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controller.py
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#!/usr/bin/python
# The MIT License (MIT)
#
# Copyright (c) 2015 Stany MARCEL <[email protected]>
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
# THE SOFTWARE.
"""Steam Controller XBOX360 Gamepad Emulator"""
from steamcontroller import \
SteamController, \
SCButtons
from steamcontroller.events import \
EventMapper, \
Pos
from steamcontroller.uinput import \
Keys, \
Axes
from steamcontroller.daemon import Daemon
import gc
def evminit():
evm = EventMapper()
evm.setPadAxes(Pos.LEFT, Axes.ABS_HAT0X, Axes.ABS_HAT0Y)
evm.setPadAxes(Pos.RIGHT, Axes.ABS_RX, Axes.ABS_RY)
evm.setTrigAxis(Pos.LEFT, Axes.ABS_Z)
evm.setTrigAxis(Pos.RIGHT, Axes.ABS_RZ)
evm.setButtonAction(SCButtons.A, Keys.BTN_A)
evm.setButtonAction(SCButtons.B, Keys.BTN_B)
evm.setButtonAction(SCButtons.X, Keys.BTN_X)
evm.setButtonAction(SCButtons.Y, Keys.BTN_Y)
evm.setButtonAction(SCButtons.LB, Keys.BTN_TL)
evm.setButtonAction(SCButtons.RB, Keys.BTN_TR)
evm.setButtonAction(SCButtons.BACK, Keys.BTN_SELECT)
evm.setButtonAction(SCButtons.START, Keys.BTN_START)
evm.setButtonAction(SCButtons.STEAM, Keys.BTN_MODE)
evm.setButtonAction(SCButtons.LPAD, Keys.BTN_THUMBL)
evm.setButtonAction(SCButtons.RPAD, Keys.BTN_THUMBR)
evm.setButtonAction(SCButtons.LGRIP, Keys.BTN_A)
evm.setButtonAction(SCButtons.RGRIP, Keys.BTN_B)
return evm
class SCDaemon(Daemon):
def run(self):
evm = evminit()
sc = SteamController(callback=evm.process)
sc.run()
del sc
del evm
gc.collect()
if __name__ == '__main__':
import argparse
def _main():
parser = argparse.ArgumentParser(description=__doc__)
parser.add_argument('command', type=str, choices=['start', 'stop', 'restart', 'debug'])
parser.add_argument('-i', '--index', type=int, choices=[0,1,2,3], default=None)
args = parser.parse_args()
if args.index != None:
daemon = SCDaemon('/tmp/steamcontroller{:d}.pid'.format(args.index))
else:
daemon = SCDaemon('/tmp/steamcontroller.pid')
if 'start' == args.command:
daemon.start()
elif 'stop' == args.command:
daemon.stop()
elif 'restart' == args.command:
daemon.restart()
elif 'debug' == args.command:
try:
evm = evminit()
sc = SteamController(callback=evm.process)
sc.run()
except KeyboardInterrupt:
pass
_main()