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New Feature Description
Create or enable a capture button in the menu so that you can start and stop captures.
How to Test
Action:
Click the capture button when not recording.
Expected results:
Click the capture button when recording.
Expected result:
The text was updated successfully, but these errors were encountered:
(Dev notes)
The relevant function is in socket-funcs.jslib:
socket-funcs.jslib
ToggleCapture: function (operation, session_id) { if (window.sync == null) { return 1; } if (operation == 0) { window.sync.emit("start_recording", session_id); return 0; } window.sync.emit("end_recording", session_id); return 0; },
Sorry, something went wrong.
RecordEvent.cs
Some Unity UI Event
SocketIOJSLib.cs
SocketIOAdapter
CaptureManager (renamed from RecordEvent)
parseccentric
No branches or pull requests
New Feature Description
Create or enable a capture button in the menu so that you can start and stop captures.
How to Test
Action:
Click the capture button when not recording.
Expected results:
Action:
Click the capture button when recording.
Expected result:
The text was updated successfully, but these errors were encountered: