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given that mach-dxcompiler is very experimental itself that would be doubly so in wgpu.
But behind a feature flag why not, imho worth a shot if someone wants to pick it up and see how maintainable that would be.
Still rooting though for SpirV in DX12 becoming a thing asap 😄
https://github.com/hexops/mach-dxcompiler (CC-BY-4.0) :
features(copied):
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