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Add spirv-headers as a separate third_party repo (#7401)
Windows #4020: Commit f8057b9 pushed by poweifeng
December 5, 2023 18:02 54m 18s main
December 5, 2023 18:02 54m 18s
fix jni Scene.getEntities
Windows #4019: Commit d9ee526 pushed by pixelflinger
December 5, 2023 17:28 53m 45s main
December 5, 2023 17:28 53m 45s
Update MATERIAL_VERSION to 48
Windows #4018: Commit 349bf7b pushed by poweifeng
December 1, 2023 19:02 55m 59s rc/1.48.0
December 1, 2023 19:02 55m 59s
Update MATERIAL_VERSION to 48
Windows #4017: Commit 164d750 pushed by poweifeng
December 1, 2023 19:00 53m 53s main
December 1, 2023 19:00 53m 53s
Fix ESSL 1.0 external samplers
Windows #4016: Commit b007e91 pushed by elizagamedev
November 30, 2023 22:07 53m 14s main
November 30, 2023 22:07 53m 14s
better handle invalid programs in release builds (#7389)
Windows #4015: Commit 06bae26 pushed by pixelflinger
November 29, 2023 17:39 52m 47s main
November 29, 2023 17:39 52m 47s
Add namespace qualifiers to satisfy gcc (-fpermissive)
Windows #4014: Commit 1be3e13 pushed by pixelflinger
November 29, 2023 17:38 53m 44s main
November 29, 2023 17:38 53m 44s
Fix a possible NPE in UiHelper
Windows #4013: Commit e7c67d1 pushed by pixelflinger
November 28, 2023 18:24 53m 12s main
November 28, 2023 18:24 53m 12s
Add intermediate.h include to builtinResource.h (#7388)
Windows #4012: Commit 9b67d80 pushed by poweifeng
November 28, 2023 18:23 54m 17s main
November 28, 2023 18:23 54m 17s
matdbg: fix backend selection
Windows #4011: Commit b066678 pushed by poweifeng
November 28, 2023 00:54 52m 22s main
November 28, 2023 00:54 52m 22s
backend: Add linux as platform for tests (#7375)
Windows #4010: Commit b10d5c5 pushed by poweifeng
November 27, 2023 23:48 52m 32s main
November 27, 2023 23:48 52m 32s
Bump version to 1.48.0
Windows #4009: Commit 3c3296a pushed by poweifeng
November 27, 2023 22:22 53m 0s rc/1.48.0
November 27, 2023 22:22 53m 0s
Release Filament 1.47.0
Windows #4008: Commit 000bff5 pushed by poweifeng
November 27, 2023 22:22 53m 30s main
November 27, 2023 22:22 53m 30s
Merge branch 'rc/1.47.0' into release
Windows #4007: Commit 61501ba pushed by poweifeng
November 27, 2023 22:21 54m 30s release
November 27, 2023 22:21 54m 30s
Update MATERIAL_VERSION to 47
Windows #4006: Commit 99ba40e pushed by poweifeng
November 27, 2023 19:40 52m 18s rc/1.47.0
November 27, 2023 19:40 52m 18s
Update MATERIAL_VERSION to 47
Windows #4005: Commit 47d45a6 pushed by poweifeng
November 27, 2023 19:40 54m 26s main
November 27, 2023 19:40 54m 26s
Enable optimizations for ESSL 1.0 code
Windows #4004: Commit 4116af7 pushed by poweifeng
November 27, 2023 19:33 52m 55s rc/1.47.0
November 27, 2023 19:33 52m 55s
Enable optimizations for ESSL 1.0 code
Windows #4003: Commit 2bd48f5 pushed by elizagamedev
November 16, 2023 22:59 53m 45s main
November 16, 2023 22:59 53m 45s
fix a lot of issues with the backend tests
Windows #4002: Commit f2f4f55 pushed by pixelflinger
November 16, 2023 22:56 52m 54s main
November 16, 2023 22:56 52m 54s
fix scissor/viewport state tracking
Windows #4001: Commit 5aa15f0 pushed by pixelflinger
November 16, 2023 21:13 53m 54s main
November 16, 2023 21:13 53m 54s
Fix typo in depth_main.fs
Windows #4000: Commit 63db4f0 pushed by elizagamedev
November 16, 2023 20:57 53m 1s main
November 16, 2023 20:57 53m 1s
Incorporate feedback
Windows #3999: Commit 7797f5a pushed by elizagamedev
November 16, 2023 20:47 52m 45s main
November 16, 2023 20:47 52m 45s
Fix LoadImage backend tests
Windows #3998: Commit 8f6c484 pushed by bejado
November 15, 2023 22:54 53m 3s main
November 15, 2023 22:54 53m 3s
Remove debug code in MetalShaderCompiler (#7368)
Windows #3997: Commit 64f4c09 pushed by bejado
November 15, 2023 21:55 51m 58s rc/1.47.0
November 15, 2023 21:55 51m 58s
Remove debug code in MetalShaderCompiler (#7368)
Windows #3996: Commit 5d0c06e pushed by bejado
November 15, 2023 21:51 53m 37s main
November 15, 2023 21:51 53m 37s
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