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Releases: galacean/effects-runtime

v1.4.5

29 May 12:36
6fe75ea
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  • Fix: Added error catching during the rendering process. #380 @Sruimeng

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v1.4.4

17 May 07:23
4c506eb
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  • Fix: Fixed an issue with fontFamily parsing errors on iOS11/12.
    #356 #361 @Sruimeng @yiiqii
  • Fix: Added compatibility for Spine products that do not have a default skin.
    #352 @RGCHN

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v1.4.3

14 May 02:39
81811af
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v1.4.2

10 May 10:02
8a58e92
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  • Feat: Gyroscope changes are based on the user's initial angle. #323 @RGCHN

  • Feat: 陀螺仪以用户初始角度作变化基准。#323 @RGCHN

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v1.4.1

06 May 06:58
d74d0b9
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  • Fix: Changed all calculations returning from BEZIER_CURVE_PATH to Vector3. #326 @RGCHN

  • Fix: BEZIER_CURVE_PATH 计算返回都改为 Vector3。#326 @RGCHN

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v1.4.0

28 Apr 09:32
3927a2c
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  • Feat: Added support for Bezier velocity and path curve processing. #288 @RGCHN
  • Fix: Fixed issues with Bezier integration and occasional stuttering of some particles. #305 @RGCHN
  • Test: Updated unit tests related to curves. #318 @RGCHN

  • Feat: 支持贝塞尔速度和路径曲线处理。#288 @RGCHN
  • Fix: 修复贝塞尔积分和部分粒子卡顿问题。#305 @RGCHN
  • Test: 曲线相关单测更新。#318 @RGCHN

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v1.3.2

26 Apr 07:30
b2d78b9
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  • Fix: Fixed a rendering order issue when multiple references to the same pre-composition element were made. #312 @RGCHN
  • Fix: Addressed the issue where pre-composition elements were not created at initialization. #309 @RGCHN
  • Fix: Resolved the issue where pre-composition scaling settings were not taking effect. #296 @RGCHN

  • Fix: 修复多次引用同一个预合成元素的渲染顺序问题。#312 @RGCHN
  • Fix: 预合成元素初始化时未创建的问题。#309 @RGCHN
  • Fix: 修复预合成缩放设置不生效的问题。#296 @RGCHN

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v1.3.1

19 Apr 03:06
b545f63
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v1.3.0

16 Apr 03:55
ff0932a
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  • Feat: Added gyroscope support for changing the rotation angle of elements. #259 @RGCHN
  • Feat: video template。#224 @Sruimeng

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v1.2.6

12 Apr 03:05
3f711b0
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  • Fix: Resolved an issue with layer size inheritance caused by the update order. #256 @RGCHN

  • Fix: 修复更新顺序导致的图层大小继承问题。#256 @RGCHN

UNPKG: https://unpkg.com/@galacean/[email protected]/dist/index.min.js