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The client should provide a way to limit the amount of messages to be sent.
The join ratelimiter already laid the groundwork for this implementation. The idea is to have another client method like
client.SetMessageRateLimiter and use the same interface for the ratelimiter.
client.SetMessageRateLimiter
https://dev.twitch.tv/docs/irc/guide#rate-limits
The text was updated successfully, but these errors were encountered:
Hi, are you currently working on that feature in a non public branch?
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No haven't looked into it
No branches or pull requests
The client should provide a way to limit the amount of messages to be sent.
The join ratelimiter already laid the groundwork for this implementation. The idea is to have another client method like
client.SetMessageRateLimiter
and use the same interface for the ratelimiter.https://dev.twitch.tv/docs/irc/guide#rate-limits
The text was updated successfully, but these errors were encountered: