Context sharing in opengl #7175
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Dreaming-Codes
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That is actually a documentation issue, if you select the windows documentation platform you can see that the method is still there. It's getting fooled by our configuration. |
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Is there any way to attach to an existing opengl instance within the same process?
I'm trying to render an HUD on top of an opengl canvas by injecting a dynamic library is that possible with wgpu.
This method seems related but it's not supported on windows and I need to support all major platforms
https://docs.rs/wgpu-hal/latest/wgpu_hal/gles/struct.Adapter.html#method.new_external
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