From bfc7473f6e0ad96115234300e832c61264362572 Mon Sep 17 00:00:00 2001 From: Reshen Date: Fri, 31 Jan 2025 06:45:59 -0800 Subject: [PATCH] Minor typo in prelude description --- src/intro/hello-world.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/intro/hello-world.md b/src/intro/hello-world.md index a59a36f..d96e09c 100644 --- a/src/intro/hello-world.md +++ b/src/intro/hello-world.md @@ -282,7 +282,7 @@ struct Player { Let's break this down. -1. The gdext prelude contains the most common symbols. Less frequent classes are located in the [`engine`][api-class-engine] module. +1. The godot prelude contains the most common symbols. Less frequent classes are located in the [`engine`][api-class-engine] module. 2. The `#[derive]` attribute registers `Player` as a class in the Godot engine. See [API docs][api-derive-godotclass] for details about `#[derive(GodotClass)]`.