][" << maxMod[1] << "][" << maxMod[2] << "]" << endl;
if(key == 'y') { y = 1; u = 0; v = 0; index = 0;}
if(key == 'u') { y = 0; u = 1; v = 0; index = 1;}
if(key == 'v') { y = 0; u = 0; v = 1; index = 2;}
if(key == 'l') { thresh = 0;} //minMod
if(key == 'h') { thresh = 1;} //maxMod
if(key == '.') { //Up
if(thresh == 0) { minMod[index] += 4;}
if(thresh == 1) { maxMod[index] += 4;}
}
if(key == ',') { //Down
if(thresh == 0) { minMod[index] -= 4;}
if(thresh == 1) { maxMod[index] -= 4;}
}
cout << "y,u,v for channel; l for minMod, h for maxMod threshold; , for down, . for up; esq or q to quit;" << endl;
bgd.backgroundDiffBackground(Irgb);
cv::imshow(charstr, bgd.mask);
}
}
////////////////////////////////////////////////////////////////
vector<cv::Rect> bbs; // Ref to bounding box rectangle return vector
vector<cv::Point> centers; // Ref to contour centers return vector
int main( int argc, char** argv) {
cv::namedWindow( argv[0], cv::WINDOW_AUTOSIZE );
cv::VideoCapture cap;
if((argc < 3)|| !cap.open(argv[2])) {
cerr << "Couldn't run the program" << endl;
help(argv);
cap.open(0);
return -1;
}
int number_to_train_on = atoi( argv[1] );
cv::Mat image;
CbBackgroudDiff bgd;
// FIRST PROCESSING LOOP (TRAINING):
//
int frame_count = 0;
int key;
bool first_frame = true;
cout << "Total frames to train on = " << number_to_train_on << endl;
char seg[] = "Segmentation";
while(1) {
cout << "frame#: " << frame_count;
cap >> image;
if( !image.data ) exit(1); // Something went wrong, abort
if(frame_count == 0) { bgd.init(image);}
cout << ", Codebooks: " << bgd.updateCodebookBackground(image) << endl;
cv::imshow( argv[0], image );
frame_count++;
if( (key = cv::waitKey(7)) == 27 || key == 'q' || key == 'Q' || frame_count >= number_to_train_on) break; //Allow early exit on space, esc, q
}
// We have accumulated our training, now create the models
//
cout << "Created the background model" << endl;
cout << "Total entries cleared = " << bgd.clearStaleEntriesBackground() << endl;
cout << "Press a key to start background differencing, 'a' to set thresholds, esc or q or Q to quit" << endl;
// SECOND PROCESSING LOOP (TESTING):
//
cv::namedWindow( seg, cv::WINDOW_AUTOSIZE );
cv::namedWindow("Conected Components", cv::WINDOW_AUTOSIZE);
while((key = cv::waitKey()) != 27 || key == 'q' || key == 'Q' ) { // esc, 'q' or 'Q' to exit
cap >> image;
if( !image.data ) exit(0);
cout << frame_count++ << " 'a' to adjust threholds" << endl;
if(key == 'a') {
cout << "Adjusting thresholds" << endl;
cout << "y,u,v for channel; l for minMod, h for maxMod threshold; , for down, . for up; esq or q to quit;" << endl;
adjustThresholds(seg,image,bgd);
}
else {
if(bgd.backgroundDiffBackground(image)) {
cerr << "ERROR, bdg.backgroundDiffBackground(...) failed" << endl;
exit(-1);
}
}
cv::imshow("Segmentation",bgd.mask);
findConnectedComponents(bgd.mask, 1, 4, bbs, centers);
cv::imshow("Conected Components", bgd.mask);
}
exit(0);
}