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svgwrite.go
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// Copyright ©2023 The go-pdf Authors. All rights reserved.
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.
/*
* Copyright (c) 2014 Kurt Jung (Gmail: kurt.w.jung)
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
package fpdf
// SVGBasicWrite renders the paths encoded in the basic SVG image specified by
// sb. The scale value is used to convert the coordinates in the path to the
// unit of measure specified in New(). If scale is 0, SVGBasicWrite automatically adapts the SVG document
// to the PDF document unit. The current position (as set with a call
// to SetXY()) is used as the origin of the image. The current line cap style
// (as set with SetLineCapStyle()), line width (as set with SetLineWidth()),
// and draw color (as set with SetDrawColor()) are used in drawing the image
// paths.
func (f *Fpdf) SVGBasicWrite(sb *SVGBasicType, scale float64) {
originX, originY := f.GetXY()
var x, y, newX, newY float64
var cx0, cy0, cx1, cy1 float64
var path []SVGBasicSegmentType
var seg SVGBasicSegmentType
var startX, startY float64
if scale == 0.0 {
scale = 1.0 / f.k
}
sval := func(origin float64, arg int) float64 {
return origin + scale*seg.Arg[arg]
}
xval := func(arg int) float64 {
return sval(originX, arg)
}
yval := func(arg int) float64 {
return sval(originY, arg)
}
val := func(arg int) (float64, float64) {
return xval(arg), yval(arg + 1)
}
for j := 0; j < len(sb.Segments) && f.Ok(); j++ {
path = sb.Segments[j]
for k := 0; k < len(path) && f.Ok(); k++ {
seg = path[k]
switch seg.Cmd {
case 'M':
x, y = val(0)
startX, startY = x, y
f.SetXY(x, y)
case 'L':
newX, newY = val(0)
f.Line(x, y, newX, newY)
x, y = newX, newY
case 'C':
cx0, cy0 = val(0)
cx1, cy1 = val(2)
newX, newY = val(4)
f.CurveCubic(x, y, cx0, cy0, newX, newY, cx1, cy1, "D")
x, y = newX, newY
case 'Q':
cx0, cy0 = val(0)
newX, newY = val(2)
f.Curve(x, y, cx0, cy0, newX, newY, "D")
x, y = newX, newY
case 'H':
newX = xval(0)
f.Line(x, y, newX, y)
x = newX
case 'V':
newY = yval(0)
f.Line(x, y, x, newY)
y = newY
case 'Z':
f.Line(x, y, startX, startY)
x, y = startX, startY
default:
f.SetErrorf("Unexpected path command '%c'", seg.Cmd)
}
}
}
}
// SVGBasicDraw renders the paths in the provided SVGBasicType, but each SVG shape is written
// as a path that can be filled.
//
// styleStr can be "F" for filled, "D" for outlined only, or "DF" or
// "FD" for outlined and filled. An empty string will be replaced with
// "D". Drawing uses the current draw color and line width centered on
// the ellipse's perimeter. Filling uses the current fill color.
func (f *Fpdf) SVGBasicDraw(sb *SVGBasicType, scale float64, styleStr string) {
originX, originY := f.GetXY()
var newX, newY float64
var cx0, cy0, cx1, cy1 float64
var path []SVGBasicSegmentType
var seg SVGBasicSegmentType
var startX, startY float64
if scale == 0.0 {
scale = 1.0 / f.k
}
sval := func(origin float64, arg int) float64 {
return origin + scale*seg.Arg[arg]
}
xval := func(arg int) float64 {
return sval(originX, arg)
}
yval := func(arg int) float64 {
return sval(originY, arg)
}
val := func(arg int) (float64, float64) {
return xval(arg), yval(arg + 1)
}
for j := 0; j < len(sb.Segments) && f.Ok(); j++ {
path = sb.Segments[j]
for k := 0; k < len(path) && f.Ok(); k++ {
seg = path[k]
switch seg.Cmd {
case 'M':
startX, startY = val(0)
f.MoveTo(startX, startY)
case 'L':
newX, newY = val(0)
f.LineTo(newX, newY)
case 'C':
cx0, cy0 = val(0)
cx1, cy1 = val(2)
newX, newY = val(4)
f.CurveBezierCubicTo(cx0, cy0, cx1, cy1, newX, newY)
case 'Q':
cx0, cy0 = val(0)
newX, newY = val(2)
f.CurveTo(cx0, cy0, newX, newY)
case 'H':
newX = xval(0)
f.LineTo(newX, f.GetY())
case 'V':
newY = yval(0)
f.LineTo(f.GetX(), newY)
case 'Z':
f.ClosePath()
f.DrawPath(styleStr)
default:
f.SetErrorf("Unexpected path command '%c'", seg.Cmd)
}
}
}
}