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Not sure if the project is alive, but still
When using findGraphicElementAt for edges it can not find any.
I looked into DefaultCamera2D.class and the body of edgeContains method almost the same as nodeContains and only checks for a little region in the center of an edge
The text was updated successfully, but these errors were encountered:
I've got the same problem and thus implement a new MouseManager where I copied the original code and adjusted it so that edges are found not only by their center. I explain this here
Not sure if the project is alive, but still
When using findGraphicElementAt for edges it can not find any.
I looked into DefaultCamera2D.class and the body of edgeContains method almost the same as nodeContains and only checks for a little region in the center of an edge
The text was updated successfully, but these errors were encountered: